About emulator:
Blade and soul use by default many servers: Login Server, Chat Server, Friends Server, Mail Server, Lobby Server and Game Server.
Login Server use like http protocol, named as STS.
I was implement base architecture of STS protocol, which based on netty
http://netty.io/wiki/user-guide-for-4.x.html
All server-side will written on next technologies stack:
Language: Java 7 (8, after release)
DB: MariaDB (it is fork of MySQL)
Cache (redis or EHCache)
More details:
DBCP - Apache DBCP
Logging - Log4J + Apache Commons Logging
XML Message parser - XStream (in STS protocol)
Network core - netty
IO Operations - non blocking
Planned features - no any features planned. Only base implementation of game.
p.s. sorry for my English
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Sorry, What do you mean about ScreenShot? Screenshot from game (on official server) or from game on emulator?