/move map removal bug 0 0

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  1. #1
    Account Upgraded | Title Enabled! awesomo is offline
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    Dec 2004 Join Date
    213Posts

    /move map removal bug 0 0

    I removed Refuge from every movereq file:
    ◘Client side:
    movereq.bmd
    movereq_eng.bmd
    movereq_spn.bmd
    movereq_por.bmd
    ◘Server side:
    MoveReq(kor).txt (D:\MuOnline\Data\lang\kor)
    movereq(kor).txt (D:\MuOnline\Data\Data\lang\Kor)

    Yet still those two zero's remain. It doesn't warp when clicked on though...


  2. #2
    Account Upgraded | Title Enabled! awesomo is offline
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    Dec 2004 Join Date
    213Posts

    Re: /move map removal bug 0 0

    No one? It's really annoying that all the old bmd editors don't support season 6.3 files.

    Fixed
    I thought oh well, if I can't fix it, I'll just put a reference to lord of the rings, that you can only walk to refuge. Better than just leaving a blank space.
    And what do you know, apparently it only needed text in the magic hand editor. Instead of leaving everything blank.

    btw: only movereq_eng.bmd needs changing, it doesn't use the rest.
    (and server side: MoveReq(kor).txt (D:\MuOnline\Data\lang\kor))



    I used this editor: http://www.magichand.jogoso.com.mx/
    Last edited by awesomo; 05-03-14 at 01:56 PM. Reason: fixed

  3. #3
    Account Upgraded | Title Enabled! awesomo is offline
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    Dec 2004 Join Date
    213Posts

    Re: /move map removal bug 0 0

    Apparently it was just dumb luck. It's not working anymore after removing more maps.



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