-
Account Upgraded | Title Enabled!
Warping where it shouldn't and non-working warp gates.
Gate.txt:Gate.txt
Gate.bmd:Gate.rar
I think it has to do with wrong numbers in Gate.txt and Gate.bmd.
But I compared working warps to non working and it should be working.
(example: I compared it with atlans warping to elbeland)
-
-
Re: Warping where it shouldn't and non-working warp gates.
-
Account Upgraded | Title Enabled!
Re: Warping where it shouldn't and non-working warp gates.
That didn't fix it.
default:
//==================================================================================================================
//ServerCode MapServerGroup InitSetting Adres IP Port
//==================================================================================================================
0
0 0 1 SMYIP 55901
1 1 1 SMYIP 55905
2 0 0 SMYIP 55903
end
//ServerCode MoveAbleOption Map DestServerCode
//(Server cord) (mobile yes or no option) (Maeb) (destination server cord)
//-----------------------------------------------------------------------------
1
0 0 30 2
0 0 31 2
0 0 34 2
0 0 41 2
0 0 42 2
0 0 56 2
1 0 30 2
1 0 31 2
1 0 34 2
1 0 41 2
1 0 42 2
1 0 56 2
2 1 30 -1
2 1 31 -1
2 1 34 -1
2 1 41 -1
2 1 42 -1
2 1 56 -1
end
-
Re: Warping where it shouldn't and non-working warp gates.
I Would recommend you to download other s6 ep3 files and copy their gates from there or something.
-
Re: Warping where it shouldn't and non-working warp gates.
check your movereq_eng.bmd if you are using movereq_eng.bmd or you can check all the movereq.bmd in your client
-
Re: Warping where it shouldn't and non-working warp gates.