//===================================================================================// zGameServer
// ----------------------------------------------------------------------------------
// Description: Socket item configuration
// ----------------------------------------------------------------------------------
// Revision: 4:01 03.07.2014
//===================================================================================
//=====================================
// Sphere Options
//=====================================
0
// -------------------------------------------------------------------------------------------------------------------------------
// Type Level Name OptType Value1 Value2 Value3 Value4 Value5 ExtRate
// -------------------------------------------------------------------------------------------------------------------------------
//-> (Fire)
0 1 0 "Increases Attack & Wizardry" 3 20 19 18 17 14 30
1 1 1 "Increases Attack Speed" 1 7 8 9 10 11 20
2 1 2 "Increases Maximum Attack & Wizardry" 1 30 32 35 40 50 30
3 1 3 "Increases Minimum Attack & Wizardry" 1 20 22 25 30 35 40
4 1 4 "Increases Attack & Wizardry" 1 20 22 25 30 35 20
5 1 5 "Reduces AG Slightly" 2 40 41 42 43 44 30
//-> (Water)
10 2 0 "Increases Defensibility Accuracy" 2 10 11 12 13 14 10
11 2 1 "Increases Defensibility" 1 30 33 36 39 42 30
12 2 2 "Increases Shield Protection" 2 7 10 15 20 30 50
13 2 3 "Reduces Damage" 2 4 5 6 7 8 20
14 2 4 "Reflects Damage" 2 5 6 7 8 9 40
//-> (Ice)
16 3 0 "Increases Health From a Mob Kill" 4 8 7 6 5 4 30
17 3 1 "Increases Mana From a Mob Kill" 5 8 7 6 5 4 20
18 3 2 "Increases Skill Attack" 1 37 40 45 50 60 10
19 3 3 "Increases Attack Accuracy" 1 25 27 30 35 40 50
20 3 4 "Item Strenghthener" 2 30 32 34 36 38 30
//-> (Wind)
21 4 0 "Increases Automatic Health Recovery" 1 8 10 13 16 20 40
22 4 1 "Increases Maximum Health" 2 4 5 6 7 8 30
23 4 2 "Increases Maximum Mana" 2 4 5 6 7 8 40
24 4 3 "Increases Automatic Mana Recovery" 1 7 14 21 28 35 50
25 4 4 "Increases Maximum AG" 1 25 30 35 40 50 40
26 4 5 "Increases AG Value" 1 3 5 7 10 15 50
//-> (Lightning)
29 5 0 "Increases Excellent Damage" 1 15 20 25 30 40 20
30 5 1 "Increases Excellent Damage Rate" 2 10 11 12 13 14 10
31 5 2 "Increases Critical Damage" 1 30 32 35 40 50 30
32 5 3 "Increases Critical Damage Rate" 2 8 9 10 11 12 10
36 6 2 "Increases Health" 1 30 32 34 36 38 10
end
//=====================================
// Bonus Options (Start / End = Item type)
//=====================================
1
// -------------------------------------------------------------------------------------------------------------------------------
// Start End Name OptType Value ExtRate Slot1 Slot2 Slot3 Slot4 Slot5
// -------------------------------------------------------------------------------------------------------------------------------
0 0 4 "Increases Attack Power" 1 11 30 1 5 3 0 0
1 0 4 "Increases Skill Attack" 1 11 30 5 3 1 0 0
2 5 5 "Increases Attack & Wizardry" 1 5 30 1 5 3 0 0
3 5 5 "Increases Skill Attack" 1 11 30 5 3 1 0 0
4 6 12 "Increases Defensibility" 1 24 30 2 6 4 0 0
5 6 12 "Increases Maximum Health" 1 29 30 6 4 2 0 0
end
//=====================================
// Set Options
//=====================================
2
// -------------------------------------------------------------------------------------------------------------------------------
// Type Name OptType Value ExtRate Index1 Index2 Index3 Index4 Index5 Index6
// -------------------------------------------------------------------------------------------------------------------------------
0 0 "Increases Double Damage Rate" 2 3 100 1 1 1 1 1 1
1 0 "Reduces Opponent's Defens." 2 1 100 1 3 1 3 1 2
end
//=====================================
// Socket item list
//=====================================
3
// -------------------------------------------------------------------------------------------------------------------------------
// ItemType ItemIndex
// -------------------------------------------------------------------------------------------------------------------------------
//-> Weapons
0 26
0 27
0 28
0 29
0 30
0 36
0 37
//-> Scepeters
2 16
2 17
2 19
2 20
//-> Spears
3 12
//-> Bows
4 23
4 25
4 26
//-> Staffs
5 20
5 30
5 31
5 32
5 35
5 37
//-> Shields
6 17
6 18
6 19
6 20
6 22
6 23
6 24
6 25
6 26
//-> Helms
7 44
7 45
7 46
7 49
7 50
7 51
7 52
7 53
7 54
7 55
7 56
7 58
7 74
7 75
//-> Armors
8 44
8 45
8 46
8 47
8 48
8 49
8 50
8 51
8 52
8 53
8 54
8 55
8 56
8 57
8 58
8 74
8 75
8 76
//-> Pants
9 44
9 45
9 46
9 47
9 48
9 49
9 50
9 51
9 52
9 53
9 54
9 55
9 56
9 57
9 58
9 74
9 75
9 76
//-> Gloves
10 44
10 45
10 46
10 47
10 48
10 49
10 50
10 51
10 52
10 53
10 54
10 55
10 56
10 57
10 58
10 74
10 75
10 76
//-> Boots
11 44
11 45
11 46
11 47
11 48
11 49
11 50
11 51
11 52
11 53
11 54
11 55
11 56
11 57
11 58
11 74
11 75
11 76
end