Icarus Move Menu Crash

Results 1 to 2 of 2
  1. #1
    Member BitNBridle is offline
    MemberRank
    Apr 2006 Join Date
    San FranciscoLocation
    66Posts

    Icarus Move Menu Crash

    I removed the gate between Lt7 and Icarus. Now, when I press 'M' to bring the Move Menu up while in Icarus, sometimes it works but most the client crashes.

    Update: The client crash is not isolated just to Icarus, it's happening everywhere.

    I removed the gate line in both server and client. I am running Season 4 files.

    File before
    Code:
    1	0	9	66	84	74	92	0	0	0	// Devil Square 4 Warp
    
    62	1	4	17	250	19	250	63	0	180
    63	2	10	14	13	16	13	0	5	180	// Losttower -> Icarus
    
    64	1	10	14	12	16	12	65	0	180
    65	2	4	17	249	19	249	0	1	180	// Icarus -> Losttower
    
    66	0	11	12	5	14	10	0	0	0	// Blood Castle 1 Warp
    After
    Code:
    61	0	9	66	84	74	92	0	0	0	// Devil Square 4 Warp
    
    63	2	10	14	13	16	13	0	5	180	// Losttower -> Icarus
    
    65	2	4	17	249	19	249	0	1	180	// Icarus -> Losttower
    
    66	0	11	12	5	14	10	0	0	0	// Blood Castle 1 Warp
    I only removed those two lines, both client and server. Am I missing something? It's not happening all the time, so I'm at a total loss.

    ---------- Post added at 11:37 PM ---------- Previous post was at 11:25 PM ----------

    Restoring the original move.txt and move.bmd, still issues. Matching the .txt and .bmd line by line to make sure it's all equal at this time.

    ---------- Post added at 11:41 PM ---------- Previous post was at 11:37 PM ----------

    I found a line in gate.bmd that was 0's all across and seemed to be throwing off the index count. Have removed it, testing...

    ---------- Post added at 11:43 PM ---------- Previous post was at 11:41 PM ----------

    Crash continues, will continue to match index lines between gate.txt and gate.bmd.

    ---------- Post added 12-08-2009 at 12:10 AM ---------- Previous post was 12-07-2009 at 11:43 PM ----------

    Equalized MULTIPLE ReqLevels bteween the txt and bmd, found that index 153 and 159 are in the client, but no the server. Testing.

    ---------- Post added at 12:26 AM ---------- Previous post was at 12:10 AM ----------

    Crashes remain, equalized index's between MoreReq.bmd and MoveReq(Kor).txt. I neglected to mention earlier, but I removed some options from the move menu.

    ---------- Post added at 01:21 AM ---------- Previous post was at 12:26 AM ----------

    Looks like that last reworking fixed the bug. Time will tell.

    ---------- Post added at 02:06 AM ---------- Previous post was at 01:21 AM ----------

    Still crashing on occasion, no idea what's going on. If anyone can assist, I need Warp Menu Choices of;
    Lorencia @ 10
    Noria @10
    Elbeland @10
    Devias @ 30
    Atlans @ 60
    Dungeon @ 90
    Aida @ 130
    Tarkan @ 140
    Icarus @ 170
    Kantru @ 200
    LostTower @ 220
    SwampOfCalmness @ 270
    Raklion @ 300
    Arena @ 350

    I also would like there to be no gate between LostTower 7 and Icarus.
    Is there anyone who can help me with this? I'm totally out of ideas on how to fix this and I can't find a similar crash bug through the forum search. :/
    Last edited by BitNBridle; 08-12-09 at 09:28 AM. Reason: Not just isolated to Icarus


  2. #2
    Member BitNBridle is offline
    MemberRank
    Apr 2006 Join Date
    San FranciscoLocation
    66Posts

    Re: Icarus Move Menu Crash

    Is what I am trying to do even possible?



Advertisement