Offset Gameserver 1.0.0.8

Results 1 to 4 of 4
  1. #1
    Enthusiast f3NOM3NO9 is offline
    MemberRank
    Jul 2011 Join Date
    32Posts

    Offset Gameserver 1.0.0.8

    Hi RZ!

    Someone has an offset's list of this Season1 1.00.08 CfZ gameserver?

    The version is 1.0.0.8

    Thank u!
    Last edited by f3NOM3NO9; 19-09-11 at 12:55 PM.


  2. #2

    Re: Offset Gameserver 1.0.0.8

    ask shatter for them cus i can't find some on internet :O

  3. #3
    Proficient Member CodeBlocks is offline
    MemberRank
    Jul 2011 Join Date
    193Posts

    Re: Offset Gameserver 1.0.0.8

    Maybe this will help you start:

    Code:
    #define DataSendg ((void(*) (int,unsigned char *,int)) 0x00404E58)
    #define GateMoveg ((bool(*) (int,int)) 0x00405321)
    #define ServerCMDSendg ((void(*) (int, int, int, int)) 0x004017CB)
    #define MessageOutputg ((void(*) (int aIndex, const char *Format, ...)) 0x004014BA)
    #define gObjAddMonsterg ((int(*) (int)) 0x00404309)
    #define gObjSetMonsterg ((void(*) (int, int)) 0x00402527)
    #define gObjDelg ((void(*) (int)) 0x00403765)
    #define LogAddg ((void(*) (const char *, ...)) 0x004038FA)
    #define LogColorg ((void(*) (int, const char *, ...)) 0x00403C15)
    #define LogAddTDg ((void(*) (const char *, ...)) 0x00404502)
    #define GCMoneySendg ((void(*) (int, int)) 0x00403F76)
    #define GCPKLevelSendg ((void(*) (int, int)) 0x00404BEC)
    #define ItemSerialCreateg ((void(*) (int, int, int, int, int, int, int, int, int, int, int, int, int)) 0x00403774)
    #define gObjIsConnectedg ((bool(*) (int)) 0x00403120)
    #define gObjTeleportg ((void(*) (int, int, int, int)) 0x00402D42)
    #define gObjSetPosMonsterg ((void(*) (int, int, int)) 0x004033A5)
    #define IsItemg ((bool(*) (void)) 0x00402162)
    #define gObjInventoryDeleteItemg ((void(*) (int, int)) 0x00401D75)
    #define GCInventoryDeleteItemSendg ((void(*) (int, int, int)) 0x0040376F)
    #define GCLevelUpPointAddg ((void(*) (unsigned char *, int)) 0x00403C74)
    #define PacketConstg ((void(*) (DWORD, int, int, int)) 0x00401988)
    #define DataSend2g ((void(*) (DWORD, DWORD, int)) 0x0040508D)
    #define gObjLevelUpg ((bool(*) (int, int)) 0x0040413D)
    #define gObjGetItemCountg ((int(*) (int, int)) 0x004020FE)
    #define gObjDeleteItemCountg ((void(*) (int, int, int, int)) 0x00403382)
    #define GetTopHitUserg ((DWORD(*) (DWORD)) 0x00403BA7)
    #define CallMonsterg ((void(*) (int, int, int, int)) 0x004043AE)
    #define UserSelCloseg ((void(*) (int, int)) 0x00401799)
    #define GCReFillSend ((void(*) (int, float, int, int)) 0x004045DE)
    #define GCSendQuestPrize ((void(*) (int, int, int)) 0x00402EA0)
    #define gObjMakePreviewCharSet ((void(*) (int)) 0x004037EC)
    #define gObjInventoryDeleteItem ((void(*) (int, int)) 0x00401D75)
    #define GCInventoryItemDeleteSend ((void(*) (int, int, int)) 0x0040376F)
    #define SkillDefenseg 0x00404C78
    #define GCLevelUpMsgSend ((void(*) (int, int)) 0x00402B4E)
    #define PHeadSetB ((void(*) (PHeadB*, BYTE, BYTE)) 0x004042DC)
    #define GCMagicAttackNumberSend ((void(*) (LPGOBJ, int, int, int)) 0x00404DD6)
    #define gObjCalCharacter ((void(*) (int)) 0x00402A9A)
    Code:
    #define gObjOffset 0x6586798
    #define gObjLength 0x18F0
    #define gItemLength 0xA8
    #define FixDeleteGuild 0x0043F42A
    #define FixLeaveGuild 0x0043F580
    #define FixDeleteChar 0x0042FDE4
    #define MAP_LOAD_ATT 0040371AH
    #define MAP_ITEM_INIT 00403A21H
    #define GET_NEW_PATH 004030F8H
    #define MAP_CLASS 9E629D0H
    #define MAP_SIZE 506D8H
    #define PATH_CLASS 0AA02708H
    Credits leo123 & coNsept
    Last edited by CodeBlocks; 19-09-11 at 03:31 PM. Reason: Forget credits

  4. #4
    Enthusiast f3NOM3NO9 is offline
    MemberRank
    Jul 2011 Join Date
    32Posts

    Re: Offset Gameserver 1.0.0.8

    Thank u Code!!!!

    To fix these:

    Code:
    #define FixDeleteGuild 0x0043F42A
    #define FixLeaveGuild 0x0043F580
    #define FixDeleteChar 0x0042FDE4
    what i need to edit?



Advertisement