I’ll get this reuploaded onto mega. Will take a few hours.
Sent from my iPhone using Tapatalk
I’ll get this reuploaded onto mega. Will take a few hours.
Sent from my iPhone using Tapatalk
I can upload and make mirror too with free but i cannot download it from gdrive as it was blocked cuz too many download and view recently. I wish i can help too .
I've successfully built an APK and got it working over LAN. Doing so over WAN might be... difficult, due to how the IP whitelisting system works. I might need to do some recoding to make it work. Oh yeah, and just as a note, don't be an idiot like me. when you build your APK, don't forget that you need to use the OpenJDK 1.8 and NOT the Oracle JDK 1.8, I overlooked this because I haven't touched Unity or Android dev in quite a while, but it was the reason my APK siigning was failing. If you have issues signing, double-check that.
So I decided to just make a Discord server and start dumping my stuff and info/thoughts in there, so hop in if you need help or want to help dev or translate or something.
Sorry it took so long. Here is the mega mirror. https://mega.nz/file/fFRmgJgS#aYgpMB...K9-IuujxrDawj0
Anybody who is familiar with AssetBundles and patching systems, I could use some help with the two of these since I'm not particularly familiar with either subject, especially the former. I want to make sure I'm updating the client properly and wasting as little time as possible on builds, because goddamn they are slow.
With error:ALL_TABLE_NUM(%d) != oper_size(%d) || NOT_CACHE_TABLE_NUM(%d) != not_cache_table(%d) || NOT_DELAY_TABLE_NUM(%d) != not_delay_table_count(%d)
I change NOT_DELAY_TABLE_NUM to 22 and it run. But still has another error with config file. Can i ask where config folder you get it?
In folder tool or copy from another game source eg YJWX?
Thank
nvm, i share my config file: verify.php and agent_view.lua. Please edit with your db setup and your ip.
please ask if you have a question.
My english is not good but i wil try to answer.
verify_update.zip
PS: i update my table user too, please check carefull
Last edited by meoneko; 21-03-22 at 05:03 PM.
Putting out another request for an experienced Android dev to come and help me figure out this build system, because I've spent almost two days making no progress on it and I need to move on or I'm gonna burn out smashing my face against it, so instead I'm just going to change the targeting platform to a Windows client until someone else can either handle Android or show me what's needed. I at least have experience developing PC clients and can actually make some headway there.
Last edited by Kyle873; 22-03-22 at 02:53 AM.
After a ton of sleepless work and smashing my face against the stupid build systen, I've finally built a Windows client.
It's about 1.5 GB, compresses down to 1 GB. This took a LOT of work (3 days on almost no sleep) to do and a ton of editing of scripts. I personally believe these files were fucked with by the original provider; there were way too many messed up things and critical missing components (PHP files, SQL tables, etc) that just shouldn't have been the way they were and that needed correcting or recreating through looking at the source code.
The Android client is still WIP, but being worked on now.