[21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code!

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  1. #121
    Ancient One cmb is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Another update: Compiled SO3World, SO3Represent and SO3Interaction, as well as cleaned up the Universe solution, and better organized things. Working now on SO3UI and then going to try and compile SO3Client. There are some minor Lua issues that I am still working through that is keeping me from progressing forward. Mostly due some unresolved externals, and an issue where the project doesn't want to see the proper identifiers. I havn't started on the Server portion yet, just been focusing on the client side of things.

    UPDATE (VERY IMPORTANT): I need help finding the SDOA SDK. Google turned up a link
    【魚拓】盛大开放平台 which has a download link http://wiki.open.sdo.com/rsc/SDOA_SDK_CS_V2.0.0.zip
    unfortunately the download link is dead. I need help locating this library, its not extremely important but it is important. It can be written out but I would like to hopefully find it before needing to do that.
    Last edited by cmb; 03-08-18 at 07:50 AM.

  2. #122
    Enthusiast apple3236 is offline
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    Apr 2013 Join Date
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Quote Originally Posted by cmb View Post
    Another update: Compiled SO3World, SO3Represent and SO3Interaction, as well as cleaned up the Universe solution, and better organized things. Working now on SO3UI and then going to try and compile SO3Client. There are some minor Lua issues that I am still working through that is keeping me from progressing forward. Mostly due some unresolved externals, and an issue where the project doesn't want to see the proper identifiers. I havn't started on the Server portion yet, just been focusing on the client side of things.UPDATE (VERY IMPORTANT): I need help finding the SDOA SDK. Google turned up a link【魚拓】盛大开放平台 which has a download link http://wiki.open.sdo.com/rsc/SDOA_SDK_CS_V2.0.0.zipunfortunately the download link is dead. I need help locating this library, its not extremely important but it is important. It can be written out but I would like to hopefully find it before needing to do that.
    It is the sources origin sdk. Maybe help you.
    SDOA_SDK.rar

  3. #123
    Ancient One cmb is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Quote Originally Posted by apple3236 View Post
    It is the sources origin sdk. Maybe help you.
    SDOA_SDK.rar

    Thanks a lot for this :) I appreciate it, it looks like it will come in handy. Do you have the rest of the origin sdk? I think I got most of it from DarkHades Git project, but I want to make sure I have the complete version just to ensure everything will work properly without too much issue. Do you have KLuaPackage.h/.cpp ? I don't think its super important, but I was unable to locate it and some stuff in the source calls to functions defined in it.
    UPDATE: I have most stuff compiling, just working through linker issues at the moment. Afterwards testing can begin and hopefully moving into entering world will come soon afterwards.

    UPDATE2: Pretty much everything important compiles (Servers, Libs, and Client) however there are still linker issues I am working through still. Should hopefully have something a bit more concrete/testable in the near future.
    Last edited by cmb; 05-08-18 at 01:43 AM.

  4. #124
    Ancient One cmb is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Just want to give a quick update/bump the thread. I Discovered that my linker errors stem from missing their base SDK source code, specifically to the Common Lib. There are already some prebuilt libraries, but I'd rather compile/build my own. So unless someone has the complete base SDK, my work is going to stop here for now. I don't really feel like writing a bunch of code from scratch at the moment. If you want to wait, expect to see some more progress in September/October that is if the base sdk doesn't exist and/or isn't released. If I find some time in the near future, I will probably upload the work I've done so far, however I would rather wait a while longer in hopes that someone releases the missing code (if it exists) and I can continue and then make a more complete/working release. Stay tuned I guess lol, as we shall soon see the fate of JX3.

  5. #125
    Enthusiast apple3236 is offline
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    Apr 2013 Join Date
    33Posts

    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Quote Originally Posted by cmb View Post
    Thanks a lot for this :) I appreciate it, it looks like it will come in handy. Do you have the rest of the origin sdk? I think I got most of it from DarkHades Git project, but I want to make sure I have the complete version just to ensure everything will work properly without too much issue. Do you have KLuaPackage.h/.cpp ? I don't think its super important, but I was unable to locate it and some stuff in the source calls to functions defined in it.
    UPDATE: I have most stuff compiling, just working through linker issues at the moment. Afterwards testing can begin and hopefully moving into entering world will come soon afterwards.

    UPDATE2: Pretty much everything important compiles (Servers, Libs, and Client) however there are still linker issues I am working through still. Should hopefully have something a bit more concrete/testable in the near future.
    I also don't have
    KluaPacckage.h/.cpp , you can note relative code. and the base SDK code, I know someone have, but he don't want to share.
    and a tips: if you can't get the server origin resources, I advise you don't continue to work on it. because you can't get most lua resources from client, it most diff from client. until now,
    the leaked
    server resources missed a lot file.

  6. #126
    I are an engineer beyastard is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    That has always been the case with this release - missing key files that prohibit compiling.

  7. #127
    Novice attila1995 is offline
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    Dec 2014 Join Date
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Hi everybody.
    Can someone reupload the source, if it is posible?
    Thanks for it.

  8. #128
    Account Upgraded | Title Enabled! lokamber is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Please update the links.

  9. #129
    Member ttvtt is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    KGStdAfx.h#include "Engine.h"#include "Engine / KGLog.h"#include "Engine / KG_Time.h"Anyone fix it?

  10. #130
    Novice kienlai is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Can someone give me the download link :)

  11. #131

    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Plz, some one give me dowload link server and client. I really love this game. @@~



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