Problem with DMG at BK

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  1. #1
    Newbie Sergiu Andrei is offline
    MemberRank
    Jan 2014 Join Date
    23Posts

    Problem with DMG at BK

    Hellow ,
    I have a problem with DMG at BK ...
    He have dmg to small ... i need to change this ...
    Mentionate 1 : i have SCF season3 ep 1...
    Mentionate 2 : if you halp this :
    [Version]
    ClientExeVersion=1.04.14
    ClientExeSerial=jf4woi8ufs8sd578

    [Common]
    SCFNewLogGenerate=0
    SCFMaxLevel=400
    SCFExpLimit=255
    SCFElfSoldierMaxLevel=220
    SCFLogOutType=1
    SCFAllianceRequireMembers=10
    SCFStopUseSkillSpeedHackCheck=1

    [CalCharacter]
    ;//Formula = (Dex + Str) / Div
    SCFAttackDamageMin_Bow_StrDexDiv_Elf = 6
    SCFAttackDamageMax_Bow_StrDexDiv_Elf = 4

    ;//Formula = Dex/Div + Str/Div
    SCFAttackDamageMin_NoBow_DexDiv_Elf = 7
    SCFAttackDamageMin_NoBow_StrDiv_Elf = 14
    SCFAttackDamageMax_NoBow_DexDiv_Elf = 4
    SCFAttackDamageMax_NoBow_StrDiv_Elf = 8

    ;//Formula = (Dex + Str) / Div
    SCFAttackDamageMin_DexStrDiv_Elf = 7
    SCFAttackDamageMax_DexStrDiv_Elf = 4

    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_DK = 12
    SCFAttackDamageMax_StrDiv_DK = 10

    ;//Formula = Ene/Div + Str/Div
    SCFAttackDamageMin_StrDiv_MG = 4
    SCFAttackDamageMin_EneDiv_MG = 8
    SCFAttackDamageMax_StrDiv_MG = 2
    SCFAttackDamageMax_EneDiv_MG = 6

    ;//Formula = Ene/Div + Str/Div
    SCFAttackDamageMin_StrDiv_DL = 9
    SCFAttackDamageMin_EneDiv_DL = 14
    SCFAttackDamageMax_StrDiv_DL = 6
    SCFAttackDamageMax_EneDiv_DL = 10

    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_DWSU = 1
    SCFAttackDamageMax_StrDiv_DWSU = 1

    ;//Formula = Dex/Div
    SCFAttackSpeed_Elf=50
    SCFMagicSpeed_Elf=50
    SCFAttackSpeed_DK_MG=15
    SCFMagicSpeed_DK_MG=20
    SCFAttackSpeed_DL=10
    SCFMagicSpeed_DL=10
    SCFAttackSpeed_DW_SU=20
    SCFMagicSpeed_DW_SU=10

    ;//Formula = Dex/Div
    SCFDefense_Elf=4
    SCFDefense_DK=35
    SCFDefense_DL=32
    SCFDefense_DW_MG_SU=5

    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Elf=3
    SCFSuccessfulBlocking_DL=5
    SCFSuccessfulBlocking_DW_DK_MG_SU=6

    [Fix]
    SCFIsDisconnectFix=1
    SCFCheckSumEnabled=0
    SCFIsFixPotionNumber=1
    SCFIsDelCharNonePassWord=1
    SCFIsDelGuildNonePassWord=1
    SCFIsFixPartyZen=1
    SCFIsFixMaxPoint=0
    CastleSiegeSkillsInAllMaps = 1
    CastleSiegeCSSkillsInAllMaps = 1
    DisableGSLogs = 1
    DisableGSCSLogs = 1
    DisableDinorantProtect = 1

    [PCPointShop]
    SCFOnlyForGM = 0
    SCFAddPointsWhenKillMobs = 1

    [Points]
    SCFNormalDLUpPoint=7
    SCFDSDLUpPoint=7
    SCFBCDLUpPoint=7
    SCFCCDLUpPoint=7
    SCFNormalMGUpPoint=7
    SCFDSMGUpPoint=7
    SCFBCMGUpPoint=7
    SCFCCMGUpPoint=7
    SCFNormalGeneralUpPoint=5
    SCFDSGeneralUpPoint=5
    SCFBCGeneralUpPoint=5
    SCFCCGeneralUpPoint=5
    SCFNormalLUP_2ndChgUp=5
    SCFDSLUP_2ndChgUp=5
    SCFBCLUP_2ndChgUp=5
    SCFCCLUP_2ndChgUp=5
    SCFNormalLUP_3rdChgUp=5
    SCFMGLUP_3rdChgUp=5
    SCFDLLUP_3rdChgUp=5

    [PartyExp]
    SCFParty2Exp=180
    SCFParty3Exp=180
    SCFParty4Exp=180
    SCFParty5Exp=180
    SCFSetParty3Exp=180
    SCFSetParty4Exp=180
    SCFSetParty5Exp=180

    [Rankings]
    EnableBCRank = 1

    [AutoDropEvent]
    Enable = 1

    [KundunInvasion]
    Enable = 1
    Duration = 5

    [HnSEvent]
    Enable = 1
    Duration = 10
    CreditsReward = 100

    [HuntEvent]
    Enable = 0
    Duration = 20

    [Guard]
    Text = "Talk with me!"

    [Terrains]
    Map00 = ..\\SCFData\\Terrains\\Lorencia.att
    Map01 = ..\\SCFData\\Terrains\\Dungeon.att
    Map02 = ..\\SCFData\\Terrains\\Devias.att
    Map03 = ..\\SCFData\\Terrains\\Noria.att
    Map04 = ..\\SCFData\\Terrains\\LostTower.att
    Map05 = ..\\SCFData\\Terrains\\Exile.att
    Map06 = ..\\SCFData\\Terrains\\Stadium.att
    Map07 = ..\\SCFData\\Terrains\\Atlans.att
    Map08 = ..\\SCFData\\Terrains\\Tarkan.att
    Map09 = ..\\SCFData\\Terrains\\DevilSquare.att
    Map10 = ..\\SCFData\\Terrains\\Icarus.att
    Map11 = ..\\SCFData\\Terrains\\BloodCastle.att
    Map12 = ..\\SCFData\\Terrains\\BloodCastle.att
    Map13 = ..\\SCFData\\Terrains\\BloodCastle.att
    Map14 = ..\\SCFData\\Terrains\\BloodCastle.att
    Map15 = ..\\SCFData\\Terrains\\BloodCastle.att
    Map16 = ..\\SCFData\\Terrains\\BloodCastle.att
    Map17 = ..\\SCFData\\Terrains\\BloodCastle.att
    Map18 = ..\\SCFData\\Terrains\\ChaosCastle.att
    Map19 = ..\\SCFData\\Terrains\\ChaosCastle.att
    Map20 = ..\\SCFData\\Terrains\\ChaosCastle.att
    Map21 = ..\\SCFData\\Terrains\\ChaosCastle.att
    Map22 = ..\\SCFData\\Terrains\\ChaosCastle.att
    Map23 = ..\\SCFData\\Terrains\\ChaosCastle.att
    Map24 = ..\\SCFData\\Terrains\\Kalima.att
    Map25 = ..\\SCFData\\Terrains\\Kalima.att
    Map26 = ..\\SCFData\\Terrains\\Kalima.att
    Map27 = ..\\SCFData\\Terrains\\Kalima.att
    Map28 = ..\\SCFData\\Terrains\\Kalima.att
    Map29 = ..\\SCFData\\Terrains\\Kalima.att
    Map30 = ..\\SCFData\\Terrains\\ValleyofLoren.att
    Map31 = ..\\SCFData\\Terrains\\LandofTrial.att
    Map32 = ..\\SCFData\\Terrains\\DevilSquare.att
    Map33 = ..\\SCFData\\Terrains\\Aida.att
    Map34 = ..\\SCFData\\Terrains\\Crywolf.att
    Map35 = ..\\SCFData\\Terrains\\(null).att
    Map36 = ..\\SCFData\\Terrains\\Kalima.att
    Map37 = ..\\SCFData\\Terrains\\Kantru1.att
    Map38 = ..\\SCFData\\Terrains\\Kantru2.att
    Map39 = ..\\SCFData\\Terrains\\Kantru3.att
    Map40 = ..\\SCFData\\Terrains\\Silent.att
    Map41 = ..\\SCFData\\Terrains\\T42.att
    Map42 = ..\\SCFData\\Terrains\\T43.att
    Map43 = ..\\SCFData\\Terrains\\(null).att
    Map44 = ..\\SCFData\\Terrains\\(null).att
    Map45 = ..\\SCFData\\Terrains\\IllusionTemple.att
    Map46 = ..\\SCFData\\Terrains\\IllusionTemple.att
    Map47 = ..\\SCFData\\Terrains\\IllusionTemple.att
    Map48 = ..\\SCFData\\Terrains\\IllusionTemple.att
    Map49 = ..\\SCFData\\Terrains\\IllusionTemple.att
    Map50 = ..\\SCFData\\Terrains\\IllusionTemple.att
    Map51 = ..\\SCFData\\Terrains\\Terrain52.att
    Map52 = ..\\SCFData\\Terrains\\BloodCastle.att
    Map53 = ..\\SCFData\\Terrains\\ChaosCastle.att
    Map54 = ..\\SCFData\\Terrains\\(null).att
    Map55 = ..\\SCFData\\Terrains\\(null).att
    Map56 = ..\\SCFData\\Terrains\\(null).att
    Map57 = ..\\SCFData\\Terrains\\(null).att
    Map58 = ..\\SCFData\\Terrains\\(null).att
    Map59 = ..\\SCFData\\Terrains\\Gmmap.att
    What need to modify to have a normaly DMG and DEFF BK ?

    Please help with this problem !


  2. #2
    Grand Master 2009x2014 is offline
    Grand MasterRank
    Dec 2009 Join Date
    2,765Posts

    Re: Problem with DMG at BK

    Because min/max dmg div is high.

    Change
    Code:
    SCFAttackDamageMin_StrDiv_DK = 12
    SCFAttackDamageMax_StrDiv_DK = 10
    to for example
    Code:
    SCFAttackDamageMin_StrDiv_DK = 2
    SCFAttackDamageMax_StrDiv_DK = 2
    Save -> Reload/Restart Server & test.



    Also i see you have big div for DK/DL def

    Change
    Code:
    SCFDefense_DK=35
    SCFDefense_DL=32
    to lower value (defaults was 5/6)

    y0

  3. #3
    Newbie Sergiu Andrei is offline
    MemberRank
    Jan 2014 Join Date
    23Posts

    Re: Problem with DMG at BK

    thank's for the answer , i make this and i come back with one conclusion ...
    _Edit_
    That's ok now ... Thank you sow much for suport !
    Last edited by Sergiu Andrei; 20-07-14 at 12:51 AM.



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