Keep it dude full support lets keep this alive ty so much for dev...
Keep it dude full support lets keep this alive ty so much for dev...
Any updates on packets and so on?
Unfortunately I'm not going to be able to continue working on this, an old project I used to be involved in just started getting back together again and I promised to redo some stuff for them. Didn't get enough done with this to bother pushing anything, good luck to any who continue.
I cheer a lot for this project and to play with bot ... and someone could explain to me how choose other champion?
This is actually close to not possible , i might be wrong , the fact is you need to get the packets for every spell , get the packet for how a champions duels another champion and so on and so forth. as for how long would this take well who the fuk knows , decrypting the packets is something that you should look forward to.
I can approve this working,
Contact me i.n.c.u.b.e on skype and lets make a development team.
What's currently working:
Nothing, just movement l0l.
Skills, shop, summoners, map view (all hidden on base), pings everything is not working.
High ping when logging in.
Another league emulator:
https://github.com/Intline9/HeroWars
Last edited by InCube; 24-06-14 at 08:42 AM.
Nice :3 incube
HeroWars Better than IntWars
Lets make this emu a live
Both HeroWars and IntWars have outdated PacktCmd , Much of then are changed on newer EXE Builds.
- - - Updated - - -
In order to keep this moving, the first thing is to settle on a client version and share it.
Any suggestions?
I only have newer versions of exe's with their manifest and files.
I Vote to update PacktCmd to 4.11.0.397 ( Executable Version )
Is this still alive? I would like to try it out, can anyone help me?
spudgy clearly said he doesn't share his code so this repo is probably dead. BUT there is another one that has the latest opcodes
https://github.com/Intline9/IntWars
sorry guys....anybody still keeping client 4.5 can share for me...thanks