Adventure Quest Worlds

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  1. #106
    Member Arievlis is offline
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    ! Re: Adventure Quest Worlds

    Forget, moderation please delete my post.
    Since posting Jooda was removed, I know will not get help on the subject.



    Gabriel "Oroch" Silveira - Arievlis "Oroch" Leirbag
    Last edited by Arievlis; 30-09-12 at 06:37 PM.

  2. #107
    凸(ಠ益ಠ)凸 Omnija is offline
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    Re: Adventure Quest Worlds

    Ill probably end up releasing Rev3 soon, i was hoping to get more shops in and some other stuff. I've been quite Ill recently, so i haven't been able to get what i wanted done.

  3. #108
    Member Arievlis is offline
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    Re: Adventure Quest Worlds

    I'm waiting for the rev 3, even more for not more that lead's link to pages Artrix (AQ), because it is really annoying to click on something and be redirected to external pages.


    Thanks to you (Omnija) to be sharing your progress and dedicating his time and his girlfriend for the big help in the archives.
    Cheers to both together.



    Gabriel "Oroch" Silveira - Arievlis "Oroch" Leirbag
    Last edited by Arievlis; 01-10-12 at 04:44 AM.

  4. #109
    Enthusiast Sotaeko is offline
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    Re: Adventure Quest Worlds

    Quote Originally Posted by Arievlis View Post
    I'm waiting for the rev 3, even more for not more that lead's link to pages Artrix (AQ), because it is really annoying to click on something and be redirected to external pages.


    Thanks to you (Omnija) to be sharing your progress and dedicating his time and his girlfriend for the anorme help in the archives.
    Cheers to both together.



    Gabriel "Oroch" Silveira - Arievlis "Oroch" Leirbag

    They are doing a good job.

  5. #110
    凸(ಠ益ಠ)凸 Omnija is offline
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    Re: Adventure Quest Worlds

    Quote Originally Posted by Arievlis View Post
    I'm waiting for the rev 3, even more for not more that lead's link to pages Artrix (AQ), because it is really annoying to click on something and be redirected to external pages.


    Thanks to you (Omnija) to be sharing your progress and dedicating his time and his girlfriend for the anorme help in the archives.
    Cheers to both together.



    Gabriel "Oroch" Silveira - Arievlis "Oroch" Leirbag
    I haven't done the links inside the maps yet, but i can explain to you how to do so. I have only made sure that all the images/js/css were directly links to you web folder, rather then gathering data and images from the official sites. If you wish for me to write you a tutorial on how to edit map links, i can do that since removing all the external links from within the game will take extra long.

  6. #111
    Member Arievlis is offline
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    Re: Adventure Quest Worlds

    I thought I was done (or in process), I read on the front page of the Rev 3.
    "-No links will direct outwards anymore, all internally connected to your site"
    Well, anyway, writes to us, will be a great help to everyone, including the largest which is learning or at least trying to learn. ^^

  7. #112
    Enthusiast Sotaeko is offline
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    Re: Adventure Quest Worlds

    If a Tut is written, I suggest having it as a separate document for DL rather then just as a post.

    For me, I like to have everything I use to make a server in one place.

    Quote Originally Posted by omnija View Post
    I haven't done the links inside the maps yet, but i can explain to you how to do so. I have only made sure that all the images/js/css were directly links to you web folder, rather then gathering data and images from the official sites. If you wish for me to write you a tutorial on how to edit map links, i can do that since removing all the external links from within the game will take extra long.
    Quote Originally Posted by Arievlis View Post
    I thought I was done (or in process), I read on the front page of the Rev 3.
    "-No links will direct outwards anymore, all internally connected to your site"
    Well, anyway, writes to us, will be a great help to everyone, including the largest which is learning or at least trying to learn. ^^

    The bold is what he meant by no more links, work in progress though. With the tutorial im sure things will be how you want in the end Arievlis

  8. #113
    Member Arievlis is offline
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    Re: Adventure Quest Worlds

    Thanks, now I understand better.

    But now came the question, he said "all Internally connected to your site"
    But we do not have a suitable site for the server, only one index with the game and nothing else.
    How would this piece, as we put it to redirect to a portion of the site without even have it?


    I hope you understand my question.

  9. #114
    凸(ಠ益ಠ)凸 Omnija is offline
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    Re: Adventure Quest Worlds

    Code:
    [Decompile/Recompile] - Remove External Links
    
    Programs Required
    -SoThink Flash Decompiler
    -Adobe Flash CS 3,4,5,6
    
    Tester SWF "town-battleontown"
    -Decompile the swf using SoThink Decompiler
    -Open Valencia_APOP.as
    -Search "https://secure.battleon.com/aqw/"
    -Delete
    -Close and Save
    -Open town-battleontown.fla with Flash CS6 or what ever version you have
    -Click -> File -> Export -> Export Movie
    -Replace the original file
    
    Go into the game and go to the battleontown talk to the girl who has the banks and click buy coins, the link will not open.
    Last edited by Omnija; 01-10-12 at 06:00 AM.

  10. #115
    Enthusiast Sotaeko is offline
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    Re: Adventure Quest Worlds

    Quote Originally Posted by omnija View Post

    Revision 3
    Spoiler:

    -Added Houses
    -Added More Maps
    -Added More Monsters
    -Added More Shops/Items (Left out merge shops)
    -Added More Cinematics/Cutscenes
    -Added Correct database Version (To match the emu)
    -Fixed Mage Class (Spell's were corrupted)
    -Removed all the other passives/skills/classes in the database (Will do it later)
    -Seperated Battlon map to have it's own folder
    (Official Changes at least twice a month or so,this gives you the option to have them all in 1 place)
    -Edited battlebar(Removed "aq shop" and turned it into client Size)
    -images/js/css are all connected to the files in the htdocs
    -Started editing monster level + HP, Using Highest hp/Level
    Quote Originally Posted by Arievlis View Post
    Thanks, now I understand better.

    But now came the question, he said "all Internally connected to your site"
    But we do not have a suitable site for the server, only one index with the game and nothing else.
    How would this piece, as we put it to redirect to a portion of the site without even have it?


    I hope you understand my question.
    Omnija updated Rev 3 details, Does that answer your question any better?
    Last edited by Sotaeko; 01-10-12 at 06:24 AM.

  11. #116
    凸(ಠ益ಠ)凸 Omnija is offline
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    Re: Adventure Quest Worlds

    Sorry you got the wrong impression, i didn't think about the links inside the game. Either way, i still posted a method on how to change them yourself if your interested in learning.

  12. #117
    Member Arievlis is offline
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    Re: Adventure Quest Worlds

    Yes, now I understand.


    Well, I managed to decompile without problems, and found the line in "Valencia_APOP.as" without problems.
    Only I forgot that I'm without Flash installed CS. >_<
    Well I'll get it and test it in a row.


    But just to clarify, with the files that have followed the path "C:\xampp\htdocs\PlayMe\gamefiles\Maps\GreenGuard" does not have the file with the exact name of "town-battleontown" but "town-BattleonTown-24Aug12" I imagine it's the same as the information hits. I'm just quoting it.


    Once you're with Flash CS continue.


    Thank you.

  13. #118
    Enthusiast Sotaeko is offline
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    Re: Adventure Quest Worlds

    Quote Originally Posted by Arievlis View Post
    Yes, now I understand.


    Well, I managed to decompile without problems, and found the line in "Valencia_APOP.as" without problems.
    Only I forgot that I'm without Flash installed CS. >_<
    Well I'll get it and test it in a row.


    But just to clarify, with the files that have followed the path "C:\xampp\htdocs\PlayMe\gamefiles\Maps\GreenGuard" does not have the file with the exact name of "town-battleontown" but "town-BattleonTown-24Aug12" I imagine it's the same as the information hits. I'm just quoting it.


    Once you're with Flash CS continue.


    Thank you.
    I am glad it works.

  14. #119
    凸(ಠ益ಠ)凸 Omnija is offline
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    Re: Adventure Quest Worlds

    Quote Originally Posted by Arievlis View Post
    Yes, now I understand.


    Well, I managed to decompile without problems, and found the line in "Valencia_APOP.as" without problems.
    Only I forgot that I'm without Flash installed CS. >_<
    Well I'll get it and test it in a row.


    But just to clarify, with the files that have followed the path "C:\xampp\htdocs\PlayMe\gamefiles\Maps\GreenGuard" does not have the file with the exact name of "town-battleontown" but "town-BattleonTown-24Aug12" I imagine it's the same as the information hits. I'm just quoting it.


    Once you're with Flash CS continue.


    Thank you.
    That's correct, i just put "town-battleontown" as an example because the dates change.

    Also i'm uploading revision 3 right now, since i'm a bit too sick to continue working on it.
    Last edited by Omnija; 01-10-12 at 07:16 AM.

  15. #120
    Enthusiast Sotaeko is offline
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    Re: Adventure Quest Worlds

    Quote Originally Posted by omnija View Post
    That's correct, i just put "town-battleontown" as an example because the dates change.

    Also i'm uploading revision 3 right now, since i'm a bit too sick to continue working on it.
    Get well soon.



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