Re: GT70 TEST OR other client(Just for testing)
Does all your data inside your client pak files matches with your server side?
Re: GT70 TEST OR other client(Just for testing)
Quote:
Originally Posted by
AMD79
Did you sync the server/client files?
i always get crit error in server side after synching server and client side
Re: GT70 TEST OR other client(Just for testing)
You need to be careful when you creating/overwriting your resource files inside server. Some of those files are 0 bytes. Be sure not to overwrite files with 0 bytes files.
Re: GT70 TEST OR other client(Just for testing)
Quote:
Originally Posted by
AMD79
You need to be careful when you creating/overwriting your resource files inside server. Some of those files are 0 bytes. Be sure not to overwrite files with 0 bytes files.
You right mostly on scripts folder (*,xml)
Re: GT70 TEST OR other client(Just for testing)
Can someone upload gamres for GT70?
Re: GT70 TEST OR other client(Just for testing)
Quote:
Originally Posted by
AMD79
You need to be careful when you creating/overwriting your resource files inside server. Some of those files are 0 bytes. Be sure not to overwrite files with 0 bytes files.
after extracting the pak 1-4 resource not found, i did not miss any 0 byte files
Re: GT70 TEST OR other client(Just for testing)
When you got the critical error problem try checking your server log files. See whats the problem. Try mixing old/new files. Some of those new files are not compatible with the server game/village exe. You need to debug alot more in order to fix all of this.
Re: GT70 TEST OR other client(Just for testing)
Quote:
Originally Posted by
AMD79
When you got the critical error problem try checking your server log files. See whats the problem. Try mixing old/new files. Some of those new files are not compatible with the server game/village exe. You need to debug alot more in order to fix all of this.
I'm sure you can fix all this via DB tables and server/client files , but the crappy thing to it that you have to debug the DragonNest.exe & HS right ?
Re: GT70 TEST OR other client(Just for testing)
Quote:
Originally Posted by
AMD79
When you got the critical error problem try checking your server log files. See whats the problem. Try mixing old/new files. Some of those new files are not compatible with the server game/village exe. You need to debug alot more in order to fix all of this.
may i know if you really need to unpack the resource from 1-5? then put it all together with old files?
Note: after unlocking the t4 skills in db i notice that it has already 55-60 ex skills but with ? icon
Re: GT70 TEST OR other client(Just for testing)
Yes the main problem is the client dragonnest.exe. We need a newer version in order to support those new animation/updates.
- - - Updated - - -
Quote:
Originally Posted by
kennethz008
may i know if you really need to unpack the resource from 1-5? then put it all together with old files?
Note: after unlocking the t4 skills in db i notice that it has already 55-60 ex skills but with ? icon
You need to study each pack files. Most importing thing is to compare and check file size inside pak file. Some may contain same file name but with new and old version. And some got 0 Btyes size. You need to check this first in order to get the best result.
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Ok after some investigation I notice that our base dragonnest.exe file size is around 4.3mb. GT70 newest dragonnest.exe file size is around 5.4mb. So we need to unpack this exe in order to use new animation/updates.
Re: GT70 TEST OR other client(Just for testing)
Quote:
Originally Posted by
AMD79
Yes the main problem is the client dragonnest.exe. We need a newer version in order to support those new animation/updates.
- - - Updated - - -
You need to study each pack files. Most importing thing is to compare and check file size inside pak file. Some may contain same file name but with new and old version. And some got 0 Btyes size. You need to check this first in order to get the best result.
- - - Updated - - -
Ok after some investigation I notice that our base dragonnest.exe file size is around 4.3mb. GT70 newest dragonnest.exe file size is around 5.4mb. So we need to unpack this exe in order to use new animation/updates.
So if my files in the server side is bigger in the client files does it means i should go to other pak files to get the newer ones?
Re: GT70 TEST OR other client(Just for testing)
I think what AMD79 is trying to say is that if we don't debug that "Dragon Nest.exe" we aren't getting anywhere i guess.
I'm sure if we even add more new stuff to the Serverfiles/Client/DB it still wouldn't work because of the "Dragon Nest.exe" right ?
Re: GT70 TEST OR other client(Just for testing)
Quote:
Originally Posted by
major333
I think what
AMD79 is trying to say is that if we don't debug that "Dragon Nest.exe" we aren't getting anywhere i guess.
I'm sure if we even add more new stuff to the Serverfiles/Client/DB it still wouldn't work because of the "Dragon Nest.exe" right ?
The problem is the server side won't accept all the new data that we put. gameserver and village server will crash
Re: GT70 TEST OR other client(Just for testing)
Re: GT70 TEST OR other client(Just for testing)
http://puu.sh/6t2r1
create character disconnect:(: