MVCore how to put reset limit

Results 1 to 10 of 10
  1. #1
    Member Nicolae99 is offline
    MemberRank
    Aug 2014 Join Date
    Torino, ItalyLocation
    57Posts

    sad MVCore how to put reset limit

    Ho guys i just instaled the MVCore al works fine for now , but i have a problem i dont know where to put the maximum reset , for example i want tu put maximum reset of the server 5 does anyone know where i need to edit?


  2. #2
    Enthusiast Thund3r is offline
    MemberRank
    Apr 2015 Join Date
    404 Not FoundLocation
    49Posts

    Re: MVCore how to put reset limit

    Quote Originally Posted by Nicolae99 View Post
    Ho guys i just instaled the MVCore al works fine for now , but i have a problem i dont know where to put the maximum reset , for example i want tu put maximum reset of the server 5 does anyone know where i need to edit?
    replace it with your reset_character.php


    PHP Code:
    <?php if($mvcore['reset_pageMod'] != 'on') { echo'<div class="e_note">For the moment this page is disabled, come back later!</div>'; } ?>
    <?php 
    if($_SESSION['user_login'] != 'ok') { echo'<div class="e_note">Please login to use this page!</div>'; } ?>
    <?php 
    if($mvcore['reset_pageMod'] == 'on') { ?>
    <?php 
    if($_SESSION['user_login'] == 'ok') { ?>

    <?php

    //Other Configs
    $mvcore['reset_lvl_reset'] = "yes"//Reset Character level to 1 ? ( Yes / No )
    //end

    if($_GET['op3'] != ''){
        
        
    $character_name $_GET['op3'];

    $useracc $_SESSION['username']; // Get username
    $sys_start mssql_query("select name,clevel,resets,grand_resets,money,LevelUpPoint,class,Inventory,MapNumber,PkLevel,strength,dexterity,vitality,energy,Leadership,accountid from character where name = '".$character_name."'");
    $drop_info mssql_fetch_row($sys_start);

    if(
    $mvcore['reset_lvl_reset'] == 'yes'){ $new_level '1'; } else { $new_level $drop_info[1]; };

    if(
    $mvcore['reset_bonus'] >= '1'){ $new_lvlupp $mvcore['reset_bonus'] * $drop_info[2] + $mvcore['reset_bonus'] ; } else { $new_lvlupp '0'; };

    if(
    $mvcore['reset_back_points'] == 'yes') { $new_lvlupp $new_lvlupp $drop_info[10] + $drop_info[11] + $drop_info[12] + $drop_info[13]; } else { $new_lvlupp $new_lvlupp; };

    //max reset
    $mvcore['max_reset']    = '5'
    //checking system
    $acc_status mssql_query("Select ConnectStat from MEMB_STAT where memb___id='".$useracc."'"); $acc_statusx mssql_fetch_row($acc_status);
    $acc_statusx[0] == $useron=$useron=0//Username
    if($acc_statusx[0] == 1) { echo'<div class="e_note">Character is online, exit game!</div>'; };
    if(
    $drop_info[2] >= $mvcore['max_reset']) { echo'<div class="e_note">Max reset is '.$mvcore['max_reset'].' ! You can not rise resets anymore!</div>'; };

    $drop_info[15] == $useracc $usern=$usern=0//Username
    $drop_info[0] == $character_name $name=$name=0//Name

    $drop_info[1] >= $mvcore['reset_level'] ? $level=$level=0//Level
    if($mvcore['reset_zen'] == '0') { $zen=1; } else { $drop_info[4] >= $mvcore['reset_zen'] ? $zen=$zen=0; }; //Zen

    if($mvcore['reset_item_check'] == 'yes') {
    $sqllmssql_query("declare @items varbinary(1728); 
        set @items = (select [Inventory] from [Character] where [name]='"
    .$drop_info[0]."');
        print @items;"
    );
    $sqll=mssql_get_last_message();

    $sqlls    substr($sqll,2);
    $item_check0        substr($sqlls,(32*0), 32);    //Item 0
    $item_check1        substr($sqlls,(32*1), 32);    //Item 1
    $item_check2        substr($sqlls,(32*2), 32);    //Item 2
    $item_check3        substr($sqlls,(32*3), 32);    //Item 3
    $item_check4        substr($sqlls,(32*4), 32);    //Item 4
    $item_check5        substr($sqlls,(32*5), 32);    //Item 5
    $item_check6        substr($sqlls,(32*6), 32);    //Item 6
    $item_check7        substr($sqlls,(32*7), 32);    //Item 7
    $item_check8        substr($sqlls,(32*8), 32);    //Item 8
    $item_check9        substr($sqlls,(32*9), 32);    //Item 9
    $item_check10        substr($sqlls,(32*10), 32);    //Item 10
    $item_check11        substr($sqlls,(32*11), 32);    //Item 11

    if($item_check0 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check1 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check2 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check3 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check4 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check5 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check6 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check7 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check8 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check9 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check10 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check11 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF') { $items_on_char 1; } 
    else { echo
    '<div class="e_note">You can not reset if you have items on character!</div>'$items_on_char 0; };
    } else { 
    $items_on_char 1; };

        if(
    $useron == '1' && $level == '1' && $zen == '1' && $name == '1' && $usern == '1' && $items_on_char == '1') {
            
            if(
    $mvcore['reset_stats'] == 'yes'){ $run_update mssql_query("Update character set strength = '25', dexterity = '25', vitality = '25', energy = '25' where name = '".$character_name."'"); }; //Reset Stats
            
            
    $run_update mssql_query("Update character set LevelUpPoint = LevelUpPoint + '".$new_lvlupp."', resets = resets + '1', money = money - '".$mvcore['reset_zen']."', clevel = '".$new_level."' where name = '".$character_name."'"); //Update character
            
            
            //Reset Reward
            
    if($mvcore['reset_rew_cred'] == '1') {
                
    $run mssql_query("update ".$mvcore['credits_table']." set ".$mvcore['credits_column']." = ".$mvcore['credits_column']." + '".$mvcore['reset_reward']."' where ".$mvcore['user_column']." ='".$useracc."'"); 
            }
            elseif(
    $mvcore['reset_rew_cred'] == '2') {
                
    $run mssql_query("update ".$mvcore['credits_table']." set ".$mvcore['credits2_column']." = ".$mvcore['credits2_column']." + '".$mvcore['reset_reward']."' where ".$mvcore['user_column']." ='".$useracc."'"); 
            };
            
    //end
            
                    
    echo'<div class="s_note">Character successfully reseted.</div>';
            
        } else { echo
    '<div class="e_note">Some requirements are not respected.!</div>'; } ;
    };
    ?>

    <?php

    if($mvcore['reset_zen'] >= '1') { $zen_on_off '<td>Req. Zen</td>'; } else { $zen_on_off ''; }; //Req. Zen
    if($mvcore['reset_reward'] >= '1') { $reward_on_off '<td>Reward</td>'; } else { $reward_on_off ''; }; //Reset Reward
    if($mvcore['reset_bonus'] >= '1'){ $new_lvlupps '<td>Bonus</td>'; } else { $new_lvlupps ''; }; //Bonus system
    echo'
        <table class="info-table" cellpadding="0" cellspacing="0">
            <tbody><tr class="header">
                <td>Name</td>
                '
    .$reward_on_off.'
                '
    .$zen_on_off.'
                '
    .$new_lvlupps.'
                <td>Req. Level</td>
                <td>Req. Offline</td>
                <td>Reset</td>
            </tr>
    '
    ;

    $useracc $_SESSION['username']; // Get username
    $sys_start mssql_query("select name,clevel,resets,grand_resets,money,LevelUpPoint,class,Inventory,MapNumber,PkLevel,strength,dexterity,vitality,energy,Leadership,accountid from character where AccountID = '".$useracc."' order by grand_resets desc, resets desc, clevel desc");
    for(
    $i=0;$i mssql_num_rows($sys_start);++$i) {
    $drop_info mssql_fetch_row($sys_start);

    //Static things
    $acc_status mssql_query("Select ConnectStat from MEMB_STAT where memb___id='".$useracc."'"); $acc_statusx mssql_fetch_row($acc_status);
    switch (
    $drop_info[9]) {  case 0$pk_level="Phonoman"; break; Case 3$pk_level="Commoner"; break; Case 6$pk_level="Hero"; break;};
    switch (
    $acc_statusx[0]) {  case 0$is_on_off="<font color='#58FA58'>Offline</font>"; break; case 1$is_on_off="<font color='#FE2E2E'>Online</font>"; break; };

    //checking system
    $drop_info[1] >= $mvcore['reset_level'] ? $level=$level=0//Level
    if($mvcore['reset_zen'] == '0') { $zen=1; } else { $drop_info[4] >= $mvcore['reset_zen'] ? $zen=$zen=0; }; //Zen

    if($level == '1' && $zen == '1') { $module_ok '<a href="MVCore_user_cpMVCore_reset_characterMVCore_'.$drop_info[0].'.html" class="input-main"><img src="sys/images/gear.png" width="11px"> <b>Reset</b></a>'; } 
        else { 
    $module_ok "<font color='red'>N/A</font>"; };

    //Coloring ifs
    if($drop_info[1] >= $mvcore['reset_level']) { $level_color '#58FA58'; } else { $level_color '#FE2E2E'; }; // Req. Level Color
    if($drop_info[4] >= $mvcore['reset_zen']) { $zen_color '#58FA58'; } else { $zen_color '#FE2E2E'; }; // Req. Zen Color

    //Extra options
    if($mvcore['reset_reward'] >= '1' && $mvcore['reset_rew_cred'] == '1') { $reward2_on_off '<td style="padding:0;">'.$mvcore['reset_reward'].' '.$mvcore['money_name1'].'</td>'; }
    elseif(
    $mvcore['reset_reward'] >= '1' && $mvcore['reset_rew_cred'] == '2') { $reward2_on_off '<td style="padding:0;">'.$mvcore['reset_reward'].' '.$mvcore['money_name2'].'</td>'; } else { $reward2_on_off ''; }; //Reset Reward

    if($mvcore['reset_zen'] >= '1') { $zen_on_off '<td style="padding:0;"><font color="'.$zen_color.'">'.number_format($mvcore['reset_zen'], 0''',').' Zen </font></td>'; } else { $zen_on_off ''; }; //Req. Zen
    if($mvcore['reset_bonus'] >= '1'){ $new_lvluppss '<td style="padding:0;">'.$mvcore['reset_bonus'].' LvlUpPoints</td>'; } else { $new_lvluppss ''; }; //Bonus system

            
    echo'
                <tr style="border-collapse: collapse; border-spacing: 0px;">
                    <td style="padding: 6px 3px 6px 3px;"><a href="MVCore_character_viewMVCore_'
    .$drop_info[0].'.html"><b>'.$drop_info[0].'</b></a></td>
                    '
    .$reward2_on_off.'
                    '
    .$zen_on_off.'
                    '
    .$new_lvluppss.'
                    <td style="padding:0;"><font color="'
    .$level_color.'">'.$drop_info[1].' / '.$mvcore['reset_level'].'</font></td>
                    <td style="padding:0;">'
    .$is_on_off.'</td>
                    <td style="padding:0;">'
    .$module_ok.'</td>
                </tr>
            '
    ;
    };
    ?>
    </table>
    <?php }; ?>
    <?php 
    }; ?>
    Attached Files Attached Files

  3. #3
    Member Nicolae99 is offline
    MemberRank
    Aug 2014 Join Date
    Torino, ItalyLocation
    57Posts

    sad Re: MVCore how to put reset limit

    man i replaced it but it doesn't work :(

    immagine.jpg


    all the time i do a reset it only show me the red banner but nothing more i cand do reset at infinit

  4. #4
    Enthusiast Thund3r is offline
    MemberRank
    Apr 2015 Join Date
    404 Not FoundLocation
    49Posts

    Re: MVCore how to put reset limit

    Can you Try this?

    PHP Code:
    <?php if($mvcore['reset_pageMod'] != 'on') { echo'<div class="e_note">For the moment this page is disabled, come back later!</div>'; } ?>
    <?php 
    if($_SESSION['user_login'] != 'ok') { echo'<div class="e_note">Please login to use this page!</div>'; } ?>
    <?php 
    if($mvcore['reset_pageMod'] == 'on') { ?>
    <?php 
    if($_SESSION['user_login'] == 'ok') { ?>

    <?php

    //Other Configs
    $mvcore['reset_lvl_reset'] = "yes"//Reset Character level to 1 ? ( Yes / No )
    //end

    if($_GET['op3'] != ''){
        
        
    $character_name $_GET['op3'];

    $useracc $_SESSION['username']; // Get username
    $sys_start mssql_query("select name,clevel,resets,grand_resets,money,LevelUpPoint,class,Inventory,MapNumber,PkLevel,strength,dexterity,vitality,energy,Leadership,accountid from character where name = '".$character_name."'");
    $drop_info mssql_fetch_row($sys_start);

    if(
    $mvcore['reset_lvl_reset'] == 'yes'){ $new_level '1'; } else { $new_level $drop_info[1]; };

    if(
    $mvcore['reset_bonus'] >= '1'){ $new_lvlupp $mvcore['reset_bonus'] * $drop_info[2] + $mvcore['reset_bonus'] ; } else { $new_lvlupp '0'; };

    if(
    $mvcore['reset_back_points'] == 'yes') { $new_lvlupp $new_lvlupp $drop_info[10] + $drop_info[11] + $drop_info[12] + $drop_info[13]; } else { $new_lvlupp $new_lvlupp; };

    //max reset
    $mvcore['max_reset']    = '5'
    //checking system
    $acc_status mssql_query("Select ConnectStat from MEMB_STAT where memb___id='".$useracc."'"); $acc_statusx mssql_fetch_row($acc_status);
    $acc_statusx[0] == $useron=$useron=0//Username
    if($acc_statusx[0] == 1) { echo'<div class="e_note">Character is online, exit game!</div>'; };
    if(
    $drop_info[2] >= $mvcore['max_reset']) { echo'<div class="e_note">Max reset is '.$mvcore['max_reset'].' ! You can not rise resets anymore!</div>'; };

    $drop_info[15] == $useracc $usern=$usern=0//Username
    $drop_info[0] == $character_name $name=$name=0//Name
    $drop_info[2] >= $mvcore['max_reset'] ? $resetcheck=$resetcheck=1//resetcheck

    $drop_info[1] >= $mvcore['reset_level'] ? $level=$level=0//Level
    if($mvcore['reset_zen'] == '0') { $zen=1; } else { $drop_info[4] >= $mvcore['reset_zen'] ? $zen=$zen=0; }; //Zen

    if($mvcore['reset_item_check'] == 'yes') {
    $sqllmssql_query("declare @items varbinary(1728); 
        set @items = (select [Inventory] from [Character] where [name]='"
    .$drop_info[0]."');
        print @items;"
    );
    $sqll=mssql_get_last_message();

    $sqlls    substr($sqll,2);
    $item_check0        substr($sqlls,(32*0), 32);    //Item 0
    $item_check1        substr($sqlls,(32*1), 32);    //Item 1
    $item_check2        substr($sqlls,(32*2), 32);    //Item 2
    $item_check3        substr($sqlls,(32*3), 32);    //Item 3
    $item_check4        substr($sqlls,(32*4), 32);    //Item 4
    $item_check5        substr($sqlls,(32*5), 32);    //Item 5
    $item_check6        substr($sqlls,(32*6), 32);    //Item 6
    $item_check7        substr($sqlls,(32*7), 32);    //Item 7
    $item_check8        substr($sqlls,(32*8), 32);    //Item 8
    $item_check9        substr($sqlls,(32*9), 32);    //Item 9
    $item_check10        substr($sqlls,(32*10), 32);    //Item 10
    $item_check11        substr($sqlls,(32*11), 32);    //Item 11

    if($item_check0 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check1 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check2 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check3 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check4 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check5 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check6 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check7 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check8 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check9 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check10 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF' && $item_check11 == 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF') { $items_on_char 1; } 
    else { echo
    '<div class="e_note">You can not reset if you have items on character!</div>'$items_on_char 0; };
    } else { 
    $items_on_char 1; };

        if(
    $useron == '1' && $level == '1' && $zen == '1' && $name == '1' && $usern == '1' && $items_on_char == '1' && $resetcheck == '1') {
            
            if(
    $mvcore['reset_stats'] == 'yes'){ $run_update mssql_query("Update character set strength = '25', dexterity = '25', vitality = '25', energy = '25' where name = '".$character_name."'"); }; //Reset Stats
            
            
    $run_update mssql_query("Update character set LevelUpPoint = LevelUpPoint + '".$new_lvlupp."', resets = resets + '1', money = money - '".$mvcore['reset_zen']."', clevel = '".$new_level."' where name = '".$character_name."'"); //Update character
            
            
            //Reset Reward
            
    if($mvcore['reset_rew_cred'] == '1') {
                
    $run mssql_query("update ".$mvcore['credits_table']." set ".$mvcore['credits_column']." = ".$mvcore['credits_column']." + '".$mvcore['reset_reward']."' where ".$mvcore['user_column']." ='".$useracc."'"); 
            }
            elseif(
    $mvcore['reset_rew_cred'] == '2') {
                
    $run mssql_query("update ".$mvcore['credits_table']." set ".$mvcore['credits2_column']." = ".$mvcore['credits2_column']." + '".$mvcore['reset_reward']."' where ".$mvcore['user_column']." ='".$useracc."'"); 
            };
            
    //end
            
                    
    echo'<div class="s_note">Character successfully reseted.</div>';
            
        } else { echo
    '<div class="e_note">Some requirements are not respected.!</div>'; } ;
    };
    ?>

    <?php

    if($mvcore['reset_zen'] >= '1') { $zen_on_off '<td>Req. Zen</td>'; } else { $zen_on_off ''; }; //Req. Zen
    if($mvcore['reset_reward'] >= '1') { $reward_on_off '<td>Reward</td>'; } else { $reward_on_off ''; }; //Reset Reward
    if($mvcore['reset_bonus'] >= '1'){ $new_lvlupps '<td>Bonus</td>'; } else { $new_lvlupps ''; }; //Bonus system
    echo'
        <table class="info-table" cellpadding="0" cellspacing="0">
            <tbody><tr class="header">
                <td>Name</td>
                '
    .$reward_on_off.'
                '
    .$zen_on_off.'
                '
    .$new_lvlupps.'
                <td>Req. Level</td>
                <td>Req. Offline</td>
                <td>Reset</td>
            </tr>
    '
    ;

    $useracc $_SESSION['username']; // Get username
    $sys_start mssql_query("select name,clevel,resets,grand_resets,money,LevelUpPoint,class,Inventory,MapNumber,PkLevel,strength,dexterity,vitality,energy,Leadership,accountid from character where AccountID = '".$useracc."' order by grand_resets desc, resets desc, clevel desc");
    for(
    $i=0;$i mssql_num_rows($sys_start);++$i) {
    $drop_info mssql_fetch_row($sys_start);

    //Static things
    $acc_status mssql_query("Select ConnectStat from MEMB_STAT where memb___id='".$useracc."'"); $acc_statusx mssql_fetch_row($acc_status);
    switch (
    $drop_info[9]) {  case 0$pk_level="Phonoman"; break; Case 3$pk_level="Commoner"; break; Case 6$pk_level="Hero"; break;};
    switch (
    $acc_statusx[0]) {  case 0$is_on_off="<font color='#58FA58'>Offline</font>"; break; case 1$is_on_off="<font color='#FE2E2E'>Online</font>"; break; };

    //checking system
    $drop_info[1] >= $mvcore['reset_level'] ? $level=$level=0//Level
    if($mvcore['reset_zen'] == '0') { $zen=1; } else { $drop_info[4] >= $mvcore['reset_zen'] ? $zen=$zen=0; }; //Zen

    if($level == '1' && $zen == '1') { $module_ok '<a href="MVCore_user_cpMVCore_reset_characterMVCore_'.$drop_info[0].'.html" class="input-main"><img src="sys/images/gear.png" width="11px"> <b>Reset</b></a>'; } 
        else { 
    $module_ok "<font color='red'>N/A</font>"; };

    //Coloring ifs
    if($drop_info[1] >= $mvcore['reset_level']) { $level_color '#58FA58'; } else { $level_color '#FE2E2E'; }; // Req. Level Color
    if($drop_info[4] >= $mvcore['reset_zen']) { $zen_color '#58FA58'; } else { $zen_color '#FE2E2E'; }; // Req. Zen Color

    //Extra options
    if($mvcore['reset_reward'] >= '1' && $mvcore['reset_rew_cred'] == '1') { $reward2_on_off '<td style="padding:0;">'.$mvcore['reset_reward'].' '.$mvcore['money_name1'].'</td>'; }
    elseif(
    $mvcore['reset_reward'] >= '1' && $mvcore['reset_rew_cred'] == '2') { $reward2_on_off '<td style="padding:0;">'.$mvcore['reset_reward'].' '.$mvcore['money_name2'].'</td>'; } else { $reward2_on_off ''; }; //Reset Reward

    if($mvcore['reset_zen'] >= '1') { $zen_on_off '<td style="padding:0;"><font color="'.$zen_color.'">'.number_format($mvcore['reset_zen'], 0''',').' Zen </font></td>'; } else { $zen_on_off ''; }; //Req. Zen
    if($mvcore['reset_bonus'] >= '1'){ $new_lvluppss '<td style="padding:0;">'.$mvcore['reset_bonus'].' LvlUpPoints</td>'; } else { $new_lvluppss ''; }; //Bonus system

            
    echo'
                <tr style="border-collapse: collapse; border-spacing: 0px;">
                    <td style="padding: 6px 3px 6px 3px;"><a href="MVCore_character_viewMVCore_'
    .$drop_info[0].'.html"><b>'.$drop_info[0].'</b></a></td>
                    '
    .$reward2_on_off.'
                    '
    .$zen_on_off.'
                    '
    .$new_lvluppss.'
                    <td style="padding:0;"><font color="'
    .$level_color.'">'.$drop_info[1].' / '.$mvcore['reset_level'].'</font></td>
                    <td style="padding:0;">'
    .$is_on_off.'</td>
                    <td style="padding:0;">'
    .$module_ok.'</td>
                </tr>
            '
    ;
    };
    ?>
    </table>
    <?php }; ?>
    <?php 
    }; ?>

  5. #5
    Member Nick Bubuioc is offline
    MemberRank
    Jun 2015 Join Date
    86Posts

    Re: MVCore how to put reset limit

    This work as fuck :D thank you man very much you saved my ass!

  6. #6
    Enthusiast Thund3r is offline
    MemberRank
    Apr 2015 Join Date
    404 Not FoundLocation
    49Posts

    Re: MVCore how to put reset limit

    Quote Originally Posted by Nick Bubuioc View Post
    This work as fuck :D thank you man very much you saved my ass!
    i have not been installed mvcore, but it's basic php ,similar everywhere. Enjoy it

  7. #7
    Member Nicolae99 is offline
    MemberRank
    Aug 2014 Join Date
    Torino, ItalyLocation
    57Posts

    Re: MVCore how to put reset limit

    nice man , i just started the new school this year and im studying dev c++, for now i know only the basic things but i hope 1 day to know something more :D , where do you learned php ?

  8. #8

    Re: MVCore how to put reset limit

    MVCore = muweb re-configured someone just rename and pretend that is MVCore.....
    so be sure u secure it before u launch anything.

  9. #9
    Member Nicolae99 is offline
    MemberRank
    Aug 2014 Join Date
    Torino, ItalyLocation
    57Posts

    Re: MVCore how to put reset limit

    ah fuck , how i can secure it ? :/

  10. #10
    Account Upgraded | Title Enabled! basiak is offline
    MemberRank
    Jun 2014 Join Date
    271Posts

    Re: MVCore how to put reset limit

    KarLi can you add me on skype please i need only a little bit help with my website :) please
    name on skype: baribusta



Advertisement