-
Valued Member
Stop players using SpeedHacks ! How ?
Server files: CzF Season 4.5 [1.00.90] Bugless with custom modifications
System: MSSQL 2008, Win XP, Sygate Pro Firewall
Problem: Players CAN use Speedhacks...
Someone created a program named CheatEngine 5.5 which can attach itself to a running mu procces and change skill timers almost stepless to such as player wants...
If I understood clearly enough, using antihack.dll posted in this forum won't stop hacks, because players can run hacks as Administrator and mu as simple windows user, then antihack.dll won't be able to scan administrator processes and hacks will work.
Client side checking will not help...
So how to stop them ? Is server possible to check whether player uses such speed as is able to use depending on level, stats and weapons?...
Last edited by Dovydass; 28-02-10 at 03:01 PM.
-
-
Valued Member
Re: Stop players using SpeedHacks ! How ?
-
Re: Stop players using SpeedHacks ! How ?
-
Account Upgraded | Title Enabled!
Re: Stop players using SpeedHacks ! How ?
I dont recommend if you looking for a profesional solution to use MuGuard, i got my own security product (anti cheat) of course its not sellable to users just companys.
By looking to MuGuard it takes less than 2 minutes to unpack and less than 5 minutes to cheat.
Ill post a guide how, if you looking for some real solution try to create your own or if you dont have time here are posted alot of anti cheats (that arent secure) but fit with the description to stop a simple speed hack.
Just learn about token priviliges and allow them for open process has administrator, also you can always use kernel hooks for open any process you might want.
-
Back again
Re: Stop players using SpeedHacks ! How ?
isnt there an option in commonserver.cfg that kicks speedhackers?
look in that file.