https://pan.baidu.com/s/1eYKJ04HTAZ6...UZRjg?pwd=a7eu
Before the server was 520 directly use 520 liter 522 not directly use 522 integration package gameresThe client uses the latest 522 client of the national server and then updates the patch
https://pan.baidu.com/s/1eYKJ04HTAZ6...UZRjg?pwd=a7eu
Before the server was 520 directly use 520 liter 522 not directly use 522 integration package gameresThe client uses the latest 522 client of the national server and then updates the patch
Last edited by fox345; 30-10-22 at 02:06 AM.
what is the difference between 520 and 522?
not much different
ok i tested this version 522
just a little difference
-added F11 items and fixed some error items..
-fix halloween city theme
the other bugs are the same as the 520
-jade aurora(when the bird is active it will kill the user, and I can't fix it)
the features are still the same
-conversion max +4
-end of dream max +5 (but can be changed with enhancetable_95 to make cursed end of dream)
Bro can you upload 40-50 cap server files and client,please and we need googledrive,yandex download mirrors
Last edited by nikhafif20; 31-10-22 at 12:12 AM.
How to fix this bug?
https://prnt.sc/finRcD88gt9m
After Enchant Item, why doesn't Rough Agate decrease?
https://prnt.sc/Knx4qFv4eaGL
dragonjewel_red.lua
Academic_Alfredo
g_Lua_NearTableCount = 4;
g_Lua_NearValue1 = 200;
g_Lua_NearValue2 = 350;
g_Lua_NearValue3 = 500;
g_Lua_NearValue4 = 600;
g_Lua_NoAggroOwnerFollow=1;
g_Lua_NoAggroOwnerFollowInterval=100;
g_Lua_PatrolBaseTime = 5000;
g_Lua_PatrolRandTime = 3000;
g_Lua_ApproachValue = 150;
g_Lua_AssualtTime = 5000;
g_Lua_Near1 =
{
--{ action_name = "Attack1_S", rate = 15, loop = 1, approach = 150.0 },
--{ action_name = "Attack2", rate = 10, loop = 1, approach = 150.0 },
--{ action_name = "Attack3_S", rate = 15, loop = 1, approach = 150.0 },
{ action_name = "Walk_Right", rate = 2, loop = 1 },
{ action_name = "Walk_Left", rate = 2, loop = 1 },
{ action_name = "Move_Back", rate = 15, loop = 1 },
}
g_Lua_Near2 =
{
--{ action_name = "Attack1_M", rate = 15, loop = 1, approach = 300.0},
--{ action_name = "Attack3_M", rate = 10, loop = 1, approach = 300.0},
{ action_name = "Walk_Right", rate = 2, loop = 1 },
{ action_name = "Walk_Left", rate = 2, loop = 1 },
{ action_name = "Move_Front", rate = 15, loop = 1 },
}
g_Lua_Near3 =
{
--{ action_name = "Attack1_L", rate = 20, loop = 1, approach = 300.0 },
--{ action_name = "Attack3_L", rate = 30, loop = 1, approach = 300.0 },
{ action_name = "Move_Front", rate = 15, loop = 1 },
}
g_Lua_Near4 =
{
{ action_name = "Move_Front", rate = 15, loop = 1 },
}
g_Lua_Skill=
{
{skill_index = 81000, cooltime = 1000, rate = 60, rangemin = 0, rangemax = 550, target = 3, selfhppercent = 100}, --파이어 볼트
{skill_index = 81001, cooltime = 4000, rate = 50, rangemin = 0, rangemax = 550, target = 3, selfhppercent = 100}, --빔
{skill_index = 81002, cooltime = 10000, rate = 35, rangemin = 0, rangemax = 450, target = 3, selfhppercent = 100}, --플레어
}
what to edit/delete
- - - Updated - - -
it's content in dragonjewel_red.lua script
what should i do?