Here's a Google Drive mirror. :)
https://drive.google.com/file/d/1I4i...ew?usp=sharing
Here's a Google Drive mirror. :)
https://drive.google.com/file/d/1I4i...ew?usp=sharing
Last edited by justin654; 20-03-22 at 08:50 AM. Reason: Added gdrive link
I already have these files, but the server side is not builded, anyway such games are very old now and
there are so many advanced games that these games are crashing one by one
https://ibb.co/jWkrKvS
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Which DB files did you use? I'm getting SQL statement errors on the server when attempting to login/register.
edit:
Actually, I don't think this is an SQL issue per se, as now I realize I can't even get to the server selection screen, so it must be something else... time to throw debugging logging everywhere to try and find it...
edit 2.0:
So it's giving me grief over the referrer code and I have no idea why yet.
Last edited by Kyle873; 20-03-22 at 01:49 PM.
I'm using a different version, I think this is the first version
Its not full src. As always with these kind of stuff its missing src for these libraries:
This makes it impossible to build the server in windows x64. Since those libs are made in Visual Studio 2015, debug, x32
EDIT:
Is this some common chinese framework that we can get src somewhere? Seeing pictures from a chinese site, it looks like it was released originally without. Unfortunately this library is so freaking generic with "network.lib" and "config.lib" that I could not find it.
EDIT2:
So I guess the whole server engine is missing source:
getting the feeling that those chinese people want the src to get leaked because no engine ever got released.e : \ t t a x x \ z h _ c n \ s e r v e r \ s e r v e r \ v s 2 0 1 5 Õ???\ e n g i n e \ c o m m o n \ m e m o r y \ m e m p o o l . c p p
Seems like the "engine" is coming from http://ttaxx.3737.com/
references to this engine that I have found:
https://blog.csdn.net/weixin_3426958...tails/93397591
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Without those sources the game actually gets not interesting for me.
Last edited by GigaToni; 20-03-22 at 02:41 PM.
Meanwhile, I'm still trying to get the client to actually connect, but no dice. The verification process in AgentView:OnLoginClick() was giving me nothing but grief so I nuked a majority of it to just try and make progress, but even still, it's just not getting anywhere even after that. The account/reg process has definitely changed and I have no idea what to do.
edit:
So it seems there's missing SQL data that isn't provided with the download, specifically a user table which the verify and reg scripts insert and read their data from. I'm trying to recreate the table now but no surprise, it's still breaking, and giving me nothing to work with.
Last edited by Kyle873; 20-03-22 at 03:56 PM.
Okay, so I've figured it out. There IS missing things in here you will need to either reproduce yourself or get from other sources, but I'll provide what I can since I just spent the better part of 5 hours working it out.
First, you'll need this init-query.php for your web server since it isn't provided. Edit as needed with your IP and whatever settings you want in the switches. If you want to know all the options, check Lua\init\global_config.lua for a reference.
Next, you'll need the missing SQL table that the reg and verify scripts use. This probably isn't 100% accurate for the types but whatever, it works.
Third, a client lua code edit: change line 62 of Lua\agent\dev\agent_view.lua from 'dev_' .. account_daili .. '_' .. account_name to 'dev_' .. account_name instead. I don't know what the point of this even is, but all it's doing is causing problems for me personally.
I BELIEVE this was everything I did to get things working. If I missed anything or you run into some weird error, I might be able to help. God knows I ran into a good dozen or two while figuring this out.
Yeah, I knew this was going to happen which is why I grabbed it immediately after it was uploaded. I can try to upload it to MEGA, but it WILL take a good while for me to do so since my upload is hot garbage.
Hm, i using mysql 5.5.2. Maybe i try to download vs 2015 and complie new server files
If you already have VS installed (I have 2022) you can just use that but with the slightly older build tools that won't throw compile errors. Here's how I generate my solution:
Code:cmake .. -G "Visual Studio 16 2019" -DCMAKE_BUILD_TYPE=Debug -DCMAKE_GENERATOR_PLATFORM=Win32
tks, can you share yout db scripts?