Some problems with 97d

Results 1 to 11 of 11
  1. #1
    The Supreme King Masteru is offline
    MemberRank
    Jun 2012 Join Date
    1,158Posts

    ! Some problems with 97d

    Hi all I have a free server 97d and i have some problems with Gold Monsters

    I'd like to have the correct settings for this add some screen or video tutorial thanks

    What files i use well this is the files It is the only free and stable version

    http://forum.ragezone.com/f197/muser...marry-1049665/

    Event Configs:
    Gold Monsters every 2 hours.
    Monsters of Box of Kundun + 5
    Monsters of Box of Kundun + 4
    Monsters of Box of Kundun + 3
    Monsters of Box of Kundun + 2
    Monsters of Box of Kundun + 1


  2. #2

    Re: Some problems with 97d

    i think u cant edit the time of golden monsters respawn in any config, default is every 1 hour? or what is it i dont remember.. anyways ifu think a source 97d will help you then here: Source_97D.rar

  3. #3
    The Supreme King Masteru is offline
    MemberRank
    Jun 2012 Join Date
    1,158Posts

    Re: Some problems with 97d

    Quote Originally Posted by KarLi View Post
    i think u cant edit the time of golden monsters respawn in any config, default is every 1 hour? or what is it i dont remember.. anyways ifu think a source 97d will help you then here: Source_97D.rar
    thanks again for info yes i check muserver/Data/commonserver and next you edit the time of golden monsters

    EledoradoGoldGoblenRegenTime = 60
    EledoradoTitanRegenTime = 60
    EledoradoGoldDerconRegenTime = 60
    EledoradoDevilLizardKingRegenTime = 60
    EledoradoDevilTantarosRegenTime = 60

    the problems is now i need to add this golden monster each location to drop box 1,2,3,4,5, etc here i need help

    I just know that lorencia Golden Goblin drop box+1 and Golden Dragon +3 I may be wrong ?

    Now from what golden monster drop box+2 box+4 and box+5 etc and what location ? to add
    Last edited by Masteru; 15-05-16 at 06:01 PM.

  4. #4

    Re: Some problems with 97d

    check monstersetbase.txt and u can see each Golden Monster in what map they are.
    golden goblin = +1 (lorencia,noria,devias)
    golden titan = +2 (devias)
    golden dragon = +3 (noria/lorencia/devias)
    golden lizard = +4 (atlans1/2/3)
    golden tantalus = +5 (tarkan1/2)

    the other golden monsters are only protecting them.

  5. #5
    The Supreme King Masteru is offline
    MemberRank
    Jun 2012 Join Date
    1,158Posts

    Re: Some problems with 97d

    Quote Originally Posted by KarLi View Post
    check monstersetbase.txt and u can see each Golden Monster in what map they are.
    golden goblin = +1 (lorencia,noria,devias)
    golden titan = +2 (devias)
    golden dragon = +3 (noria/lorencia/devias)
    golden lizard = +4 (atlans1/2/3)
    golden tantalus = +5 (tarkan1/2)

    the other golden monsters are only protecting them.
    thanks for help I'll try but man hard with golden monster I have to wait 1 hour to check again golden monster

    you can put the correct settings with golden monster for this version 97d customs ?

    - - - Updated - - -

    //================== Golden Mobs Spots ==================
    //Ident Map Radius StartX StartY EndX EndY Direction Quantity
    3
    43 3 30 10 10 240 240 -1 10 //Little Golden Dragon
    //44 0 30 182 128 195 145 -1 10 //Red Dragon
    53 0 30 185 132 185 132 -1 10 //Taikan
    //55 0 30 132 83 132 83 -1 10 //Death King
    54 0 30 183 128 188 135 -1 10 //Soldier
    //56 0 30 132 83 138 90 -1 10 //Death Bone
    78 0 30 10 10 240 240 -1 10 //Golden Goblin
    79 0 30 10 10 240 240 -1 10 //Golden Dragon
    80 0 30 185 132 185 132 -1 10 //Golden Lizard
    81 0 30 132 83 132 83 -1 10 //Golden Vepar
    82 0 30 183 128 188 135 -1 10 //Golden Tantallos
    83 0 30 132 83 138 90 -1 10 //Golden Wheel

    i try to fixed but nothing again and again for 4 days i try this is what is show monstersetbase
    Last edited by Masteru; 16-05-16 at 12:25 PM.

  6. #6

    Re: Some problems with 97d

    Okay here is some explanation

    //================== Golden Mobs Spots ==================
    //Ident Map Radius StartX StartY EndX EndY Direction Quantity
    3
    43 3 30 10 10 240 240 -1 10 //Little Golden Dragon
    //44 0 30 182 128 195 145 -1 10 //Red Dragon (Disabled with // lines)
    53 0 30 185 132 185 132 -1 10 //Taikan
    (Golden Titan)
    //55 0 30 132 83 132 83 -1 10 //Death King (Disabled with // lines)
    54 0 30 183 128 188 135 -1 10 //Soldier
    //56 0 30 132 83 138 90 -1 10 //Death Bone (Disabled with // lines)
    78 0 30 10 10 240 240 -1 10 //Golden Goblin
    79 0 30 10 10 240 240 -1 10 //Golden Dragon
    80 0 30 185 132 185 132 -1 10 //Golden Lizard
    81 0 30 132 83 132 83 -1 10 //Golden Vepar
    82 0 30 183 128 188 135 -1 10 //Golden Tantallos
    83 0 30 132 83 138 90 -1 10 //Golden Wheel


    So thats your config now (Removed Disabled Monsters)

    //================== Golden Mobs Spots ==================
    //Ident Map Radius StartX StartY EndX EndY Direction Quantity
    3
    43 3 30 10 10 240 240 -1 10 //Little Golden Dragon
    53 0 30 185 132 185 132 -1 10 //Taikan (Golden Titan)
    54 0 30 183 128 188 135 -1 10 //Soldier
    78 0 30 10 10 240 240 -1 10 //Golden Goblin
    79 0 30 10 10 240 240 -1 10 //Golden Dragon
    80 0 30 185 132 185 132 -1 10 //Golden Lizard
    81 0 30 132 83 132 83 -1 10 //Golden Vepar
    82 0 30 183 128 188 135 -1 10 //Golden Tantallos
    83 0 30 132 83 138 90 -1 10 //Golden Wheel


    In your config it looks like every Golden Mob is in Lorencia ~ use my config below

    //================== Golden Mobs Spots ==================
    /Ident Map Radius StartX StartY EndX EndY Direction Quantity
    3
    43 3 30 10 10 240 240 -1 5 // Little Golden Dragon (Box of Heaven)
    53 2 30 185 132 185 132 -1 3 // Golden Titan (Taikan)
    (Box+2)
    54 2 30 183 128 188 135 -1 3 // Golden Soldier (Just defenders)
    78 0 30 10 10 240 240 -1 2 // Golden Goblin
    (Box+1)
    78 2 30 78 128 78 145 -1 2 // Golden Goblin
    (Box+1)
    78 3 30 10 10 240 240 -1 2 // Golden Goblin
    (Box+1)
    79 0 30 10 10 240 240 -1 3 // Golden Dragon
    (Box+3)
    79 2 30 78 128 78 145 -1 3 // Golden Dragon
    (Box+3)
    79 3 30 10 10 240 240 -1 3 // Golden Dragon
    (Box+3)
    80 7
    30 185 132 185 132 -1 5 // Golden Lizard King (Box+4)
    81 7
    30 64 166 70 170 -1 5 // Golden Vepar (Just defenders)
    82
    8 30 68 84 84 100 -1 5 // Golden Tantalos (Box+5)
    83
    8 30 132 83 138 90 -1 5 // Golden Wheel (Just defenders)
    end


    With this configurations you have

    5 Little Golden Dragon in Devias (Box of heaven)
    5 Golden Soldier in Devias
    2 Golden Goblin inDevias/Lorencia/Noria (Box+1)
    3 Golden Titan in Devias (Box+2)
    3 Golden Dragon in Devias/Lorencia/Noria (Box+3)
    5 Golden Lizard King in Atlans1/2/3 (Box+4)
    5 Golden Vepar in Atlans1/2/3
    5 Golden Tantalos in Tarkan1/2 (Box+5)
    5 Golden Wheel in Tarkan1/2


    So now you have a better configuration and golden mobs are defaulty in every map that they originally been too. You can use /skin 44 for example and you can see in game what monster is the Mob ID because u cannot spawn golden monsters. And i recommend keeping the (defenders) so there is some more fun.
    Last edited by KarLi; 16-05-16 at 03:06 PM.

  7. #7
    The Supreme King Masteru is offline
    MemberRank
    Jun 2012 Join Date
    1,158Posts

    Re: Some problems with 97d

    Quote Originally Posted by KarLi View Post
    Okay here is some explanation

    //================== Golden Mobs Spots ==================
    //Ident Map Radius StartX StartY EndX EndY Direction Quantity
    3
    43 3 30 10 10 240 240 -1 10 //Little Golden Dragon
    //44 0 30 182 128 195 145 -1 10 //Red Dragon (Disabled with // lines)
    53 0 30 185 132 185 132 -1 10 //Taikan
    (Golden Titan)
    //55 0 30 132 83 132 83 -1 10 //Death King (Disabled with // lines)
    54 0 30 183 128 188 135 -1 10 //Soldier
    //56 0 30 132 83 138 90 -1 10 //Death Bone (Disabled with // lines)
    78 0 30 10 10 240 240 -1 10 //Golden Goblin
    79 0 30 10 10 240 240 -1 10 //Golden Dragon
    80 0 30 185 132 185 132 -1 10 //Golden Lizard
    81 0 30 132 83 132 83 -1 10 //Golden Vepar
    82 0 30 183 128 188 135 -1 10 //Golden Tantallos
    83 0 30 132 83 138 90 -1 10 //Golden Wheel


    So thats your config now (Removed Disabled Monsters)

    //================== Golden Mobs Spots ==================
    //Ident Map Radius StartX StartY EndX EndY Direction Quantity
    3
    43 3 30 10 10 240 240 -1 10 //Little Golden Dragon
    53 0 30 185 132 185 132 -1 10 //Taikan (Golden Titan)
    54 0 30 183 128 188 135 -1 10 //Soldier
    78 0 30 10 10 240 240 -1 10 //Golden Goblin
    79 0 30 10 10 240 240 -1 10 //Golden Dragon
    80 0 30 185 132 185 132 -1 10 //Golden Lizard
    81 0 30 132 83 132 83 -1 10 //Golden Vepar
    82 0 30 183 128 188 135 -1 10 //Golden Tantallos
    83 0 30 132 83 138 90 -1 10 //Golden Wheel


    In your config it looks like every Golden Mob is in Lorencia ~ use my config below

    //================== Golden Mobs Spots ==================
    /Ident Map Radius StartX StartY EndX EndY Direction Quantity
    3
    43 3 30 10 10 240 240 -1 5 // Little Golden Dragon (Box of Heaven)
    53 2 30 185 132 185 132 -1 3 // Golden Titan (Taikan)
    (Box+2)
    54 2 30 183 128 188 135 -1 3 // Golden Soldier (Just defenders)
    78 0 30 10 10 240 240 -1 2 // Golden Goblin
    (Box+1)
    78 2 30 78 128 78 145 -1 2 // Golden Goblin
    (Box+1)
    78 3 30 10 10 240 240 -1 2 // Golden Goblin
    (Box+1)
    79 0 30 10 10 240 240 -1 3 // Golden Dragon
    (Box+3)
    79 2 30 78 128 78 145 -1 3 // Golden Dragon
    (Box+3)
    79 3 30 10 10 240 240 -1 3 // Golden Dragon
    (Box+3)
    80 7
    30 185 132 185 132 -1 5 // Golden Lizard King (Box+4)
    81 7
    30 64 166 70 170 -1 5 // Golden Vepar (Just defenders)
    82
    8 30 68 84 84 100 -1 5 // Golden Tantalos (Box+5)
    83
    8 30 132 83 138 90 -1 5 // Golden Wheel (Just defenders)
    end


    With this configurations you have

    5 Little Golden Dragon in Devias (Box of heaven)
    5 Golden Soldier in Devias
    2 Golden Goblin inDevias/Lorencia/Noria (Box+1)
    3 Golden Titan in Devias (Box+2)
    3 Golden Dragon in Devias/Lorencia/Noria (Box+3)
    5 Golden Lizard King in Atlans1/2/3 (Box+4)
    5 Golden Vepar in Atlans1/2/3
    5 Golden Tantalos in Tarkan1/2 (Box+5)
    5 Golden Wheel in Tarkan1/2


    So now you have a better configuration and golden mobs are defaulty in every map that they originally been too. You can use /skin 44 for example and you can see in game what monster is the Mob ID because u cannot spawn golden monsters. And i recommend keeping the (defenders) so there is some more fun.
    thanks man for help final some good settings for Golden Monster I had 4 days of hell trying to make the correct settings I have a small problem how to fixed the time to test each golden monster normal the time of golden monster is for 60 minute to change it to 2 minute to test each golden monster works correct ? i try from muserver/data/commonserver but no works
    Last edited by Masteru; 16-05-16 at 04:54 PM.

  8. #8
    Proficient Member cambio28 is offline
    MemberRank
    May 2012 Join Date
    LorenciaLocation
    170Posts

    Re: Some problems with 97d

    Quote Originally Posted by Masteru View Post
    thanks man for help final some good settings for Golden Monster I had 4 days of hell trying to make the correct settings I have a small problem how to fixed the time to test each golden monster normal the time of golden monster is for 60 minute to change it to 2 minute to test each golden monster works correct ? i try from muserver/data/commonserver but no works
    @KarLi can we make a golden monster in a map(example at 0 Lorencia) with custom respawn time, quantity and spot? Is this possible? or golden only respawn in event? It is just to test if it drops the right items? :)

  9. #9

    Re: Some problems with 97d

    Quote Originally Posted by Masteru View Post
    thanks man for help final some good settings for Golden Monster I had 4 days of hell trying to make the correct settings I have a small problem how to fixed the time to test each golden monster normal the time of golden monster is for 60 minute to change it to 2 minute to test each golden monster works correct ? i try from muserver/data/commonserver but no works
    Thats why i said i dont know in 97d how to change time of respawn from golden dragons, cus that 60 is like default, but if it works if you put 120 and it takes 120 minutes then the config in commonserver cant work with 2, might work with 15? or 30? try and experiment.

    Quote Originally Posted by cambio28 View Post
    @KarLi can we make a golden monster in a map(example at 0 Lorencia) with custom respawn time, quantity and spot? Is this possible? or golden only respawn in event? It is just to test if it drops the right items? :)
    for 97d files? i dont know really no custom time for it, and because its an Event Monster its only respawning by event configurations.

    for other files like seaon 2 + you can make golden invasion every 5/10/15/30/ minutes if u want on the file called EventManagement.dat.

  10. #10
    Proficient Member cambio28 is offline
    MemberRank
    May 2012 Join Date
    LorenciaLocation
    170Posts

    Re: Some problems with 97d

    Quote Originally Posted by KarLi View Post
    Thats why i said i dont know in 97d how to change time of respawn from golden dragons, cus that 60 is like default, but if it works if you put 120 and it takes 120 minutes then the config in commonserver cant work with 2, might work with 15? or 30? try and experiment.



    for 97d files? i dont know really no custom time for it, and because its an Event Monster its only respawning by event configurations.

    for other files like seaon 2 + you can make golden invasion every 5/10/15/30/ minutes if u want on the file called EventManagement.dat.
    already tested in season 6 and it works. Thanks :)

  11. #11
    The Supreme King Masteru is offline
    MemberRank
    Jun 2012 Join Date
    1,158Posts

    Re: Some problems with 97d

    Quote Originally Posted by KarLi View Post
    Thats why i said i dont know in 97d how to change time of respawn from golden dragons, cus that 60 is like default, but if it works if you put 120 and it takes 120 minutes then the config in commonserver cant work with 2, might work with 15? or 30? try and experiment.



    for 97d files? i dont know really no custom time for it, and because its an Event Monster its only respawning by event configurations.

    for other files like seaon 2 + you can make golden invasion every 5/10/15/30/ minutes if u want on the file called EventManagement.dat.
    thanks man works



Advertisement