Re: Counter-Strike Online 2: server install tutorial Updated
Quote:
Originally Posted by
Raizen09
Um the launcher still needs updating. It doesn't support -enablecustom, -lang english and -decryptedfiles. Mine crashes badly and it only works if you don't apply those listed arguments.
Tried and yeah something happened.
Actually we can use previous build, works fine: https://drive.google.com/file/d/1lo8...ew?usp=sharing
- - - Updated - - -
Just unpacked whole client and looks like everything can be changed.
Even player models, kill effects, ingame hud.
The ingame location of hud (a lot of PNG files) :
ui_gfx\assets\img_all
- - - Updated - - -
this Mila hud icon token from CSO2 beta (2013 v)
https://i.imgur.com/h1g6g0v.jpg
Re: Counter-Strike Online 2: server install tutorial Updated
Quote:
Originally Posted by
PhoenixLight
Tried and yeah something happened.
Actually we can use previous build, works fine:
https://drive.google.com/file/d/1lo8...ew?usp=sharing
- - - Updated - - -
Just unpacked whole client and looks like everything can be changed.
Even player models, kill effects, ingame hud.
The ingame location of hud (a lot of PNG files) :
ui_gfx\assets\img_all
- - - Updated - - -
this Mila hud icon token from CSO2 beta (2013 v)
https://i.imgur.com/h1g6g0v.jpg
Yeah . .I tested that last night and it crashed. so I just revert to the previous build. Yeah you can mod them and you can even do it without replacing the decrypted files by using the custom folder. I have plans on doing hd models soon maybe
Re: Counter-Strike Online 2: server install tutorial Updated
Quote:
Originally Posted by
Raizen09
Yeah . .I tested that last night and it crashed. so I just revert to the previous build. Yeah you can mod them and you can even do it without replacing the decrypted files by using the custom folder. I have plans on doing hd models soon maybe
Do you reckon creating custom weapons (not reskins) is possible?
Re: Counter-Strike Online 2: server install tutorial Updated
Quote:
Originally Posted by
UserU
Do you reckon creating custom weapons (not reskins) is possible?
Yeah. Maybe reanimate them and make the models hd
Replacing the original weapons, players, and other models is possible but I think adding new guns isn't.
Re: Counter-Strike Online 2: server install tutorial Updated
Quote:
Originally Posted by
Raizen09
Um the launcher still needs updating. It doesn't support -enablecustom, -lang english and -decryptedfiles. Mine crashes badly and it only works if you don't apply those listed arguments.
work for me
Re: Counter-Strike Online 2: server install tutorial Updated
-decryptedfiles
In last build this feature not working...
Re: Counter-Strike Online 2: server install tutorial Updated
Quote:
Originally Posted by
matheos
work for me
Did you put the Arguments in the launcher? The -lang english -enablecustom -decryptedfiles? If not, the launcher works fine but loads the original content, not the modified content
Re: Counter-Strike Online 2: server install tutorial Updated
Re: Counter-Strike Online 2: server install tutorial Updated
Quote:
Originally Posted by
Raizen09
Did you put the Arguments in the launcher? The -lang english -enablecustom -decryptedfiles? If not, the launcher works fine but loads the original content, not the modified content
my luncher
@Echo off
echo cso2-launcher for Nexon's Counter-Strike Online 2
echo .
echo Please enter the desired master server IP address
set /p ip=Master server's IP:
echo Starting the game with "launcher.exe -masterip %ip%"
launcher.exe -masterip %ip% -lang english
work
Re: Counter-Strike Online 2: server install tutorial Updated
Quote:
Originally Posted by
matheos
my luncher
@
Echo off
echo cso2-launcher for Nexon's Counter-Strike Online 2
echo .
echo Please enter the desired master server IP address
set /p ip=Master server's IP:
echo Starting the game with "launcher.exe -masterip %ip%"
launcher.exe -masterip %ip% -lang english
work
Okay I get what method you are using .. its using cso2_english.txt inside Data/cstrike/resource/
but still I won't be using that method because I'm using a custom botprofile.db so bots can use every player model.
Re: Counter-Strike Online 2: server install tutorial Updated
Quote:
Originally Posted by
PhoenixLight
updated
Is there a way I can play bigcity map?
Re: Counter-Strike Online 2: server install tutorial Updated
Quote:
Originally Posted by
TaxBeauty
Is there a way I can play bigcity map?
just open console (tilde) and input:
map bigcity_main.bsp
Re: Counter-Strike Online 2: server install tutorial Updated
Quote:
Originally Posted by
Raizen09
Okay I get what method you are using .. its using cso2_english.txt inside Data/cstrike/resource/
but still I won't be using that method because I'm using a custom botprofile.db so bots can use every player model.
place botprofile.db in Data\cstrike\scripts\
you share you botprofile.db?
Re: Counter-Strike Online 2: server install tutorial Updated
Quote:
Originally Posted by
matheos
place botprofile.db in Data\cstrike\scripts\
you share you botprofile.db?
I still like the serverside custom folder instead of adding another internal folder just for that files that's why I need the three arguments -lang -enablecustom -decryptedfiles
here ya' go
https://www.facebook.com/download/30...plEWKWHj1bn7uR
Re: Counter-Strike Online 2: server install tutorial Updated
Quote:
Originally Posted by
Raizen09
link no work