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Member
TitanTech's 11.11.82 - Gameserver Players Online problem
Hello Ragezoner's,
I'm having a problem when ppl log more then one time with the same account.
Whether they remain online, IP remains connected or the gameserver counts it the wrong way.
The problem is that: in the DB Table dbo.MEMB_STAT there are only a few ppl online lets say:5 but in my gameserver there are more shown that are actually online: 35 or something like that.
With shown more online i mean down at the gameserver "35/100".
if someone had this problem and knows how to fix it please help me.
Thanks and Regards,
Pantera
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Apprentice
Re: TitanTech's 11.11.82 - Gameserver Players Online problem
hi,
Go to SCFData folder in server files, in SCF_Common.ini
Probably that lines below in your files look like:
[Common]
SCFResponErrorCheck=0
SCFResponErrorMSTimePlaying=60000
SCFResponErrorMSTimeConnected=30000
SCFLogOutType=1
Change it to :
[Common]
SCFResponErrorCheck=1
SCFResponErrorMSTimePlaying=172800000
SCFResponErrorMSTimeConnected=30000
SCFLogOutType=1
Thad should fix your problem.
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Member
Re: TitanTech's 11.11.82 - Gameserver Players Online problem
Hi florek1987,
thanks for the help.
I've though of that myself but if i turn the response error check ON then it will disconnect everyone in about 10 - 15 minutes because i can get other errors like "error L2 - this skill cannot be used by you're class".
Should i check why it disconnects the players after 10 -15 minutes and try fixing these errors first ?
Thanks!
Best Regards,
Pantera
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Apprentice
Re: TitanTech's 11.11.82 - Gameserver Players Online problem
when you put "SCFResponErrorMSTimePlaying=172800000" so after finding an error server will disconnect player after 48 Hours.
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Member
Re: TitanTech's 11.11.82 - Gameserver Players Online problem
hehe i'll test it this way. Thanks for the info!