Server Name change:
Server names are hardwired inside client file. Therefore it is not (as far I know) possible to be changed through the database inside SERVER_SETTINGS table (SessionDB). Yet for me it did not worked by just changing the name(s) in the database table.
To change the server name(s) follow the instruction:
Requirements: Echo of Soul file encryptor/decryptor.
1. Find the file named "SBGameDataScriptEN.u"
2. Backup this original file for your safety, copy the file and run this file through the decryptor.
3. Open this file with Notepad++
4. Find (ctrl+F) the server name (e.g. Requiem).
5. Change these characters.
NOTE: I have only tested this and it works on names with the same amount of characters since it is basically messing up with bits.
example: 'Requiem' has 7 characters, use a new name with 7 characters too.
5. Run the decrypted *.u file through the encryptor and put this back in the client.
6. Your server name has been changed.
Suspecious IP address connection:
I found out that the client tend to connect to unknown addresses because these are wired in 'EOS.ini'. To open the *.ini you have to decrypt this.
Edit all the hyperlinks inside (to your web host,whatsoever) so it will not connect to any other addresses than your own, just for safe developments and debugging.