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Enthusiast
S6E3 Client Disconnection Issue
Hey,
I have followed the below Video guide and the server looks all good, no errors the databases are all up and running too I can use the Tools to create accounts etc...
http://forum.ragezone.com/f196/setup...de-3-a-859201/
My problem is when I try to connect using the client it says that I have been disconnected from the server..... I have done port forwarding already.
I am missing something here... So I am asking for help for the following information as clear and concise as you can be.
1# What Ports are required to be forwarded for S6E3? Please be specific including TCP/UDP.
2# When editing the main.exe with a hex editor what string should I be searching for exactly within the code? I searched for Sytes but nothing came up... I replaced External IP's 3 of these with Internal IP of my Server (As I will be testing over LAN initially)
3# When it comes to serial and version, How can i verify the Version and Serial within the MAIN.exe? Again what string to search for?
PS: the client does not work on the Server itself either so I do not think it is a networking communication issue from Client - Server, it is more likely something to do with the main.exe or something I may have missed server side perhaps.
I would highly appreciate only replies from people who can be useful and none of the people who want to come to just say " search the forums" as I have done already extensively so just to clear that up. If you can find a post great Thank you, you are the better 'Searcher'.
***Please dont ask for my skype, RDP, Facebook accounts at this stage please we can troubleshoot over the forums.
Looking forward to your replies.
Last edited by Corticarte; 02-04-15 at 08:37 PM.
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Enthusiast
Re: S6E3 Client Disconnection Issue
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Enthusiast
Re: S6E3 Client Disconnection Issue
Guess nobody has any ideas? If no reply I suppose close thread after 24 hours.
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Account Upgraded | Title Enabled!
Re: S6E3 Client Disconnection Issue
1- ConnectServer, JoinServer and Gameservers ports
2 and 3, use a main with jewells.dll -see in releases- and edit them.