Still fking Client freezes:
GS: ServerInfo.dat
Code:
[GameServerInfo]
ServerName=helheim
ServerCode=1
PkLimitFree=0
NonPK=0
ConnectMemberLoad=0
GS CS: ServerInfo.dat
Code:
[GameServerInfo]
ServerName=helheim_cs
ServerCode=19
ConnectMemberLoad=0
NonPK=0
PkLimitFree=0
BoR_ServerList.dat
Code:
// "GameServerID" | "NameServer" | "IP" | "Port" | "Status(SHOW, HIDE)"
// You may create before 336 Visibles Servers.
// In one Server can be a maximum 14 Sub-Servers. (14 visibles and 6 hide)
//=================================================//
// Server1: 0-19
//=================================================//
1 "helheim" "GLOBALIP" 55901 "SHOW"
19 "helheim_cs" "GLOBALIP" 55919 "HIDE"
MapServerInfo.dat
Code:
////////////////////////////////////////////////////////////////////////////////
// 1. Information of the server IP and PORT
//
//
// -1 : The connection may not be correct
// 0 : The connection may not be correct
// 1 : Can be connected
//
// ServerCode MapServerGroup ConfInicial IP PORT
//-----------------------------------------------------------------------------
0
1 0 1 "SGLOBALIP" 55901
19 0 0 "SGLOBALIP" 55919
end
//
//
// ServerCode MoveOptions Maps Code Server Destination
// (Server code) (move yes / no) (map) (destination server code)
//-----------------------------------------------------------------------------
1
1 0 30 19
1 0 31 19
1 0 34 19
19 1 30 -1
19 1 31 -1
19 1 34 -1
end
IpList.dat is well configured (including 127.0.0.1 and GLOBALIP)