A little trick regarding all that bloody chinese in the config-files ;-)
What I did: I installed the East Asian Languages for windows. After that I loaded the cfg-Files into Word. When you load those files, an import-dialog is shown. there you can select "Simplified Chinese" and the config-file is shown in chinese. You simply copy everything into the online-translator from google and you'll end up with something like:
Code:
/ / Game Server configuration file
/ / Please fill in all the necessary information to connect the Gate and the server is responsible for the operation of the map name
[Folder ether]
Name = GameServer01 / / server name, and not the other map server Chongming
Equment = shouhushen
[The important thinking has called Xian Min Rex ]
Gate = 127.0.0.1, 1971 / / connect Naiyisi Gate server format for the ip address, port
Gate = 127.0.0.1, 1972 / / connect Naiyisi Gate server format for the ip address, port
[ melon ] / / from one or more map
Map = garner
Map = eastgoaf
Map = lonetower
[Village Board of Juzhang Fu] / / designated data connectivity information
Db_ip = 192.168.16.102 / / database server ip address
Db_usr = game / / access to the database Account
Db_pass EZCpyYOZVofugqDFBZrLKw == = / / access to the database password, the password is encrypted specialized tools after the results
[Socket]
Keep_alive = 120
[ID of bladder] / / server distribution ID for the role of the base, each map server are different
BaseID = 0x50000000
[Turtles bang ofヘ] / / effects memory footprint
Max_ply = 3000 / / number of players
Max_cha = 15000 / / monster numbers
Max_item = 30000 / / number of props
Max_tnpc = 300 / / number of NPC dialogue
/ / Max_cha = 5000
[And Pin- Θ dollars]
Guild_num = 80
[And Pin- у Θ dollars]
Guild_try_num = 80
[Fan ㄣ]
Item_show_time = 60 / / props exist Time (sec)
Item_prot_time = 30 / / props protection time (seconds)
[Ding Ting Chi Advisory]
Say_interval = 1 / / sec.
[Qi melon]
Db_mapmask = 1 / / preservation of the large map
[LOG Min Zuo]
Log_cha = 0
Log_cal = 0
Log_ai = 0
Log_mission = 0
[Stover just Min Zuo] / / debugging, non-GM orders
Supercmd = 1
[Ge sideヘ]]
Res_dir = resource
[Logヘ]]
Log_dir = log \ log1
which still has some strange stuff in it but most of the time it gives you an idea what the settings are all about...
And if you look at the translated stuff, you'll see that this settings:
Code:
max_ply = 3000 // 玩家数目
max_cha = 15000 // 怪物数目
max_item = 30000 // 道具数目
max_tnpc = 300 // 对话NPC数目
seem to influence the amount of memory used... so playing with them could probably reduce the amount of memory needed...
Btw. I think I found the GM-commands in the gameserver.exe - look at it with a hex-editor and jump to the offset 1722676. You'll see a bunch of readable (english! :-)) commands like "attr", "setcesslevel", "addcess", "addsailexp", "addexp", "addmoney" and stuff like that. attr is 100% a GM command (I've seen that on a chinese page - syntax is something like: attr 1,2 - but i don't know if it just alters your own stats or that of someone else) - so i guess that the other stuff is GM-related, too (at least it sounds plausible). I'll look into this when I have a running server...