TT files elf demage bug

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  1. #1
    Valued Member krish4222 is offline
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    Jul 2009 Join Date
    104Posts

    TT files elf demage bug

    Hello everyone.
    I just started the server but I have problem with elfs, they hit so many good but the level un stats ar very low.
    Why is so?

    I am using TT files


  2. #2
    Alpha Member 2009x2014 is offline
    MemberRank
    Dec 2009 Join Date
    2,765Posts

    Re: TT files elf demage bug

    Have you tried with no npc BUFF ? maybe buff is high

    or you have modified default elf formulas.

    Check maybe it's configured for high dmg

    SCFData/SCF_Character.ini

    Eventually Skills

    SCFData/Skills/SCF_Skills.ini

  3. #3
    Valued Member krish4222 is offline
    MemberRank
    Jul 2009 Join Date
    104Posts

    Re: TT files elf demage bug

    My SCF_Charater.ini
    ;======================================================================
    [Common]
    SCFMaxNormalLevel=400
    SCFMaxMasterLevel=150

    SCFIsFixMaxGage=0
    SCFShowMaxGageReachedInfo=0

    SCFMadicGladiatorLvlReq=220
    SCFDarkLordLvlReq=250
    SCFSummonerLevelReq=300
    SCFRageFighterLevelReq=350

    ;======================================================================
    [OfficialHelper]
    OfficialHelper_Activate=1
    OfficialHelper_ZenConsume_x5Mins=1000

    ;======================================================================
    [Master]
    SCFMaster_Div1=2.8
    SCFMaster_Div2=10.7
    SCFMaster_Div3=30.0
    SCFMaster_ValueLimit=800.0

    ;======================================================================
    [Points]
    SCFMasterTreeLevelUpPoint=1

    SCFNormalDLUpPoint=7
    SCFNormalMGUpPoint=7
    SCFNormalRFUpPoint=7

    SCFCWDLMGRFUpPoint=8
    SCFBCDLMGRFUpPoint=8
    SCFCCDLMGRFUpPoint=8

    SCFNormalGeneralUpPoint=5
    SCFCWGeneralUpPoint=6
    SCFBCGeneralUpPoint=6
    SCFCCGeneralUpPoint=6

    SCFNormalLUP_2ndChgUp=1
    SCFCWLUP_2ndChgUp=1
    SCFBCLUP_2ndChgUp=1
    SCFCCLUP_2ndChgUp=1

    SCFNormalLUP_3ndChgUpExtraPoint=1
    SCFBCLUP_3ndChgUpExtraPoint=1
    SCFCCLUP_3ndChgUpExtraPoint=1
    SCFCWLUP_3ndChgUpExtraPoint=1


    ;======================================================================
    [Party]
    SCFMaxPartyLevelDiferense=230


    ;======================================================================
    [Duel]
    SCFGladiatorsGloryExtraExp=20
    SCFGladiatorsGloryExtraDrop=10
    SCFDuelIsGlobalMsg=1
    SCFDuelMinLevel=30


    ;======================================================================
    [Elf]
    ;//Formula = (Dex + Str) / Div
    SCFAttackDamageMin_Bow_StrDexDiv_Elf = 6
    SCFAttackDamageMax_Bow_StrDexDiv_Elf = 4

    ;//Formula = Dex/Div + Str/Div
    SCFAttackDamageMin_NoBow_DexDiv_Elf = 6
    SCFAttackDamageMin_NoBow_StrDiv_Elf = 12
    SCFAttackDamageMax_NoBow_DexDiv_Elf = 4
    SCFAttackDamageMax_NoBow_StrDiv_Elf = 8

    ;//Formula = (Dex + Str) / Div
    SCFAttackDamageMin_DexStrDiv_Elf = 6
    SCFAttackDamageMax_DexStrDiv_Elf = 4

    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_ELF=50
    SCFMagicSpeed_Div_ELF=50

    ;//Formula = Dex/Div
    SCFDefense_Div_ELF=9

    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_ELF=4

    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_Elf=8
    SCFMagicDamageMax_Div_Elf=4


    ;======================================================================
    [DarkNight]
    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_DK = 5
    SCFAttackDamageMax_StrDiv_DK = 3

    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_DK=15
    SCFMagicSpeed_Div_DK=20

    ;//Formula = Dex/Div
    SCFDefense_Div_DK=4

    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_DK=8

    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_DK=7
    SCFMagicDamageMax_Div_DK=4


    ;======================================================================
    [DarkWizard]
    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_DW = 5
    SCFAttackDamageMax_StrDiv_DW = 2

    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_DW=5
    SCFMagicSpeed_Div_DW=2

    ;//Formula = Dex/Div
    SCFDefense_Div_DW=2

    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_DW=3

    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_DW=5
    SCFMagicDamageMax_Div_DW=2


    ;======================================================================
    [MagicGladiator]
    ;//Formula = Ene/Div + Str/Div
    SCFAttackDamageMin_StrDiv_MG = 4
    SCFAttackDamageMin_EneDiv_MG = 3
    SCFAttackDamageMax_StrDiv_MG = 3
    SCFAttackDamageMax_EneDiv_MG = 2

    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_MG=5
    SCFMagicSpeed_Div_MG=3

    ;//Formula = Dex/Div
    SCFDefense_Div_MG=3

    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_MG=2

    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_MG=5
    SCFMagicDamageMax_Div_MG=2


    ;======================================================================
    [DarkLord]
    ;//Formula = Ene/Div + Str/Div
    SCFAttackDamageMin_StrDiv_DL = 6
    SCFAttackDamageMin_EneDiv_DL = 8
    SCFAttackDamageMax_StrDiv_DL = 2
    SCFAttackDamageMax_EneDiv_DL = 3

    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_DL=10
    SCFMagicSpeed_Div_DL=10

    ;//Formula = Dex/Div
    SCFDefense_Div_DL=6

    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_DL=3

    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_DL=9
    SCFMagicDamageMax_Div_DL=4


    ;======================================================================
    [Summoner]
    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_SU = 8
    SCFAttackDamageMax_StrDiv_SU = 4

    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_SU=20
    SCFMagicSpeed_Div_SU=20

    ;//Formula = Dex/Div
    SCFDefense_Div_SU=4

    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_SU=6

    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_SU=7
    SCFMagicDamageMax_Div_SU=4


    ;======================================================================
    [RageFighter]
    ;//Formula = Str/Div + Vit/Div
    SCFAttackDamageMin_StrDiv_RF = 7
    SCFAttackDamageMin_VitDiv_RF = 9
    SCFAttackDamageMin_GlovesMultPercent_RF=40
    SCFAttackDamageMax_StrDiv_RF = 4
    SCFAttackDamageMax_VitDiv_RF = 7
    SCFAttackDamageMax_GlovesMultPercent_RF=30

    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_RF=5
    SCFMagicSpeed_Div_RF=4

    ;//Formula = Dex/Div
    SCFDefense_Div_RF=4

    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_RF=5

    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_RF=9
    SCFMagicDamageMax_Div_RF=6


    ;======================================================================
    [MaxPoints]

    SCFDWMaxStrPoints = 32767
    SCFDWMaxAgiPoints = 32767
    SCFDWMaxVitPoints = 32767
    SCFDWMaxEnePoints = 32767

    SCFDKMaxStrPoints = 32767
    SCFDKMaxAgiPoints = 32767
    SCFDKMaxVitPoints = 32767
    SCFDKMaxEnePoints = 32767

    SCFElfMaxStrPoints = 32767
    SCFElfMaxAgiPoints = 32767
    SCFElfMaxVitPoints = 32767
    SCFElfMaxEnePoints = 32767

    SCFMGMaxStrPoints = 32767
    SCFMGMaxAgiPoints = 32767
    SCFMGMaxVitPoints = 32767
    SCFMGMaxEnePoints = 32767

    SCFDLMaxStrPoints = 32767
    SCFDLMaxAgiPoints = 32767
    SCFDLMaxVitPoints = 32767
    SCFDLMaxEnePoints = 32767
    SCFDLMaxCmdPoints = 32767

    SCFSUMaxStrPoints = 32767
    SCFSUMaxAgiPoints = 32767
    SCFSUMaxVitPoints = 32767
    SCFSUMaxEnePoints = 32767

    SCFRFMaxStrPoints = 32767
    SCFRFMaxAgiPoints = 32767
    SCFRFMaxVitPoints = 32767
    SCFRFMaxEnePoints = 32767
    And my SCF_Skills.ini
    //Mastering not applies to the MAX settings
    //All mastering increases will be added to MAX Limits
    [Common]
    SCFEnableSkillAutoLearn=0
    SCFDisableLevelReqForSkillsUsage=1

    [Fix]
    SCFFixDKTwisting=1
    SCFResetComboBelow220Level=0

    [FernirPlasmaAttack]
    //Dmg = Str/StrDiv + Agi/AgiDiv + Vit/VitDiv + Ene/EneDiv [+ Cmd/CmdDiv]
    SCFFernirDKStrDiv = 3
    SCFFernirMGStrDiv = 3
    SCFFernirRFStrDiv = 3
    SCFFernirDWStrDiv = 5
    SCFFernirSUStrDiv = 5
    SCFFernirDLStrDiv = 5
    SCFFernirElfStrDiv= 5

    SCFFernirDKAgiDiv = 5
    SCFFernirMGAgiDiv = 5
    SCFFernirRFAgiDiv = 5
    SCFFernirDWAgiDiv = 5
    SCFFernirSUAgiDiv = 5
    SCFFernirDLAgiDiv = 5
    SCFFernirElfAgiDiv= 3

    SCFFernirDKVitDiv = 5
    SCFFernirMGVitDiv = 5
    SCFFernirRFVitDiv = 5
    SCFFernirDWVitDiv = 7
    SCFFernirSUVitDiv = 7
    SCFFernirDLVitDiv = 7
    SCFFernirElfVitDiv= 7

    SCFFernirDKEneDiv = 7
    SCFFernirMGEneDiv = 7
    SCFFernirRFEneDiv = 7
    SCFFernirDWEneDiv = 3
    SCFFernirSUEneDiv = 3
    SCFFernirDLEneDiv = 3
    SCFFernirElfEneDiv= 5

    SCFFernirDLCmdDiv = 3

    //DmgMult = (Add + ((Lvl - Base)/ BaseDiv)) / TDiv
    SCFFernirLvlBase = 300
    SCFFernirLvlBaseDiv = 5
    SCFFernirDmgAdd = 200
    SCFFernirDmgTDiv = 100


    //===============================================
    [DarkWizard]
    //FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFDWOtherSkillBase = 200
    SCFDWOtherSkillEneDiv = 10
    SCFDWOtherSkillMultDiv = 100
    SCFDWOtherSkillMultMax = 10.0

    //Percent = BASE + Agi/AgiDiv + Ene/EneDiv
    SCFDwSoulBarrierDefBase = 10
    SCFDwSoulBarrierAgilityDiv = 100
    SCFDwSoulBarrierEnergyDiv = 300
    SCFDwSoulBarrierMaxDeffencePercent = 50
    //Seconds = BASE + Master + Ene/Divider
    SCFDwSoulBarrierTimeMaxMin = 10
    SCFDwSoulBarrierTimeSecBase = 60
    SCFDwSoulBarrierTimeDivider = 80

    //DMG = MagicDamage * Mult
    SCFMagicCircleMult=0.20
    //Seconds = MinDur + Ene/DurDiv
    SCFMagicCircleMinDur=60
    SCFMagicCircleDurDiv=40

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFNovaBase = 200
    SCFNovaEneDiv = 10
    SCFNovaMultDiv = 100
    SCFNovaMultMin = 1.0
    SCFNovaMultMax = 3.0

    //===============================================
    [DarkKnight]

    SCFDKComboDivisor = 2

    //MULT = BASE + Vit/VitDiv + Ene/EneDivider
    SCFDkAddLifeSkillBase=12
    SCFDkAddLifeSkillVitDivider=200
    SCFDkAddLifeSkillEneDivider=40
    //ADDLIFE = LIFE * (MULT or MaxMult)/GralDiv
    SCFDkMaxMultiplierHP=3000
    SCFDkAddLifeSkillGralDivider=100
    //Seconds = Duration + Ene/TimeDiv
    SCFDkAddLifeSkillDuration=60
    SCFDkAddLifeSkillTimeDivider=50
    SCFDkAddLifeSkillMaxDuration=180

    //FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFDKOtherSkillBase = 200
    SCFDKOtherSkillEneDiv = 10
    SCFDKOtherSkillMultDiv = 100
    SCFDKOtherSkillMultMax = 10.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFDKTwistingSlashBase = 200
    SCFDKTwistingSlashEneDiv = 10
    SCFDKTwistingSlashMultDiv = 100
    SCFDKTwistingSlashMultMax = 10.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFCrescentSlashBase = 200
    SCFCrescentSlashEneDiv = 10
    SCFCrescentSlashMultDiv = 100
    SCFCrescentSlashMultMax = 10.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFDKExplotionBase = 200
    SCFDKExplotionEneDiv = 10
    SCFDKExplotionMultDiv = 100
    SCFDKExplotionMultMax = 10.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFDeathStabBase = 200
    SCFDeathStabEneDiv = 10
    SCFDeathStabMultDiv = 100
    SCFDeathStabMultMax = 10.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFBlowOfFuryBase = 200
    SCFBlowOfFuryEneDiv = 10
    SCFBlowOfFuryMultDiv = 100
    SCFBlowOfFuryMultMax = 10.0


    //===============================================
    [Elf]
    //Elf Orbs
    SCFElfSummonMob1=26
    SCFElfSummonMob2=32
    SCFElfSummonMob3=21
    SCFElfSummonMob4=20
    SCFElfSummonMob5=10
    SCFElfSummonMob6=150
    SCFElfSummonMob7=151

    //DmgR = Lvl * Mult + Ene/Div
    SCFElfBuffReduceDmgLvlMult=5
    SCFElfBuffReduceDmgDiv=15

    //Life = Lvl * Mult + Ene/Div
    SCFElfBuffHealingLvlMult=5
    SCFElfBuffHealingDiv=5

    //Def = Lvl * Mult + Ene/Div
    SCFElfBuffDefenseLvlMult=2
    SCFElfBuffDefenseDiv=8
    //(ONLY ON ELF TARGETS) Def = Def + Def/AddPlus
    SCFElfBuffDefenseAddPlus=0.10
    //Seconds = Time + Ene/EneDiv
    SCFElfBuffDefenseTime=30
    SCFElfBuffDefenseTimeEneDiv=100
    SCFElfBuffDefenseTimeMaxDuration=300

    //Att = Lvl * Mult + Ene/Div
    SCFElfBuffAttackLvlMult=3
    SCFElfBuffAttackDiv=7
    //(ONLY ON ELF TARGETS) Att = Att + Att/AddPlus
    SCFElfBuffAttackAddPlus=0.10
    //Seconds = Time + Ene/EneDiv
    SCFElfBuffAttackTime=30
    SCFElfBuffAttackTimeEneDiv=100
    SCFElfBuffAttackTimeMaxDuration=300

    //FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFElfOtherSkillBase = 200
    SCFElfOtherSkillEneDiv = 10
    SCFElfOtherSkillMultDiv = 100
    SCFElfOtherSkillMultMax = 10.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFStarFallBase = 200
    SCFStarFallEneDiv = 10
    SCFStarFallMultDiv = 100
    SCFStarFallMultMin = 2.0
    SCFStarFallMultMax = 4.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFIceArrowBase = 200
    SCFIceArrowEneDiv = 10
    SCFIceArrowMultDiv = 100
    SCFIceArrowMultMin = 2.0
    SCFIceArrowMultMax = 4.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFPenetrationBase = 200
    SCFPenetrationEneDiv = 10
    SCFPenetrationMultDiv = 100
    SCFPenetrationMultMin = 2.0
    SCFPenetrationMultMax = 4.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFFiveShotBase = 200
    SCFFiveShotEneDiv = 10
    SCFFiveShotMultDiv = 100
    SCFFiveShotMultMin = 2.0
    SCFFiveShotMultMax = 4.0

    //===============================================
    [Summoner]
    //FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFSUOtherSkillBase = 200
    SCFSUOtherSkillEneDiv = 10
    SCFSUOtherSkillMultDiv = 100
    SCFSUOtherSkillMultMax = 4.0

    //
    SCFReduceDmgDiv=150
    SCFReduceDmgMult=0.5
    SCFReduceDmgTimeDiv1=10
    SCFReduceDmgTimeBase=60

    //
    SCFReduceDefenseDiv1=200
    SCFReduceDefenseDiv2=34
    SCFReduceDefenseTimeDiv=10
    SCFReduceDefenseTimeBase=60

    //
    SCFSleepTimeDiv1=100

    //
    SCFReflectDiv1=300
    SCFReflectTimeDiv1=10
    SCFReflectTimeBase=60

    //
    SCFNightMaxMonsterLevel=100
    SCFNightDiv1=100
    SCFNightTimeBase=30

    //BookDmg = MagicDamage * MagicLvl/Div
    SCFSahamutBuffDiv=20.0
    SCFSahamutDistance = 3
    SCFSahamutHitCount1 = 10
    SCFSahamutHitCount2 = 5
    SCFSahamutSeconds = 7
    //MagicDmg = MagicDmg + (Base * MagicLvl)
    SCFSahamutAddMagicDmgBase = 50

    //BookDmg = MagicDamage * MagicLvl/Div
    SCFNailBuffDiv=40.0
    SCFNailDistance = 2
    SCFNailHitCount1 = 5
    SCFNailHitCount2 = 2
    SCFNailSeconds = 5
    //MagicDmg = MagicDmg + (Base * MagicLvl)
    SCFNailAddMagicDmgBase = 25

    //BookDmg = MagicDamage * MagicLvl/Div
    SCFGhostPhantomBuffDiv=60.0
    SCFGhostPhantomDistance = 7
    SCFGhostPhantomHitCount1 = 20
    SCFGhostPhantomHitCount2 = 10
    SCFGhostPhantomSeconds = 7
    //MagicDmg = MagicDmg + (Base * MagicLvl)
    SCFGhostPhantomAddMagicDmgBase = 75

    //Def = BASE + Ene/DefDiv
    SCFBerserkerDefBase=56
    SCFBerserkerDefDiv=55.0
    //Att = Ene * AttackMult
    SCFBerserkerAttackMult=0.40
    SCFBerserkerAttackMax=3.5
    //Seconds = BASE + Ene/Div
    SCFBerserkerTimeDiv1=6
    SCFBerserkerTimeBase=6


    //===============================================
    [MagicGladiator]
    //Percent = BASE + Agi/AgiDiv + Ene/EneDiv
    SCFMGSoulBarrierDefBase = 10
    SCFMGSoulBarrierAgilityDiv = 100
    SCFMGSoulBarrierEnergyDiv = 300
    SCFMGSoulBarrierMaxDeffencePercent = 50
    //Seconds = BASE + Master + Ene/Divider
    SCFMGSoulBarrierTimeMaxMin = 10
    SCFMGSoulBarrierTimeSecBase = 60
    SCFMGSoulBarrierTimeDivider = 80

    //FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFMGOtherSkillBase = 200
    SCFMGOtherSkillEneDiv = 10
    SCFMGOtherSkillMultDiv = 100
    SCFMGOtherSkillMultMin = 2.0
    SCFMGOtherSkillMultMax = 3.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFMGTwistingSlashBase = 200
    SCFMGTwistingSlashEneDiv = 10
    SCFMGTwistingSlashMultDiv = 100
    SCFMGTwistingSlashMultMin = 2.0
    SCFMGTwistingSlashMultMax = 3.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFSpiralSlashBase = 200
    SCFSpiralSlashEneDiv = 10
    SCFSpiralSlashMultDiv = 100
    SCFSpiralSlashMultMin = 2.0
    SCFSpiralSlashMultMax = 3.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFFireSlashBase = 200
    SCFFireSlashEneDiv = 10
    SCFFireSlashMultDiv = 100
    SCFFireSlashMultMin = 2.0
    SCFFireSlashMultMax = 3.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFPowerSlashBase = 200
    SCFPowerSlashEneDiv = 10
    SCFPowerSlashMultDiv = 100
    SCFPowerSlashMultMin = 2.0
    SCFPowerSlashMultMax = 3.0


    //===============================================
    [DarkLord]
    //Not used for Electric Spark & Dark Horse Attack
    //Skill Add DMG = SkillDMG + Str/StrDiv + Ene/EneDiv
    SCFDLAddSkillDmgStrDiv = 25
    SCFDLAddSkillDmgEneDiv = 50

    //FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFDLOtherSkillBase = 200
    SCFDLOtherSkillEneDiv = 10
    SCFDLOtherSkillMultDiv = 100
    SCFDLOtherSkillMultMin = 2.0
    SCFDLOtherSkillMultMax = 3.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFIsSkillFireBurstStrBased=1
    SCFFireBurstBase = 200
    SCFFireBurstEneDiv = 20
    SCFFireBurstMultDiv = 100
    SCFFireBurstMultMax = 3.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFFireScreamBase = 200
    SCFFireScreamEneDiv = 20
    SCFFireScreamMultDiv = 100
    SCFFireScreamMultMax = 3.0

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFFireBlastBase = 200
    SCFFireBlastEneDiv = 20
    SCFFireBlastMultDiv = 100
    SCFFireBlastMultMax = 3.0

    SCFDarkHorseMovePlayerInCS = 1
    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFDarkHorseBase = 200
    SCFDarkHorseEneDiv = 20
    SCFDarkHorseMultDiv = 100
    SCFDarkHorseMultMax = 3.0
    //Skill Add DMG = SkillDMG + Str/StrDiv + Cmd/CmdDiv + PetLvl*LvlMul
    SCFDarkHorseDmgStrDiv = 10
    SCFDarkHorseDmgCmdDiv = 5
    SCFDarkHorseDmgLvlMul = 10

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFElectricSparkBase = 200
    SCFElectricSparkEneDiv = 20
    SCFElectricSparkMultDiv = 100
    SCFElectricSparkMultMax = 3.0
    //Skill Add DMG = SkillDMG + Cmd/CmdDiv + PartyCnt*PartyMul
    SCFElectricSparkDmgCmdDiv = 10
    SCFElectricSparkDmgPartyMul = 50

    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFBirdsBase = 200
    SCFBirdsEneDiv = 20
    SCFBirdsMultDiv = 100
    SCFBirdsMultMax = 3.0

    //ATT = Cmd/Div1 + Energy/Div2
    SCFAddCriticalDamageDiv1=25.0
    SCFAddCriticalDamageDiv2=30.0
    //Seconds = BASE + Ene/Div
    SCFAddCriticalDamageTimeDiv=10.0
    SCFAddCriticalDamageTimeBase=60

    //===============================================
    [RageFighter]
    //FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
    //DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
    SCFRFOtherSkillBase = 200
    SCFRFOtherSkillEneDiv = 10
    SCFRFOtherSkillMultDiv = 100
    SCFRFOtherSkillMultMin = 1.0
    SCFRFOtherSkillMultMax = 3.5

    //Dmg*(VitBase+Vit/VitDiv)/MultDiv
    SCFRFGlovesSkillAttackMultMax=3.5
    SCFRFGlovesSkillAttackMultDiv=100
    SCFRFGlovesSkillAttackVitDiv=10
    SCFRFGlovesSkillAttackVitBase=50

    //(Vit/VitDiv+Dmg)*(VitBase+Vit/VitDiv)/MultDiv
    SCFChainDriveMultMax=3.0
    SCFChainDriveMultDiv=100
    SCFChainDriveVitDiv=10
    SCFChainDriveVitBase=50

    //(Agi/AgiDiv+Ene/EneDiv+Dmg)*(MultBase+Agi/AgiDiv+Vit/VitDiv)/MultDiv
    SCFDarkSideParchmentMultMax=2.5
    SCFDarkSideParchmentMultDiv=100
    SCFDarkSideParchmentMultBase=100
    SCFDarkSideParchmentAgiDiv=8
    SCFDarkSideParchmentEneDiv=10
    SCFDarkSideParchmentVitDiv=10

    //Dmg*(EneBase+Ene/EneDiv)/MultDiv
    SCFDragonLoreAttackMultMax=3.5
    SCFDragonLoreAttackMultDiv=100
    SCFDragonLoreEnergyDiv=10
    SCFDragonLoreEnergyBase=50

    //DMG = DmgBase+Dmg*DmgMult*(EneBase+Ene/EneDiv)/DmgDiv
    SCFDragonSlayerIncSkillAttackMultMax=3.5
    SCFDragonSlayerEnergyBase=50
    SCFDragonSlayerEnergyDiv=10
    SCFDragonSlayerSkillDmgBase=300
    SCFDragonSlayerSkillDmgDiv=100
    SCFDragonSlayerSkillDmgMult=3
    //Time = BASE+Ene/DIV
    SCFDragonSlayerIncSkillAttackTimeDiv=5
    SCFDragonSlayerIncSkillAttackTimeBase=60
    SCFDragonSlayerIncSkillAttackTimeMaxMin=10

    //Percent = BASE+(Ene-EneSub)/DIV
    SCFRedArmorIgnoreBase=5
    SCFRedArmorIgnoreEneSubtract=120
    SCFRedArmorIgnoreDivider=10
    SCFRedArmorIgnoreMaxPercent=50
    //Time = BASE+Ene/DIV
    SCFRedArmorIgnoreTimeDiv=5
    SCFRedArmorIgnoreTimeBase=60
    SCFRedArmorIgnoreTimeMaxMin=10

    //VitAdd = BASE+(Ene-EneSub)/DIV
    SCFFitnessVitBase=30
    SCFFitnessEneSubtract=132
    SCFFitnessVitDiv=10
    SCFFitnessVitAddMax=200
    //Time = BASE+Ene/DIV
    SCFFitnessTimeDiv=5
    SCFFitnessTimeBase=60
    SCFFitnessTimeMaxMin=10

    //Percent = BASE+(Ene-EneSub)/DIV
    SCFDefSuccessRateIncMaxPercent=100
    SCFDefSuccessRateIncBase=10
    SCFDefSuccessRateIncEneSubtract=80
    SCFDefSuccessRateIncDivider=10
    //Time = BASE+Ene/DIV
    SCFDefSuccessRateIncTimeDiv=5
    SCFDefSuccessRateIncTimeBase=60
    SCFDefSuccessRateIncTimeMaxMin=10
    I guess its ok, where to config NPC buff?

  4. #4
    Valued Member krish4222 is offline
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    Jul 2009 Join Date
    104Posts

    Re: TT files elf demage bug

    And that isnt because of NPC buff, I checked, wih our without buff my low stats hit by 5000

  5. #5
    Account Upgraded | Title Enabled! awesomo is offline
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    Dec 2004 Join Date
    213Posts

    Re: TT files elf demage bug

    Haven't tested it, but maybe:
    •monster defence lowered
    •item strength increased

  6. #6
    Valued Member krish4222 is offline
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    Jul 2009 Join Date
    104Posts

    Re: TT files elf demage bug

    Quote Originally Posted by awesomo View Post
    Haven't tested it, but maybe:
    •monster defence lowered
    •item strength increased
    *Cant be, because it doesn't make elf hit by 5000 at first levels
    *Nope, there are no increase of item strength

    I guess its because of elf skills, because without skill I try hit it goes by 60 damage with buff( its ok) but when I put on new bow with 3 shot skill it goes crazy and powerfull, the error is somewhere there but I cant find where...

  7. #7
    Account Upgraded | Title Enabled! awesomo is offline
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    Dec 2004 Join Date
    213Posts

    Re: TT files elf demage bug

    D:\MuOnline\Data\lang\kor\Skill(kor).txt

    24 "Triple Shot" 0 0 5 0 6 0 100 0 -1 0 0 0 0 0 0 0 0 0 1 0 0 0 0

  8. #8
    Valued Member krish4222 is offline
    MemberRank
    Jul 2009 Join Date
    104Posts

    Re: TT files elf demage bug

    I got
    24 "Triple Shot" 0 2500 5 0 6 0 100 0 -1 0 0 0 0 0 0 0 0 0 1 0 0 0 0

    Should I change 2500 to 0 ?

  9. #9
    Account Upgraded | Title Enabled! awesomo is offline
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    Dec 2004 Join Date
    213Posts

    Re: TT files elf demage bug

    Yeah ;)
    Didn't read the first posts thoroughly, I thought you checked that file already.

  10. #10
    Valued Member krish4222 is offline
    MemberRank
    Jul 2009 Join Date
    104Posts

    Re: TT files elf demage bug

    Quote Originally Posted by awesomo View Post
    Yeah ;)
    Didn't read the first posts thoroughly, I thought you checked that file already.
    Big THANKS you!



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