Problem with Kundum Mob :/

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  1. #1
    Apprentice Fan21 is offline
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    Problem with Kundum Mob :/

    Hi guys.. I have a big problem with the Kundum Mob..
    This is the EventItemBag

    Code:
    2
    //Dragon Vicius
    	7	1	0	0	1	0   2   70	//Helm
    	8	1	0	0	1	0   2   70	//Armor
    	9	1	0	0	1	0   2   70	//Pants
    	13	22	0	0	1	0   2   70	//Ring of Earth
    
    
    //Legendary ISIS set
    	7	3	0	0	1	0   2   70  //Helm
    	8	3	0	0	1	0   2   70  //Armor
    	9	3	0	0	1	0   2   70  //Pants
            11      21      0       0       1       0   2   70  // Ring
    
    
    //Guardian ARUANE
    	8	14	0	0	1	0	2       70 //Armor
    	9	14	0	0	1	0	2       70 //Pants
    	11	14	0	0	1	0	2       70 //Boots
    	7	14	0	1	1	0	2       70 //Helm
    
    
    //Storm Crow Myuren
    	8	15	0	1	1	0       2       70  //Armor
    	9	15	0	1	1	0	2       70  //Pants
    	10	15	0	1	1	0	2       70  //Gloves
    	13	21	0	1	1	0	2       70  //Anillo
    
    
    
    //Adamantin Agnis
    	7	70	0	0	1	0   2  69	//Helm
    	8	70	0	0	1	0   2  69	//Armor
    	9	70	0	0	1	0   2  69	//Pants
    	13	9	0	0	1	0   2  69	//anillo
    
    
    
    //Adamantin BROWI
    	11	70	0	0	1	0   2  69	//boots
    	9	70	0	0	1	0   2  69	//Pants
    	10	70	0	0	1	0   2  69	//Gloves
    	13	8	0	0	1	0   2  69	//anillo
    
    
    //Red Wing SEMEDEN
    	7	40	0	0	1	0   2    69	//Helm
    	8	40	0	0	1	0   2    69	//Armor
    	10	40	0	0	1	0   2    69	//Glove
    	11	40	0	0	1	0   2    69	//Boots	
    
    //Red Wing CHRONO
    
    	7	40	0	0	1	0   2     70	//Helm
    	9	40	0	0	1	0   2     70	//Pants
    	10	40	0	0	1	0   2     70	//Gloves
    	13	24	0	0	1	0   2     69	//Ring of magic
    end
    But,when i kill the kundum ,I get DP Acc, GreatDragon Full opc (-Luck) or for example Guardian Full Opc - Luck..

    Really i dont know witch is the problem.. And my server is slow :/

    Someone can help me?

    TY!


  2. #2
    Enthusiast Xerwell is offline
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    Re: Problem with Kundum Mob :/

    Wait, you won't full-opts ? So why you puy 70 on the last parameter ?

  3. #3
    Apprentice Fan21 is offline
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    Re: Problem with Kundum Mob :/

    Quote Originally Posted by Xerwell View Post
    Wait, you won't full-opts ? So why you puy 70 on the last parameter ?
    I want to put ACC items.. I tryed put 25/26 in the last parameter, but i have the same problem.. And, the most important, The Kundum drops items that arent in this EventItemBag.. i dont understand :(

  4. #4
    Enthusiast Xerwell is offline
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    Re: Problem with Kundum Mob :/

    Try 64

  5. #5
    Apprentice Fan21 is offline
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    Re: Problem with Kundum Mob :/

    Quote Originally Posted by Xerwell View Post
    Try 64
    Nop:/ same result!

  6. #6
    Enthusiast Xerwell is offline
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    Re: Problem with Kundum Mob :/

    Quote Originally Posted by Fan21 View Post
    Nop:/ same result!
    Hmm, I think 63 should work.

  7. #7
    Proficient Member CodeBlocks is offline
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    Re: Problem with Kundum Mob :/

    Delete all the items from eventitembag17, and in this way the kundun will drop random ancient items, what gameserver do you use?

  8. #8
    Apprentice Fan21 is offline
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    Re: Problem with Kundum Mob :/

    I was using GS 11.11.82 ,but i change to 11.70.28 now and i get the same error..

    With the firecrackers, see :
    http://forum.ragezone.com/f193/probl...1/#post7528517

    Im not a noob, but i cant understand this EventItemsBags :/

    If i delete all items fropm Ev17 ,i get random? If i want put specifics sets (for example ,i dont want the Phoenix ACC) witch is the way to make this?

    And on firecrackers?

  9. #9
    Proficient Member CodeBlocks is offline
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    Re: Problem with Kundum Mob :/

    The code in the gs that represent kundun drop specify that kundun will drop random ancient items( items count are between 0 and 3, and success 25%) , if you want to make the drop to be exactly, you have to modify the gameserver code (but if you do that you may unleash some other bugs).
    The drop from firecracker, heart of love, from your screen it seems to be good, because the item level (and item options) is random( between 0 and x) not all items that will drop must have the level x( x= number that you specify in itembag).
    I have no idea how the files from scfmt work, but i believe that if they are an emulator of original gs, must have the same code for itembag , itembagex, and gObjMonster.

  10. #10
    Apprentice Fan21 is offline
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    Re: Problem with Kundum Mob :/

    Quote Originally Posted by CodeBlocks View Post
    The code in the gs that represent kundun drop specify that kundun will drop random ancient items( items count are between 0 and 3, and success 25%) , if you want to make the drop to be exactly, you have to modify the gameserver code (but if you do that you may unleash some other bugs).
    The drop from firecracker, heart of love, from your screen it seems to be good, because the item level (and item options) is random( between 0 and x) not all items that will drop must have the level x( x= number that you specify in itembag).
    I have no idea how the files from scfmt work, but i believe that if they are an emulator of original gs, must have the same code for itembag , itembagex, and gObjMonster.
    Nice answer^^ is very usefull for me!

    I think that i go to delete all the code of Kundun... And is okay , al least the kundums work fine^^

    Ty a lot for your answer!



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