Hello RaGEZONE such friends, I want someone to help me with this, it is not my code, is zemattana... and as HastleGames not have the same knowledge that you here in Rz, wanted to know if someone could help rebuild completely. or to interpret it correctly.
.h file:
.cpp file:Code:#define LoadItem_Offset (0x0061F39E)//Offset Main 1.07V+ - OK #define LoadTexture_Offset (0x0061EDD0)//Offset Main 1.07V+ - OK #define LoadItem ((void(*)(WORD,char*,char*,WORD)) LoadItem_Offset) #define LoadTexture ((void(*)(WORD,char*,int,int,int)) LoadTexture_Offset)
ps: If anyone understands how to have this load of 512 Items as does zemattana bookstore, please ask us explain... from already thank you very much.Code:void LoadItemFunc(WORD Group, WORD ID) { LoadItem(...); LoadTexture(...); } Despues de esto, el loop: LoadItem(7,345); This will load the item with group 7 and Id 345.
credits: zemattana & ARIES (HG) for post code






