No it isn't, he just stopped to posting on RZ about it.
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the project is closed and no more serverfiles on the discord,but they patched it to a newer version,i still have the old sourcecode
You can find the 1.0.3 source here: iEvengel/NullD (github.com)
Is it really closed? I didn't know =)Yes, I haven't published anything on Ragezone for a long time. If anyone else is interested in this one, here's a quick summary.For version 1.0.3 - the project is suspended because I have lost interest in this version.For version 1.0.4 - I released the modified and patched Mooege to the public, for anyone interested - read the constructor for creating a server - NullD.For version 2.0.1 - I have been developing it for some time, however, by general agreement with other developers - I am not going to distribute any materials for this version of the game.And now to the actual - Version 2.7.0 (Current), and at the moment in development. I have been developing it for over a year now. It has practically nothing to do with Mooege, since both the login server and the game server were rewritten from scratch. In addition, the server does not use the standard client files as Mooege did. As a result, the server takes about half a gigabyte. The server also supports the current version of BGS, and can establish a connection with the original Battle.net Launcher / Call of Duty Warzone client. However, many services have not been completed for their work.
https://media.discordapp.net/attachm...86/unknown.png
As for Diablo 3 - For version 2.7.0 - there is a FREE demo for ANYONE. Containing Act 1 of the main game. Since the server emulates all BGS services (Login Server, REST, Game Server), no internet connection is required at all, as is the case with Mooege (This is about the client). Introduced all exclusive cosmetics for Chinese servers, and support for in-game currency - Platinum. And in test mode, there is support for a game mode for 8 people.
https://media.discordapp.net/attachm...9403274/D3.jpg
The client's potential is very extensive, if you really do it, you can even implement all the locations in a dynamic mode, but since I develop the server alone in my free time, the progress is not very fast. However, (so as not to trigger the administrators, there will be no links) for the people who support me on patreon, I post fresh versions of the project, they also test it and I improve it. At the moment, 1-7 quests of Act 2 have already been introduced, and the remaining ones are being developed, the foundations for Act 3-5 have already been completed, but they still require serious improvements, so everything is in turn. Hopefully by early summer, complete Act 2, and move on to Act 3. Perhaps for now - that's all.
Server supports 2.7, but Client 2.7 where me can get?
any news ?
DiIiS.Net - in active WIP.
Call of Duty: Modern Warfare 2019 - Battle.net Authentification - Complete, Activision Authentification - WIP.
https://media.discordapp.net/attachm...28800/Shot.png
Starcraft II/Heroes of the Storm: BGS(Battle.net Game Service) Step of Authentification - Complete, BLS(Battle.net Login Service) - Not Complete(While stopped). https://media.discordapp.net/attachm...00/unknown.png
Diablo III:
Act 4 was recently completed to complete the story(Without Act 5). But not all bosses, I have all skills. However, the possible problems of the scripts and their stability were checked at a fairly good level. https://media.discordapp.net/attachm...70/unknown.png
Combo test system for Diablo, Prison -> Fire ball -> Grab. Chance to survive 5-10% Just for Fun =)https://cdn.discordapp.com/attachmen...eenshot013.jpg
At the moment, content development has been suspended. the transition to version 2.7.1 will be made soon. For the most part, the transition is close to completion, and I hope I will have time to complete it by the release of version 2.7.1. There are some problems with server attributes.
Example of new weapons:
https://media.discordapp.net/attachm...210&height=701
But there is a problem with the skill system in the 2.7.1 version of the game. Perhaps the problem is only on the PTR, and on release it will fix itself, but the attribute is not specifically accepted by the client, and the client does not respond to the operating code responsible for notifying the client about a skillset change. Initially, the client crashed, I fixed this problem, bypassing this problem and finding that skills are simply not assigned to the character.
https://media.discordapp.net/attachm...160&height=701
How new news with development O it's secret?
Me have problem:
Me follow step by step instructions:Code:[ Info] [DiIiS.Net]: Loading items, monsters and scenes...
[Error] [DiIiS.Net]: at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Task.Wait()
at DiIiS_NA.Program.Main()
[Fatal] [DiIiS.Net]: Была обнаружена корневая ошибка сервера, отключение. - [Exception] System.AggregateException:
One or more errors occurred. (The type initializer for 'DiIiS_NA.GameServer.GSSystem.ItemsSystem.ItemGenerator' threw an exception.)
---> System.TypeInitializationException: The type initializer for 'DiIiS_NA.GameServer.GSSystem.ItemsSystem.ItemGenerator' threw an exception.
---> System.NullReferenceException: Object reference not set to an instance of an object.
at DiIiS_NA.GameServer.GSSystem.ItemsSystem.ItemGenerator.SetAllowedTypes()
at DiIiS_NA.GameServer.GSSystem.ItemsSystem.ItemGenerator..cctor()
--- End of inner exception stack trace ---
at DiIiS_NA.Program.LoginServer()
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationTo
ken cancellationToken)
at System.Threading.Tasks.Task.Wait()
at DiIiS_NA.Program.Main()
To me author says about wrong .MPQ files, but anybody can share correct .MPQ files?Code:Dear users, remember, there will be errors, the server is still under development, and is being developed by me from scratch. However, I would like to share what is ready, I am doing the development alone, and I cannot make the development of DiIiS my main job. But I promised to release the most current build to the current version. Please welcome! :slight_smile:
Second Public Build of server Diablo 3 2.7.0 (I-II Acts) for @Everyone.
Instruction:
DiIiS-NA 3578 Build - Client Version 2.7.0.74291:
P.S.
Tomorrow, for all parteons of the @DiIiS-NA Tester level and above, a build with Act III will be released!
Support me:
Instruction:
1. Install PostgreSQL 9.5.25:
1.1. Superuser password: Pa$$w0rD
2. Create databases: diiis, worlds
3. Change you account and password in database.Account.config and database.Worlds.conifg
4. Install .NET 5 Runtime
x64
x32
5. Create MPQ's - Core.mpq, Core1.mpq, Core2.mpq, Core3.mpq, Core4.mpq, or get MPQ's from Pre-demo. - and place in Database\MPQ
Instruction for Create:
6. Launch DiIiS-NA.exe , wait until server start, it creates a hierarchy.
7. Install Certificate bnetserver.p12, password - 123.
8. On the client side - Download Diablo 3 Official 2.7.0.
9. And add redirects to the hosts file
The preparations have begun. And so, instructions for everyone to use DiIiS-NA Public Demo.
So. Attention so as not to violate the authorization rights. The server does not include any files related to the Activision Blizzard campaign.
To use the system, you first need to extract the files required for the server to work from the client! Use them only if you've already purchased Diablo III. The DiIiS-NA system is used for informational and educational purposes only. It's not a perfect Diablo III server emulator.
Use the free CASCExplorer tool to get the files.
Packing is carried out by the MPQEditor program
You need to pack all files it into 5 files. The order of the files is optional, but there should be exactly 5 archives!
Core.mpq
Core1.mpq
Core2.mpq
Core3.mpq
Core4.mpq
Required folders:
Accolade
Actors
Acts
Adventure
AmbientSound
Anim
AnimSet
Animation2D
BossEncounter
Condition
Conversation
EffectGroup
Encounter
GameBalance
LevelArea
Lore
MarkerSet
Monster
Music
Observer
PhysMesh
Power
Quest
QuestRange
Recipe
Scene
SkillKit
Tutorial
Weathers
Worlds
P.S. Insane protection system not let me publish any link inside
If somebody need me share Diablo III Client in THIS file Diablo-III_2.7.3.82785_ru_en.torrent in folder \Client
And U can get Server file DIABLO_III_SERVER.rar in folder \Server
In THIS link me update Server file DIABLO_III_SERVER.rar in folder \Server to version 2.7.4.84168
And U can get Diablo III Client file Diablo_III_2.7.4.84168_enUS_ruRU.torrent in folder \Client
Actually, we ( Blizzless ) stopped the devloppement of the pre-RoS private server.
And we have focus the retail version ( 1:1 from the PTR & Live version ) you have a post here : https://forum.ragezone.com/f857/diab...or-by-1207314/