hello,
i've recently started developing my own server files, however, i was not able to find a way to correctly reduce(or increase) player attack speed.
I am able to alter player attack speed on server side, but i cannot do it when it comes to client side. the character just keeps attacking on the same speed.
Maybe anyone knows where can i alter this attack speed? (server side already found - the same place where all calculations are made (calcharacter)) If theres another place where i should edit it, please inform me.
Maybe theres a specific file? bmd? on client side where i should edit it.. or is it hardcoded into main.exe? i was trying to find those values for a while but i couldn't. Any help is appreciated.





