@
AdrenalinV Same here, but I used VS2008. I got the imc libraries built as well except for one which is missing source, we don't have it in this project. I forget which, but if you try to compile geManagerHub I THINK that's where I had the error. Couldn't find the file it requested. I stopped and deleted what I had done when I ran into the missing files.
For databases, at MINIMUM we need to try and rebuild the database. I forget where, but I think one of the files has structure. I'll have to try the files again, I deleted when I found we had missing source
. But we need to rebuild from that. If I find it again I will edit this section of the post and tag your name.
@
AdrenalinV I THINK database table structures are in geShared\include. For example - geShared\include\geItemTable.h etc, has table structure. Just not sure about data. But it would give us a start point and we could add items or something. Pretty sure that's what those are, columns used as indexes for the game to read the data from the DB.
Also, someone needs to figure out from the source what information is needed in NS_GET_GM_NOTIFY and NS_GET_MACHINE_INFO stored procedures for the database. I think when I looked, NS_GET_MACHINE_INFO was sending the IP, port and user details for the server to access but I'm not sure how I can write that in a stored procedure (I am not great with MSSQL, I prefer MySQL). The gameserver only gets as far as the procedures then stops, so we need those, then the databases. Not sure what else after because we're stuck here.