What calls to musign.bmd ?

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  1. #1
    Member Yuval123 is offline
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    Feb 2012 Join Date
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    What calls to musign.bmd ?

    if for example i want to add new bmd for buff how can i do it?
    i added,but how to call the bmd ????


  2. #2
    Hmm.. huh? MrQU3ST10N is offline
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    Re: What calls to musign.bmd ?

    Quote Originally Posted by Yuval123 View Post
    if for example i want to add new bmd for buff how can i do it?
    i added,but how to call the bmd ????
    what do you mean new bmd for the buff?

    Do you want to add a custom buff or
    change the MUsign Picture Icon at the top?

  3. #3
    Member Yuval123 is offline
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    Feb 2012 Join Date
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    Re: What calls to musign.bmd ?

    Quote Originally Posted by MrQU3ST10N View Post
    what do you mean new bmd for the buff?

    Do you want to add a custom buff or
    change the MUsign Picture Icon at the top?
    i've been added custom buff .
    how can i make to my buff some icon ?
    the "buff" is VIP member,to the VIP member need to be ballon VIP above his head .
    how can i call to add new bmd ?

  4. #4

    Re: What calls to musign.bmd ?

    Normally
    Code:
    You have to add items code in C:MuServer/Data/Lang/Kor/Item(new).txt
    
    than you have to add those items with same stats in Client/Data/Local/item.bmd
    
    and than you have to put your new sets in Client/Data/Player folder , weapons in Client/Data/Item
    which files? https://forum.ragezone.com/f82/costu...7/#post7659737
    and scroll down for explanation and remember whats important
    https://forum.ragezone.com/f82/costu...0/#post7660730

    but in a sense
    You just must have main.exe without item limit. Add your wings in items(new).txt and item.bmd. Put your .bmd and .ozj files in Client/Data/Item[/code] so be sure about that also.
    good luck tho.

  5. #5
    Member Yuval123 is offline
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    Feb 2012 Join Date
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    Re: What calls to musign.bmd ?

    Quote Originally Posted by KarLi View Post
    Normally
    Code:
    You have to add items code in C:MuServer/Data/Lang/Kor/Item(new).txt
    
    than you have to add those items with same stats in Client/Data/Local/item.bmd
    
    and than you have to put your new sets in Client/Data/Player folder , weapons in Client/Data/Item
    which files? https://forum.ragezone.com/f82/costu...7/#post7659737
    and scroll down for explanation and remember whats important
    https://forum.ragezone.com/f82/costu...0/#post7660730

    but in a sense
    good luck tho.
    i dont wanna load items .
    this isn't item,this is the gm sign over the gms head ....

  6. #6

    Re: What calls to musign.bmd ?

    dude u asked how to add new item for buff not about the gm sign? i dont get what exactly u need?

  7. #7
    Member Yuval123 is offline
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    Feb 2012 Join Date
    68Posts

    Re: What calls to musign.bmd ?

    Quote Originally Posted by KarLi View Post
    dude u asked how to add new item for buff not about the gm sign? i dont get what exactly u need?
    i want to add new "gm sign" , but no gm sign,
    vip sign .
    balloon over the vip players head . thats it dude ...

  8. #8

    Re: What calls to musign.bmd ?

    Yeah and i told you, 1. be sure ur main has no limit or u have to do it, then add the new item in files and client and try it.

  9. #9
    Member Yuval123 is offline
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    Feb 2012 Join Date
    68Posts

    Re: What calls to musign.bmd ?

    does someone know's how to use functions pAddEventEffect ?



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