This client source have support for encrypt? *.pkg
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This client source have support for encrypt? *.pkg
someone plzz help me how to build .pkg file???
Can someone make a guide on how to downgrade client and edit pkg file ?
we just need workin makepackage.exe
help me please, I translate game into Russian. But there was a problem can't change the coding, Latin is displayed by squares. Forgive for my English.
Hey my friends, I want a little something :)
I'm from Turkey, for this; I can't download english pack.I don't know, why..Please, someone is upload the English langs. another host? For example; Mediafire :)
Thanks ..
This interests me, what's wrong with these? Something about not being able to make the client portable? Give me details please :D
these files are works good
you can compile the server and client, tools.. even you can make your private server with your language
there are only two small problems
the one is.. there is no quest tool
and the other is.. there is no pack tool, ofcourse it's not a serious problem
that's it
Jiangshan source is very old and incomplete..
loong online uses Jiangshan source but loong upgraded 3D engine and so many stuffs
now some person have the Loong online 2 full source (including me)
I've followed these two and I still can't seem to compile the complete source file from the public svn, I get these errors.
Using dummy PC :DCode:1>------ Build started: Project: Video, Configuration: Release Win32 ------
1>Compiling...
1>CDShowMovieImp.cpp
1>.\CDShowMovieImp.cpp(195) : error C2220: warning treated as error - no 'object' file generated
1>.\CDShowMovieImp.cpp(195) : warning C4566: character represented by universal-character-name '\u6790' cannot be represented in the current code page (1252)
1>.\CDShowMovieImp.cpp(195) : warning C4566: character represented by universal-character-name '\u6784' cannot be represented in the current code page (1252)
1>.\CDShowMovieImp.cpp(195) : warning C4566: character represented by universal-character-name '\u5F02' cannot be represented in the current code page (1252)
1>.\CDShowMovieImp.cpp(195) : warning C4566: character represented by universal-character-name '\u5E38' cannot be represented in the current code page (1252)
1>.\CDShowMovieImp.cpp(195) : warning C4566: character represented by universal-character-name '\uFF01' cannot be represented in the current code page (1252)
1>.\CDShowMovieImp.cpp(716) : warning C4566: character represented by universal-character-name '\u5F02' cannot be represented in the current code page (1252)
1>.\CDShowMovieImp.cpp(716) : warning C4566: character represented by universal-character-name '\u5E38' cannot be represented in the current code page (1252)
1>.\CDShowMovieImp.cpp(716) : warning C4566: character represented by universal-character-name '\uFF01' cannot be represented in the current code page (1252)
1>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\src\Video\Release\BuildLog.htm"
1>Video - 1 error(s), 8 warning(s)
2>------ Build started: Project: GUI, Configuration: Release Win32 ------
2>Compiling...
2>SQRRichText.cpp
2>.\SQRRichText.cpp(652) : error C2220: warning treated as error - no 'object' file generated
2>.\SQRRichText.cpp(652) : warning C4066: characters beyond first in wide-character constant ignored
2>.\SQRRichText.cpp(653) : warning C4066: characters beyond first in wide-character constant ignored
2>.\SQRRichText.cpp(654) : warning C4066: characters beyond first in wide-character constant ignored
2>.\SQRRichText.cpp(655) : warning C4066: characters beyond first in wide-character constant ignored
2>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\src\GUI\Release\BuildLog.htm"
2>GUI - 1 error(s), 4 warning(s)
3>------ Build started: Project: EditorUI, Configuration: Release Win32 ------
3>Linking...
3>LINK : fatal error LNK1104: cannot open file '..\..\..\bin\release\video.lib'
3>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\tools\EditorUI\Release\BuildLog.htm"
3>EditorUI - 1 error(s), 0 warning(s)
4>------ Build started: Project: GenDistanceFont, Configuration: Release Win32 ------
4>Compiling...
4>KFontGen.cpp
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(407) : error C2039: 'condition' : is not a member of 'boost'
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(407) : error C2146: syntax error : missing ';' before identifier 'cond_'
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(407) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(407) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(458) : error C2039: 'condition' : is not a member of 'boost'
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(458) : error C2146: syntax error : missing ';' before identifier 'wake_up_cond_'
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(458) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(458) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(371) : error C2065: 'cond_' : undeclared identifier
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(371) : error C2228: left of '.wait' must have class/struct/union
4> type is ''unknown-type''
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(381) : error C2228: left of '.notify_one' must have class/struct/union
4> type is ''unknown-type''
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(389) : error C2228: left of '.notify_one' must have class/struct/union
4> type is ''unknown-type''
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(399) : error C2228: left of '.wait' must have class/struct/union
4> type is ''unknown-type''
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(441) : error C2065: 'wake_up_cond_' : undeclared identifier
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(441) : error C2228: left of '.notify_one' must have class/struct/union
4> type is ''unknown-type''
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(490) : error C2039: 'wake_up_cond_' : is not a member of 'sqr::thread_pool::thread_pool_thread_info'
4> c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(415) : see declaration of 'sqr::thread_pool::thread_pool_thread_info'
4>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(490) : error C2228: left of '.wait' must have class/struct/union
4>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\tools\GenDistanceFont\Release\BuildLog.htm"
4>GenDistanceFont - 17 error(s), 0 warning(s)
5>------ Build started: Project: ExpPlugin, Configuration: Release Win32 ------
5>Linking...
5>LINK : fatal error LNK1181: cannot open input file '..\..\..\bin\release\gui.lib'
5>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\tools\ExpPlugin\Release\BuildLog.htm"
5>ExpPlugin - 1 error(s), 0 warning(s)
6>------ Build started: Project: GameGac, Configuration: Release Win32 ------
6>Linking...
6>LINK : fatal error LNK1181: cannot open input file '..\..\..\bin\release\gui.lib'
6>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\game\gac\GameGac\Release\BuildLog.htm"
6>GameGac - 1 error(s), 0 warning(s)
7>------ Build started: Project: TestEngine, Configuration: Release Win32 ------
7>Linking...
7>LINK : fatal error LNK1181: cannot open input file '..\..\..\bin\release\gui.lib'
7>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\tools\TestEngine\Release\BuildLog.htm"
7>TestEngine - 1 error(s), 0 warning(s)
8>------ Build started: Project: MapEditor, Configuration: Release Win32 ------
8>Compiling...
8>MapEditorMain.cpp
8>.\MapEditorMain.cpp : fatal error C1192: #using failed on 'c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\bin\release\editorui.dll'
8> 'The system cannot find the file specified.'
8>CMapMgr.cpp
8>.\CMapMgr.cpp : fatal error C1192: #using failed on 'c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\bin\release\editorui.dll'
8> 'The system cannot find the file specified.'
8>MapSetDlg.cpp
8>.\MapSetDlg.cpp : fatal error C1192: #using failed on 'c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\bin\release\editorui.dll'
8> 'The system cannot find the file specified.'
8>MainForm.cpp
8>.\MainForm.cpp : fatal error C1192: #using failed on 'c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\bin\release\editorui.dll'
8> 'The system cannot find the file specified.'
8>CLightSetDlg.cpp
8>.\CLightSetDlg.cpp : fatal error C1192: #using failed on 'c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\bin\release\editorui.dll'
8> 'The system cannot find the file specified.'
8>Generating Code...
8>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\tools\MapEditor\MapEditor\Release\BuildLog.htm"
8>MapEditor - 5 error(s), 0 warning(s)
9>------ Build started: Project: SceneEditor, Configuration: Release Win32 ------
9>Linking...
9>LINK : fatal error LNK1181: cannot open input file '..\..\..\bin\release\gui.lib'
9>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\game\tools\SceneEditor\Release\BuildLog.htm"
9>SceneEditor - 1 error(s), 0 warning(s)
10>------ Build started: Project: EffectEditor, Configuration: Release Win32 ------
10>Compiling...
10>CLREffectEditor.cpp
10>.\CLREffectEditor.cpp : fatal error C1192: #using failed on 'c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\bin\release\editorui.dll'
10> 'The system cannot find the file specified.'
10>EditorMainForm.cpp
10>.\EditorMainForm.cpp : fatal error C1192: #using failed on 'c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\bin\release\editorui.dll'
10> 'The system cannot find the file specified.'
10>Generating Code...
10>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\tools\EffectEditor\Release\BuildLog.htm"
10>EffectEditor - 2 error(s), 0 warning(s)
11>------ Build started: Project: GUIEditor, Configuration: Release Win32 ------
11>Linking...
11>LINK : fatal error LNK1181: cannot open input file '..\..\..\bin\release\gui.lib'
11>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\tools\GUIEditor\Release\BuildLog.htm"
11>GUIEditor - 1 error(s), 0 warning(s)
12>------ Build started: Project: ModelEditor, Configuration: Release Win32 ------
12>Compiling...
12>ModelEditorMain.cpp
12>.\ModelEditorMain.cpp : fatal error C1192: #using failed on 'c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\bin\release\editorui.dll'
12> 'The system cannot find the file specified.'
12>ModelEditorForm.cpp
12>.\ModelEditorForm.cpp : fatal error C1192: #using failed on 'c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\bin\release\editorui.dll'
12> 'The system cannot find the file specified.'
12>Generating Code...
12>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\tools\ModelEditor\Release\BuildLog.htm"
12>ModelEditor - 2 error(s), 0 warning(s)
13>------ Build started: Project: CharacterBrowser, Configuration: Release Win32 ------
13>Compiling...
13>stdafx.cpp
13>.\stdafx.cpp : fatal error C1192: #using failed on 'c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\bin\release\editorui.dll'
13> 'The system cannot find the file specified.'
13>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\game\tools\NewCharacterBrowser\Release\BuildLog.htm"
13>CharacterBrowser - 1 error(s), 0 warning(s)
14>------ Build started: Project: GfkTester, Configuration: Release Win32 ------
14>Compiling...
14>stdafx.cpp
14>.\stdafx.cpp : fatal error C1192: #using failed on 'c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\bin\release\editorui.dll'
14> 'The system cannot find the file specified.'
14>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\tools\GfkTester\Release\BuildLog.htm"
14>GfkTester - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 14 failed, 84 up-to-date, 0 skipped ==========]
--------------------------------Fixed a lot of fucking obvious ones---------------------------------
I think I might need a little help one these, not so sure haven't looked into it too much.
Code:1>------ Build started: Project: EditorUI, Configuration: Release Win32 ------2>------ Build started: Project: GenDistanceFont, Configuration: Release Win32 ------
2>Compiling...
1>Linking...
2>KFontGen.cpp
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(407) : error C2039: 'condition' : is not a member of 'boost'
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(407) : error C2146: syntax error : missing ';' before identifier 'cond_'
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(407) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(407) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(458) : error C2039: 'condition' : is not a member of 'boost'
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(458) : error C2146: syntax error : missing ';' before identifier 'wake_up_cond_'
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(458) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(458) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(371) : error C2065: 'cond_' : undeclared identifier
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(371) : error C2228: left of '.wait' must have class/struct/union
2> type is ''unknown-type''
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(381) : error C2228: left of '.notify_one' must have class/struct/union
2> type is ''unknown-type''
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(389) : error C2228: left of '.notify_one' must have class/struct/union
2> type is ''unknown-type''
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(399) : error C2228: left of '.wait' must have class/struct/union
2> type is ''unknown-type''
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(441) : error C2065: 'wake_up_cond_' : undeclared identifier
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(441) : error C2228: left of '.notify_one' must have class/struct/union
2> type is ''unknown-type''
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(490) : error C2039: 'wake_up_cond_' : is not a member of 'sqr::thread_pool::thread_pool_thread_info'
2> c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(415) : see declaration of 'sqr::thread_pool::thread_pool_thread_info'
2>c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\thread.hpp(490) : error C2228: left of '.wait' must have class/struct/union
2>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\tools\GenDistanceFont\Release\BuildLog.htm"
2>GenDistanceFont - 17 error(s), 0 warning(s)
-------------------------------------fixed some more things XD------------------------------------
Now i'm REALLY stuck, if someone could help me.
---------------------------------FINALLY ONE ERROR-----------------------------------------Code:1>------ Build started: Project: GenDistanceFont, Configuration: Release Win32 ------1>Compiling...
1>stdafx.cpp
1>Compiling...
1>KFontGen.cpp
1>c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\implib\inc\boost/pool/pool.hpp(713) : warning C4267: 'argument' : conversion from 'size_t' to 'const boost::uint32_t', possible loss of data
1> c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\implib\inc\boost/pool/pool.hpp(687) : while compiling class template member function 'void *boost::pool<UserAllocator>::malloc_need_resize(void)'
1> with
1> [
1> UserAllocator=boost::default_user_allocator_new_delete
1> ]
1> c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\implib\inc\boost/pool/singleton_pool.hpp(108) : see reference to class template instantiation 'boost::pool<UserAllocator>' being compiled
1> with
1> [
1> UserAllocator=boost::default_user_allocator_new_delete
1> ]
1> c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\kdtree.hpp(70) : see reference to class template instantiation 'boost::singleton_pool<Tag,RequestedSize>' being compiled
1> with
1> [
1> Tag=kdtree<sqr::int2>::kdtree_pool_tag,
1> RequestedSize=20
1> ]
1> c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\kdtree.hpp(67) : while compiling class template member function 'kdtree<T>::kd_node::~kd_node(void)'
1> with
1> [
1> T=sqr::int2
1> ]
1> c:\users\gilberto hernandez m\desktop\ybtx\code\engine\tools\gendistancefont\kdtree.hpp(174) : see reference to class template instantiation 'kdtree<T>::kd_node' being compiled
1> with
1> [
1> T=sqr::int2
1> ]
1> .\KFontGen.cpp(235) : see reference to class template instantiation 'kdtree<T>' being compiled
1> with
1> [
1> T=sqr::int2
1> ]
1>c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\implib\inc\boost/pool/pool.hpp(713) : warning C4267: 'argument' : conversion from 'size_t' to 'const boost::uint32_t', possible loss of data
1>Util.cpp
1>GenTimer.cpp
1>CpuInfo.cpp
1>Linking...
1>LINK : fatal error LNK1104: cannot open file 'libboost_date_time-vc80-mt-1_51.lib'
1>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\tools\GenDistanceFont\Release\BuildLog.htm"
1>GenDistanceFont - 1 error(s), 2 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
No matter what I do I can't get this error to die ._.
Ugh do I really need to compile boost for this? D:Code:1>------ Build started: Project: GenDistanceFont, Configuration: Release Win32 ------1>Linking...
1>LINK : fatal error LNK1104: cannot open file 'libboost_thread-vc80-mt-1_51.lib'
1>Build log was saved at "file://c:\Users\Gilberto Hernandez M\Desktop\YBTX\code\engine\tools\GenDistanceFont\Release\BuildLog.htm"
1>GenDistanceFont - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
]
Did all that, nothing ._.
--------------------------------------Started from scratch-------------------------------------------
I think its fully compiling after I re-did everything using the "ybtx_modified" source.
----------------------------------------Got it to compile and work-----------------------------------
So I wanna translate the server.exe's output, any tips so I can find it faster? XD 98 projects...I'm planning on translating all the comments and outputs to english, put if I could start with the output when starting the exe's so I know what the hell is going on xD