@SnowCrash indeed, you're smart... There should be 200 entries (i.e. 0-199) Make them by hand or PHP and it should work.
@SnowCrash indeed, you're smart... There should be 200 entries (i.e. 0-199) Make them by hand or PHP and it should work.
wonder how long it will take before it will come up in Server Ads? :D
already try that out and didnt work Sjikke :P
im guessing you got that answer 0 - 199 from cn sites ;)
It came from where the server was originally released. (houjie)
[url=http://www.hj-bbs.com/read.php?tid=31206&fpage=2]
These are parts of my config-files (only the important stuff). The IPs are setup to work if everything (all servers, including the DB) is running on the same machine.
It looks like everything can communicate with everything else (at least for example you can see that the GameServer connects to the GateServers, etc.)... but I still have the same problem with the GroupServer.
AccountServer.cfg:
GameServer.cfgCode:[net] listen_port = 1978 listen_ip = 0.0.0.0 [db] dbserver = (local) // or 127.0.0.1 db = logindb userid = account passwd = EZCpyYOZVofugqDFBZrLKw== // depends on how you setup your DB, i'm using the "Y87dc#$98" pw for both accounts
[code]
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i've done some research on this and here's what i've discovered:
GroupServer expects to have EXACTLY 199 rows in guild table, not 200.
if it gets 199, it runs ok. i was too lazy to populate the guild table, so i removed the check in the exe.
after which all servers seem to run ok, but when i try to connect to it with 1.33 english client, everything just locks up after i enter the pin code. if i restart the client and connect again with the same user/password, it won't ask for a pin code and asks to create a char. after that, it hangs again when i try to enter the world :)
fucked up server? wrong client version? but when i tried to connect with russian 1.35 and english 1.37, the server responds with something like "wrong version". so... i don't know what's wrong with the damn thing, but it won't work. anyone got a link for chinese 1.33 client?
ToClient is the ip and port number gateserver should listen on for client connections.And maybe someone can help me with what IP's I should enter. I don't understand what should be in the "ToClient" and "ToGameServer" sections of the gateservers.
ToGameServer is the ip and port number gateserver should listen on for gameserver connection.
chinese client link 1.33 [url=http://content.gougou.com/content?cid=9D60A8D21AD752F55527E283B4F08CFA27CC757B&search=%e6%b5%b7%e7%9b%9c%e7%8e%8b%31%2e%33%33#com_anchor]
download speed of the above link is too slow for me (about 3kb/s), could you get another link? (direct link is preferred since i don't understand those bloody pages in chinese). or can anyone download it from ftp://client:client@222.73.250.107/k...33_1010(1).exe and place somewhere like rapidshare?
ps: thai version of the 1.33 client doesn't seem to work either, but for another reason - "invalid birth location". total mess..
First post edited with a information shared on replys
zukota, doens't that have to do with the database/server/client language mismatch? It seems to me that that might be the problem.
hehe spent all day downloading ftp://client:client@222.73.250.107/k...33_1010(1).exe. it is chinese 1.33(something) version. well, it still doesn't work, but it doesn't hang just like other versions; it gives some error message in chinese when i try to select the birth location after creating a char.
there are other versions on that ftp, beginning from 1.21. anyone can try them too? by the way, the gameserver version is 1.30-7 [Oct 26 2006]. maybe it's supposed to work with 1.30 client, not 1.33?
i think some packet analysis is needed here, to figure out why client (or server) refuses to select the birth location (or whatever that error in chinese means). we can sniff the way normal client/server communication works (from the official servers) and figure what's wrong with this server.
Sjikke: may be, we still don't know what language this server is, and what client language it expects to work with. with this latter 1.33 chinese client it appears to correctly insert the pin number into the gamedb database (i'm running MSSQL profile tool), but other than that there is no further SQL requests for the gamedb database.
Hm, well there's always one small problem, my PC doesn't understand all the gibberish that the Chinese text is in western ISO coding/encryption. So when I boot the server, the SQL statement is messed up because there seems to be a ' in it...
Maybe the same thing happens somewhere in the server or in the communication between the server and the client? I wouldn't know.
i have managed to get the damn thing to work!!!
a couple of hours of hard softicing with groupserver and voila :)
attached is the screenshot
it required to insert some new columns into the db, since it was very uncomplete.
so wait for a complete guide, because it's 4:15am now and i really gotta get some sleep.
zukota install language pack for chinese language
hmm ok, waiting ur guide
Last edited by terzo; 13-03-08 at 11:27 AM.