2012 League of Legends LOL Nostalgic Server + Client

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  1. #1
    Valued Member Adi Diplong is offline
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    2012 League of Legends LOL Nostalgic Server + Client

    LOL 2012 you can see, Build Server using VS 2019
    https://ibb.co/gmS47ys

    https://drive.google.com/file/d/1xsG...Xa4N4l7ug/view
    Password: febriadipratama



  2. #2
    Member MasMDCC is offline
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    Re: 2012 League of Legends LOL Nostalgic Server + Client


  3. #3
    ---- Flyer8472 is offline
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    Re: 2012 League of Legends LOL Nostalgic Server + Client

    Okaaaaaaaay. This is a thin emulator but the tutorial not conclusive:

    How do you change name? - Solved in gameinfo.json
    How do you change map/gamemode? - >Solved, in gameinfo.json.
    How do you create an account? Its only account 1 and it is only called Test.... - >Solved, in gameinfo.json.

    How do you Decode the password or create a new one(Its not pure base64 its something else its a blowfish or something)?
    How do you use the Public client launcher? Since there is no effect no matter what you do no matter what...(The launcher does nothing.)
    How do you change champions? - Solved, in Gameinfo.json, how ever this is a very hard and clunky way to use this.
    Why the public launcher does not do anything?! - The launcher would be able to change hero and name, but it is not doing anything....

    Overall the github wiki is only useful up until you setup the server... after that, there is no details... What are the built in accounts? How this works? How you can edit and change stuff? ect ect ect

    Update:

    OK lots of stuff can be modified after you compiled the server and editing the gameinfo.json, you can add users, and set some gamemode stuff or even change server... if you have more than one account you need to connect with all clients, until than the game will not start...

    Not clear that how can i add for example ai? I mean it is in the source the navmesh and others but i dont know how to do it...

    its more like a sandbox than an actual full fledged game... but it is promising :D
    Last edited by Flyer8472; 12-05-21 at 01:40 AM.

  4. #4
    Infraction bannëd xlw00tlx is offline
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    Re: 2012 League of Legends LOL Nostalgic Server + Client

    i have this is from the league of legends emulator
    i can confirm it works,change name and champions in the jsons
    the mignons spawn and thats it,the rest does not work

  5. #5
    ---- Flyer8472 is offline
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    Re: 2012 League of Legends LOL Nostalgic Server + Client

    Quote Originally Posted by xlw00tlx View Post
    i have this is from the league of legends emulator
    i can confirm it works,change name and champions in the jsons
    the mignons spawn and thats it,the rest does not work
    Yea... Thats what i figured it out also :D

    It has some third party UI's like LeagueUI but it does not starts the client however you setup the Launcher... so... idk whats up with this...

    Also i found this:
    https://github.com/MatthewFrench/DeveloperClient

    But i dont know how to compile(There is not solution file or it might be some other type of sdk need for it).... it would help in this case... it would replace the need of json editing as it says... clients would be able to connect from command line to gameserver...

    And also there is a lobbyserver-lobbyclient written in npm for this, see:
    https://leaguesandbox.github.io/
    Last edited by Flyer8472; 12-05-21 at 12:31 PM.

  6. #6
    ---- Flyer8472 is offline
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    Re: 2012 League of Legends LOL Nostalgic Server + Client

    Just a little update on the matter in hand... The file called "Public client" exe in this archive an infected/malicious file, it installs itself into the programdata\synaptics folder, and it creates synaptics.exe and write itself into the startup. It always runs in the background, - doing god knows what - Just you to know. No physical appearence on the desktop... it should be a launcher; but it does not works... (AKA useless...)

    I did checked on it, its a malware wrapped around a normal visual studio BIN file.(You cann access the content of the exe if you are renaming it to a zip) Erase that file, there are far better ui/launchers for this game can be found.
    Last edited by Flyer8472; 14-05-21 at 12:05 PM.

  7. #7
    cats addicted Zorno is offline
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    Re: 2012 League of Legends LOL Nostalgic Server + Client

    Just an idea, grabbing Unity and the uMoba kit and create a much better game like LoL in just some days fully working and always moddable in any way.
    All you need is some skill in reading english.
    You dont even need c# skills with uMoba (having c# skills will improve it much but is not needed).
    You could get everything running within few days.

    Also its much faster than fixing an uncompleted emu

  8. #8
    Apprentice lombrozo is offline
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    Re: 2012 League of Legends LOL Nostalgic Server + Client

    the links are offline, does anyone have it?

  9. #9
    Novice SimonClark is offline
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    Re: 2012 League of Legends LOL Nostalgic Server + Client

    I have always enjoyed league of legends ever since I started playing. Currently, I love it even more since I understand what I am doing. I'm always thinking of how much I had improved from when I started. I've improved from that gangplank main that was playing bot with his talon friend because their passives work together to a d1 guy having to keep his main account ~gold, so his friends don't get stomped in high elo. Also, I have been using lol dodging script a lot in the past, but I've learned a lot from those, and I try not to rely on them anymore.



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