Offset Textures main 1.07V

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  1. #1
    Fusion™ |ARIES| is offline
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    sad Offset Textures main 1.07V

    Hello, i'm using the RMST source to use 3Dcam, fog, etc. this source have too limit for items and textures, i've founded all the needed offsets but, if I put the textures offsets on source, main crash before finish load, I've tryed too fix the limits directly on main, and is the same.
    If i'm not wrong, the offsets for textures on main are:
    Code:
    006219E1  -Helms
    00621A2C  -Armors, Pants, Gloves, Boots
    00624BCE  -Swords
    00624D6C  -Axes
    00624DA9  -Maces1
    00624DE6  -Maces2
    00624E22  -Spears
    00624E7D  -Shields
    00624EBA  -Staffs1
    00624FE6  -Staffs2
    0062514F  -Bows
    0062518C  -CrossBows
    But really don't work... Maybe someboy knows what to fix to load the textures on this F***** main..
    Thanks for contribute to the muonline comunity!
    Sorry my bad english!


  2. #2
    Alpha Member 2009x2014 is offline
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    Re: Offset Textures main 1.07V

    each main have stupid limits of webzen

    if u increase limits too much

    main will crash ^^ its normal

    try put lower values > test > lower > test > till u find working values ^^
    Last edited by 2009x2014; 03-04-11 at 03:42 AM.

  3. #3
    Fusion™ |ARIES| is offline
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    Re: Offset Textures main 1.07V

    Quote Originally Posted by aHelper View Post
    each main have stupid limits of webzen

    if u increase limits too much

    main will crash ^^ its normal

    try put lower values > test > lower > test > till u find working values ^^
    Thanks, i've tryed this, the maximum is (hex 20) but main don't load extra textures...
    Origin: (hex 11) i don't know what happen whit this main... ENC load a lot of textures whit ENCTeam.dll so, maybe exist another stuff to fix.. thats is the reason for this post... my brain is off...

  4. #4
    Alpha Member 2009x2014 is offline
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    Re: Offset Textures main 1.07V

    Quote Originally Posted by |ARIES| View Post
    Thanks, i've tryed this, the maximum is (hex 20) but main don't load extra textures...
    Origin: (hex 11) i don't know what happen whit this main... ENC load a lot of textures whit ENCTeam.dll so, maybe exist another stuff to fix.. thats is the reason for this post... my brain is off...
    try 1A 1B 1C 1D 1F :D

    main 1.07 V+ orignaly can handle 10 + customs sets
    more = crash

    thats why zematana (ENC) increased Webzen Limit for each section up to 512 ? ^^

    i think u must increase Limit of Total Textures in Client
    or something like that

    but i never search before for that in main

    so u must find by ur self :P

    or maybe some other people already founded solution ^^
    Last edited by 2009x2014; 03-04-11 at 04:02 AM.

  5. #5
    Fusion™ |ARIES| is offline
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    Re: Offset Textures main 1.07V

    Quote Originally Posted by aHelper View Post
    try 1A 1B 1C 1D 1F :D

    main 1.07 V+ orignaly can handle 10 + customs sets
    more = crash

    thats why zematana (ENC) increased Webzen Limit for each section up to 512 ? ^^

    i think u must increase Limit of Total Textures in Client
    or something like that

    but i never search before for that in main

    so u must find by ur self :P

    or maybe some other people already founded solution ^^
    Yes, i've tried 1A 1B,etc. nothing happen... thats is what i need to do, increase the Limit Of Total textures, but i don't know how to do that :P
    Thanks--

  6. #6
    Account Upgraded | Title Enabled! chris05 is offline
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    Re: Offset Textures main 1.07V

    |ARIES|,

    Try it: (offsets 1.07V+)

    HelmMale1 (0x0061F869+3)
    HelmMaleTest (0x0061FB64+3)
    HelmMale2 (0x0061FC2F+3)
    HelmMale3 (0x0061FD2A+3)
    HelmMale4 (0x0061FDFE+3)
    HelmMale5 (0x006200EC+3)
    HDK_ArmorMale (0x0061FECC+3)
    HelmElf (0x0061F938+3)

    Player1 (0x00620FF4+3)
    Player2 (0x00621264+3)
    Player3 (0x006214C6+3)

    Sword (0x00621C5B+3)
    Axe (0x00621D2E+3)
    Mace1 (0x00621D6B+3)
    Mace2 (0x00621DC1+3)
    Spear (0x00621E17+3)
    Shield (0x00621E6D+3)
    Staff (0x00621EDC+3)
    Bow (0x00621FA1+3)
    Crossbow (0x00621FDE+3)


    Item1 (0x00624BCE+3)
    Item2 (0x00624755+3)
    Item3 (0x00624DE6+3)
    Item4 (0x00624D6C+3)
    Item5 (0x00624E22+3)

  7. #7
    Fusion™ |ARIES| is offline
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    Re: Offset Textures main 1.07V

    re-up the trhead, because I've tried whit my offsets and whit Chris05 offsets (Thanks for share) whitout luck... Main still crashing when i put the offsets to fix limits textures on weapons...
    If somebody knows another way, or another stuff to do this work, will be apreciated!

    Thanks on advance, sorry my bad english!

    EDIT: Offsets whit problems:
    Code:
    Item1 (0x00624BCE+3)
    Item2 (0x00624755+3)
    Item3 (0x00624DE6+3)
    Item4 (0x00624D6C+3)
    Item5 (0x00624E22+3)

  8. #8
    C/C++,PHP,HTML,Java,ASM zasmqniq is offline
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    Re: Offset Textures main 1.07V

    hah here is the same problem

    *(BYTE*)(0x00624BCE+3) = 0x20; // Swords > Limite Textures k < - Problem Cant Load Swords
    *(BYTE*)(0x00624D6C+3) = 0x29; // Axes > Limite Textures k
    *(BYTE*)(0x00624DA9+3) = 0x24; // Maces > Limite Textures k
    *(BYTE*)(0x00624DE6+3) = 0x78; // Maces 2 > Limite Textures k
    *(BYTE*)(0x00624E22+3) = 0x09; // Spears > Limite Textures k
    *(BYTE*)(0x00624E7D+3) = 0x29; // Shields > Limite Textures k
    *(BYTE*)(0x00624EBA+3) = 0x24; // Staffs > Limite Textures k
    *(BYTE*)(0x00624FE6+3) = 0x21; // Staffs 2 > Limite Textures k
    *(BYTE*)(0x0062514F+3) = 0x24; // Bow > Max 24 > Limite Textures k <- Cant Load Bows :X
    *(BYTE*)(0x0062518C+3) = 0x21; // Crossbow > Max 21 > Limite Textures k */
    Last edited by zasmqniq; 03-05-11 at 08:32 PM.

  9. #9
    Apprentice heroes1412 is offline
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    Re: Offset Textures main 1.07V

    i have same problem :( main cant load @@. who knows why main dont load???



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