Dofus private server

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  1. #601
    Apprentice Kintah is offline
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    Feb 2011 Join Date
    11Posts

    Re: Dofus private server

    I have some other Ancestras, i runned it and it works >.> And on this ancestra loading stopps at end - "Lancement du serveur de Jeu sur le port 5555"...
    I delete this part, which u show and it's not helps :) And i can play on thesame computer ^^ We use Hamachi and it worked last time xD Have u any other ideas how can u help me please :) ??

    EDIT:
    Ok, to test I used rly old Ancestra and it works...
    Now i downloaded Ancestra Remake rev. 34 by foxx
    I create Database, use all patches and when i runn it it stopps on:
    "====>Donnees dynamique<====
    Mise a 0 des logged: Ok !
    Chargement des items:
    OK
    Chargement des comptes:
    1 comptes charges
    Chargement des personnages:
    0 personnages charges
    Chargement des guildes: 0 guildes ont ete chargees
    Chargement des dragodindes: 0 dragodindes ont ete chargees
    Chargement des membres de guildes: Ok !
    Chargement des donnees d'enclos: Ok !
    Chargement des percepteurs: 0 percepteurs charges
    Chargement des maisons: 1038 maisons chargees
    Chargement des zaaps: 32 zaaps chargees
    Chargement des BAN_IP: 0 BAN_IP chargees
    Lancement du serveur de Jeu sur le port 5555
    //if i remember good here should be realm port
    and last line that all works :)//
    "


    too :/ (this is like end xD - just 2 more lines and server will be working)... On this server I used ip 127.0.0.1 and not worked as I write ;/ Please help me xD
    Last edited by Kintah; 15-08-11 at 02:03 PM.

  2. #602
    Apprentice Kintah is offline
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    Feb 2011 Join Date
    11Posts

    Re: Dofus private server

    @refresh :) ??

    I downloaded SharkEmu and rlly old version of Ancestra - maked new Databases all starts great (use localhost ip), game started, i've created character and when i enter game i have black screen :/ I mean that i don't see map...
    It's a game problem ?? I have this Dofus 1.29 since year if I remember good :P

    ____
    Btw. i have Win 7 x32

    W8 for your reply (for both my messages) :>

    ___
    Sorry for second message xD

  3. #603
    Banned HackHeaven is offline
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    Sep 2006 Join Date
    127.0.0.1Location
    671Posts

    Re: Dofus private server

    Hmm could be off the map somewhere maybe try teleporting to another map

    ---------- Post added at 06:50 AM ---------- Previous post was at 06:49 AM ----------

    If you can see the console i mean if you cant then something more is wrong

  4. #604
    Apprentice Kintah is offline
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    Feb 2011 Join Date
    11Posts

    Re: Dofus private server

    Lol... I turn on server, enter game and i see map now :P Btw. thanks :>

    And u have any other ideas to this new Ancestras :P ?? I mean why server don't start ;/ (stopps on end of loading) :)

  5. #605
    Banned HackHeaven is offline
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    Sep 2006 Join Date
    127.0.0.1Location
    671Posts

    Re: Dofus private server

    Not sure i have the newest files (compiled myself) and they work fine shouldn't be anything wrong with them

  6. #606
    Apprentice Kintah is offline
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    Feb 2011 Join Date
    11Posts

    Re: Dofus private server

    Can you make a rar and send to any download site please :) ?? I'll try it.

    And second question, is it possible to mage or edit items in Ancestra or Sharkemu :) ? ?

  7. #607
    Banned HackHeaven is offline
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    Sep 2006 Join Date
    127.0.0.1Location
    671Posts

    Re: Dofus private server

    I haven't used sharkemu in forever last i knew you couldn't do that much (didn't even have monsters) but you can craft in anc you just have to get the tools/job/runes but the craft system is all messed up and players will be able to make stuff that's overpowered

    There is a download link for the newest one i think in here look back a page

  8. #608
    Apprentice Kintah is offline
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    Feb 2011 Join Date
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    Re: Dofus private server

    :OOOOO wow it's working ...
    I don't know how, but I know that u do this ^^ Thanks :>

    Btw. What means that stuff is overpowered :> ? ?

    EDIT...
    How can I check map id ??
    Or just tell me what is Asturb Zaap map id please: )

    EDIT 2... >.> :)
    How can i get Sword Skill, Chance Scrolls etc. :P ?

    EDIT 3...
    Hmm... i have downloaded this ancestra 42 and there i can't have lvl 200 ! :O
    In this notpad file i've changed maxlevel from 1000 to 200, and when i get lvl 200 it's shows only level and kick me :"Connection lost" :(
    Last edited by Kintah; 16-08-11 at 11:03 PM.

  9. #609
    Banned HackHeaven is offline
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    Sep 2006 Join Date
    127.0.0.1Location
    671Posts

    Re: Dofus private server

    You have to have an edited source for lvl 1000 above 200 will bug you and or make it so you cant login at all

    Overpowered means better then then other gear or higher then gear you should be able to make in real dofus

    I can't get the map/item/etc numbers that will take to long sorry look in mysql map ids and items are in there

  10. #610
    Apprentice Kintah is offline
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    Feb 2011 Join Date
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    Re: Dofus private server

    Ok great thanks :)

  11. #611
    Apprentice lupoli is offline
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    Feb 2010 Join Date
    11Posts

    Re: Dofus private server

    Everything is looking good with rev 42, still need to fix that annoying spellboost bug though. If anyone still remembers how to bypass it reply, i forgot :(. Also has there been any work started on Dofus 2.0, I think as the time passes I would come to like 2.0 better.


    Good job!
    Last edited by lupoli; 20-08-11 at 11:54 AM.

  12. #612
    凸(ಠ益ಠ)凸 Omnija is offline
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    Jun 2008 Join Date
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    2,233Posts

    Re: Dofus private server

    Quote Originally Posted by lupoli View Post
    Everything is looking good with rev 42, still need to fix that annoying spellboost bug though. If anyone still remembers how to bypass it reply, i forgot :(. Also has there been any work started on Dofus 2.0, I think as the time passes I would come to like 2.0 better.


    Good job!
    not to the likes of it, im probably wrong but 2.0 was never the real goal.

  13. #613
    凸(ಠ益ಠ)凸 Omnija is offline
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    Re: Dofus private server

    i found this today, not sure much about it but you can attempt it

    Multiupload.com - upload your files to multiple file hosting sites! -> dofus 2.0

  14. #614
    Novice kijcunek is offline
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    Sep 2011 Join Date
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    Re: Dofus private server

    I have problem. Today I did all like in the tutorial and everything is good until I try to log in on character. It's "Loading" and after this it kick me.

  15. #615
    凸(ಠ益ಠ)凸 Omnija is offline
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    Re: Dofus private server

    pre-compiled rev 47 MEGAUPLOAD - The leading online storage and file delivery service

    if having some type of error create

    ALTER TABLE `mounts_data` ADD `ability` int(2) DEFAULT 0 NOT NULL;

    ALSO

    id like someone to test this emu out for me, it's called MyVemu 0.7.2
    http://www.mediafire.com/?53gaaltstbij843

    Change log
    Spoiler:

    REV-11
    -Re-add the quest, works with a simple ActionID
    -Addition of stone souls
    -Added switch group (eg tile, etc.), there is an action to activate a switch, once activated it will launch all new action
    Reconnecting combat-out of its Beta version, it is now stable

    REV 10
    -Adding restrictions (Please Nath)
    Redesign Re-interactive, customizable from the database (works with ActionID)
    The well-Zaap backup now
    Add-energy system falls with ghost etc.
    The slap-(slaps himself) now debug the character in case of impossibility of movement
    He is no longer possible to mount the interactive object
    Some spell effect-add (Volpo, Adding vita (vitality), passes round)
    CC-Bonuses are now calculated from the formula official (no formula to screen)
    -When you die in combat or abandoned or the box we were stuck, it is now repaired
    -The initiative was remade (as alternate official on mobs and players)
    Form-tackle at the point
    Added live-action (boutique)
    -Corrections / Optimization


    REV 9.0
    The invocation-stats are now influenced by their level of caster
    -The monsters do more rides in combat.
    Global-optimization code
    -Added command with an argument Addgift the ItemID
    Add-gifts
    -The maps_triggers now works with ActionID
    The shop-In Game now works with ActionID
    The single-table command was reviewed and walk with ActionID (hundred potential control with 30 ActionID for now)
    -Adding track the movement
    -Add friends / enemies and foes

    REV 8.0
    -Added automatic reconnection (Beta)
    -Added spectator mode
    -The monsters can not appear outside of the maps
    Add-banks
    -Added MobsGroupFix
    -BDD: Added missing maps available on ancestors, added maps of the maze of dark vlad
    Walking-mode added

    REV 7.0
    -Adding condition (NPC ECT)
    Remove-quests (A remake)
    Full-Changing Effects of Action code more structured and optimized
    Correction of the Bug, "you are already connected"
    Remove the table-keep, it is replaced by the table End Fight action (Works with the action ID)
    -Adding the effect steals PA, PM steals, steals PO
    -Adding the effect Damagelife (punishment ect)
    Correction of fate that hit the pitcher when he was not
    Adding a kamas-rate in the config
    Adding Client-MAX in the config

    REV 6.0
    -Players now start with 100 pp, except enu 120, the chance now boost the PP (10 to 1)
    -Overhaul of drops made, taking into account of the exploration, the threshold and the percentage drops
    Adding all-drops with the official rate drops in the tables with a sniffer: D
    -The shop has Doploons was seen walking is now with the action ID, she was also improved (it was: ugly x)
    -Fixed some bugs
    -Complete overhaul of the AI: D
    Correction of challenges, challenges of the bonus is now calculated by a formula
    Add-trades and crafts crops (You are directly lvl 100 for now)

    REV 5.0
    -Adding Stars and their combat bonus (Thanks Nat Vemu rocks)
    -Adding the subscription (Please Vemu rocks Nat)
    -Adding the effects of pano class
    -Added an alignment Agros agro mobs brak the alignment of the two agro bonta alignment 3 agro everyone
    -Added Spawnpourcent indicates the percentage chance that the monster spawn
    -For the admin, just double click on the Geolocation card dofus for teleport

    REV 4.0
    -The mobs xp is calculated automatically based on your lvl and the lvl of the group and the characteristics of mobs
    The mobs-states are calculated automatically, like a pretty good official:)
    -Added a plugin to send the number of mobs killed by the player and their name on a web page (as official)
    -The spawn of a monster of a map is now manageable from the creature in the db column Spawn_subarea, the mobs spawn per zone
    -Added command hdvempty (empty the hdv)
    -Added command GoMap posX posy CellID
    -Added a system of random starting Map activated or disabled (to avoid overflow of packet)

    REV 3.0
    -Added admin command fullinghdv (you complete the hdv of items, prices are set according to the jet and the level)
    Mode-Added Purchase / sale of HDV
    -Added crusher formulas with runes very close to the official
    Added-FM for all items with possible options very close to the official

    REV 2.0
    -Added command. Percolator to reach a collector attacked
    Collectors-drops and fight
    -Collectors can be boosted
    Guild-preservation and display properly connected people
    The Dopples-level change now, depending on your level
    Correction Dopple
    -Fixed bug of stack items

    REV 1.0
    -Turn off the xp in pvp
    -Improvement of the backup characters
    -The. Prism is a prism now reach a deal
    Prism-Debug, combat, one by one raised area, teleportation
    Added ActionID-20 poses for the lens used items
    Add-bins and boxes

    Resume Myvemu 0.7.2 by Piloute
    Last edited by Omnija; 09-09-11 at 07:58 AM.



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