Re: Diablo III - Server Emulator - D3Sharp - Always Updated
hi there i got a problem
Quote:
[ Info] [Program]: mooege v0.1.4289.37408 warming-up..
[ Info] [Server]: MooNet-Server is listening on 127.0.0.1:1345...
[ Info] [Server]: Game-Server is listening on 127.0.0.1:1999...
[Trace] [Server]: MooNet-Client connected: 127.0.0.1:58897
[Debug] [Server]: ReceiveCallback - [Exception] System.InvalidOperationException: Die Sequenz enthält kein übereinstimmendes Element.
bei System.Linq.Enumerable.Single[TSource](IEnumerable`1 source, Func`2 predicate)
bei Mooege.Net.MooNet.MooNetRouter.Identify(IConnection connection, CodedInputStream stream)
bei Mooege.Net.MooNet.MooNetRouter.Route(ConnectionDataEventArgs e)
bei Mooege.Net.MooNet.MooNetServer.<.ctor>b__f(Object sender, ConnectionDataEventArgs e)
bei Mooege.Net.Server.OnDataReceived(ConnectionDataEventArgs e)
bei Mooege.Net.Server.ReceiveCallback(IAsyncResult result)
how can i solve this problem ?
Re: Diablo III - Server Emulator - D3Sharp - Always Updated
Get on the same page as everybody else.
The latest version of this emulator is here:
mooege
Re: Diablo III - Server Emulator - D3Sharp - Always Updated
is there somehow to manage user/pass?
If I want to manage some different players?
Re: Diablo III - Server Emulator - D3Sharp - Always Updated
Quote:
Originally Posted by
Lordii
hi there i got a problem
how can i solve this problem ?
Quote:
Originally Posted by
hypnato
Get on the same page as everybody else.
The latest version of this emulator is here:
mooege
Even with Mooege Im getting same problem
Re: Diablo III - Server Emulator - D3Sharp - Always Updated
D3Sharp:
[Debug] [Server]: ReceiveCallback - [Exception] System.InvalidOperationException: Sequence contains no matching element
at System.Linq.Enumerable.Single[TSource](IEnumerable`1 source, Func`2 predicate)
at D3Sharp.Net.BNet.Packets.BNetRouter.Identify(IConnection connection, CodedInputStream stream)
at D3Sharp.Net.BNet.Packets.BNetRouter.Route(ConnectionDataEventArgs e)
at D3Sharp.Net.BNet.BnetServer.<.ctor>b__1(Object sender, ConnectionDataEventArgs e)
at D3Sharp.Net.Server.OnDataReceived(ConnectionDataEventArgs e)
at D3Sharp.Net.Server.ReceiveCallback(IAsyncResult result)
Moege:
[Debug] [Server]: ReceiveCallback - [Exception] System.InvalidOperationException: Sequence contains no matching element
at System.Linq.Enumerable.Single[TSource](IEnumerable`1 source, Func`2 predicate)
at Mooege.Net.MooNet.MooNetRouter.Identify(IConnection connection, CodedInputStream stream)
at Mooege.Net.MooNet.MooNetRouter.Route(ConnectionDataEventArgs e)
at Mooege.Net.MooNet.MooNetServer.<.ctor>b__f(Object sender, ConnectionDataEventArgs e)
at Mooege.Net.Server.OnDataReceived(ConnectionDataEventArgs e)
at Mooege.Net.Server.ReceiveCallback(IAsyncResult result)