ITEMS .BMD 's

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  1. #1
    Hmm.. huh? MrQU3ST10N is offline
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    config ITEMS .BMD 's

    anybody know what is the BMD
    of this items in the client?



    coz I wan't to change it.

    - - - Updated - - -

    SUPER BUMP!!


  2. #2
    ImperiaMuCMS CEO jacubb is offline
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    Jul 2011 Join Date
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    Re: ITEMS .BMD 's

    It is using the same model as for normal items.

    Code:
    "Data\Item\"	"HelmMale02.bmd"	8	78	2	0	2	2	1	1	0	"Dragon Helm-J"		57	26	0	68	0	120	30	0	0	0	4	0	1	0	0	0	0	0	
    "Data\Item\"	"HelmMale04.bmd"	8	79	2	0	2	2	1	1	0	"Legendary Helm-J"	50	20	0	42	0	30	0	0	0	0	4	1	0	0	0	0	0	0	
    "Data\Item\"	"HelmElf05.bmd"		8	80	2	0	2	2	1	1	0	"Guardian Helm-J"	53	25	0	45	0	40	80	0	0	0	4	0	0	1	0	0	0	0	
    "Data\Item\"	"HelmMale26.bmd"	8	81	2	0	2	2	1	1	0	"Light Plate Mask-J"	46	22	0	42	0	70	20	0	0	0	4	0	0	0	0	1	0	0	
    "Data\Item\"	"HelmMale41.bmd"	8	82	2	0	2	2	1	1	0	"Red Wing Helm-J"	50	20	0	42	0	26	4	0	0	0	4	0	0	0	0	0	1	0	
    "Data\Item\"	"HelmMale60.bmd"	8	83	2	0	2	2	1	1	0	"Sacred Fire Helm-J"	54	26	0	52	0	85	0	0	75	0	2	0	0	0	0	0	0	1
    And that dark glow effect is coded in client, so it's not in model.

  3. #3
    Hmm.. huh? MrQU3ST10N is offline
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    Jun 2013 Join Date
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    Re: ITEMS .BMD 's

    Quote Originally Posted by jacubb View Post
    It is using the same model as for normal items.

    Code:
    "Data\Item\"    "HelmMale02.bmd"    8    78    2    0    2    2    1    1    0    "Dragon Helm-J"        57    26    0    68    0    120    30    0    0    0    4    0    1    0    0    0    0    0    
    "Data\Item\"    "HelmMale04.bmd"    8    79    2    0    2    2    1    1    0    "Legendary Helm-J"    50    20    0    42    0    30    0    0    0    0    4    1    0    0    0    0    0    0    
    "Data\Item\"    "HelmElf05.bmd"        8    80    2    0    2    2    1    1    0    "Guardian Helm-J"    53    25    0    45    0    40    80    0    0    0    4    0    0    1    0    0    0    0    
    "Data\Item\"    "HelmMale26.bmd"    8    81    2    0    2    2    1    1    0    "Light Plate Mask-J"    46    22    0    42    0    70    20    0    0    0    4    0    0    0    0    1    0    0    
    "Data\Item\"    "HelmMale41.bmd"    8    82    2    0    2    2    1    1    0    "Red Wing Helm-J"    50    20    0    42    0    26    4    0    0    0    4    0    0    0    0    0    1    0    
    "Data\Item\"    "HelmMale60.bmd"    8    83    2    0    2    2    1    1    0    "Sacred Fire Helm-J"    54    26    0    52    0    85    0    0    75    0    2    0    0    0    0    0    0    1
    And that dark glow effect is coded in client, so it's not in model.
    I knew it. XD
    I thought it was not thesame as the normal items.



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