Vindictus source code is exist @Hycker is right
Greetings MeGaMaX.
Vindictus source code is exist @Hycker is right
Greetings MeGaMaX.
Thank you very much for such a Great Release but there is in the Folder English Patch no English patch.. well what to do now?
Okay, well there was a Guy who already wrote an English patch for Mabi TW... i guess he used that patch but im not sure.
Language.pack from an older client I had laying around. Place in client package folder and overwrite the existing language.pack. This should be in English. NPC dialogue and Quests will still be in Japanese as that portion of the game is streamed from the server. https://mega.nz/#!K5BBySLQ!WgmXs4PZxt-GiFPww4c494wCRAJCb2JvFAH71Pg6C34
- - - Updated - - -
Additional release: DB_XMLmodification https://mega.nz/#!b4QRnB7a!ktSl9odrTQ1uKsdZK9S4Eg7IftWEdc9OTFzvmDWa420
This was created for my own use in an attempt to get the SQL database rebuilt, even if it is a mostly futile effort. Running in SQL mode will reveal stored procedures used by XMLDB when it hits an error. Features of this modified DB_XML server is the additional mode to run in a hybrid SQL and test mode. Using this, I have logged into the server using SQL DB for accounts while the rest of the game server runs in test mode. View readme.txt for more details on use and purpose. Please be aware there may be changes inadvertently made and this program and it is not intended to be used as a replacement for the original files - only to be used for testing.
Last edited by kohu; 07-01-17 at 01:56 AM.
Happy new years everybody.
I've been away for a while due to celebrating with family and whatnot.
Now that I am back I have some time to write down my tutorials.
But before I start off.
Language.pack from an older client I had laying around. Place in client package folder and overwrite the existing language.pack. This should be in English. NPC dialogue and Quests will still be in Japanese as that portion of the game is streamed from the server.
This was created for my own use in an attempt to get the SQL database rebuilt, even if it is a mostly futile effort. Running in SQL mode will reveal stored procedures used by XMLDB when it hits an error. Features of this modified DB_XML server is the additional mode to run in a hybrid SQL and test mode. Using this, I have logged into the server using SQL DB for accounts while the rest of the game server runs in test mode. View readme.txt for more details on use and purpose. Please be aware there may be changes inadvertently made and this program and it is not intended to be used as a replacement for the original files - only to be used for testing.
Dude. @kohu you created this? This is amazing work man, This is going to help A LOT with debugging the missing SQL DB and what not. I'm pretty sure this is going be very useful to those that can code in MSSQL.
Keep this up, maybe we can finally get RCS Service and MabiOps to finally work .
Tutorial #3: Translating the Server and Client.
So, first off Download Kohu's Translation Patch Extract it anywhere and rename the file to
and move it to these folders.Code:language.pack -> language_eng.pack
This will get most of the localization files to be translated to English.Code:C:\Client\Package C:\RCCWork\GameServer_Ch1\package C:\RCCWork\NPCClient_Ch1\package
Not everything is translated however.
Here are a list of files that still needs to be translated, following with a map legend.
English version of these files do not exist. You would have to re-translate these files.
Let's open ruins.japan.txt and npc.japan.txt
You can find these files in
Code:C:\RCCWork\__UnpackedGameServerNPCFiles\data\code C:\RCCWork\__UnpackedGameServerNPCFiles\data\script C:\RCCWork\__UnpackedGameServerNPCFiles\data\xml
One thing I want to let you know is that when you're translating It's very important that you only translate the Katakana/Hiragana Characters only. Leave the English, Numbers, or Brackets/Symbols ( (),{},[],@!*(#$ ) alone. They are part of the server code and shouldn't be touched.
So once we translated the files. We must move the file to it legend's mapping desination infolder.Code:C:\RCCWork\GameServer_Ch1\data
ruins.japan.txt was in xml
and npc.japan.txt was in script
Note: Whenever you want to change the translation files You must always delete the "cache" folder in GameServer_Ch1 in order to view the changes the next time you boot the server.
If you did everything right, it should look like this.
Note: If your translation does not appear even after deleting the "cache" folder. Try creating a folder calledon the data folder and copyCode:localon the local folder. Then delete the cache folder again.Code:code script xml
I have included an excel file showing language comparasion for the common words in this game. Japanese and English If you are intrested in translating the remaining server files.
By the way, If you have any questions about anything related to this server, don't hesitate to ask me. I most likely already have the answer for you.
Last edited by Flipend0; 02-01-17 at 08:05 AM.
@Flipend0
windows 2003 or 2003 r2?
@so can i make npc say "yo yo bitch" or "i eat boogers" and change items names and stuff?
I imagine they are the same. I use 2003. But I would go ahead and say use both.
For some odd reason, the Normal versions of Windows 7, 8, and 10 works fine with the server files, but 2008, 2012, or even the latest 2016 Server crashes on either Coordinator or GameServer, and I really can't comprehend why this would even happen. I'll just have to debug the shit out of them one day.
Well...Yes, you technically can...^^;
Custom Items are creatable as well once you have an understanding on how the files for both the server and the client works.
This is Pretty Awesome man, i guess im going to Try to Work on a Translation because i really love Mabinogi and this release is pretty awesome.
do,upload it and i ll leech :3
but i ll make em say weird things just for fun
That's the goal. I'll upload my work on the account DB in a bit once I finalize some documentation regarding it. My sights are currently set on restoring the messenger server functionality. At the very least this may lead to manageability options much easier through test mode such as account creation and password resets via webpage.
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Today I worked on restoring the UI and hotkey save settings. Saving of hotkeys server side has been restored. Bare in mind the original server uses ASP and not PHP but I have more experience with php (little) than I do with ASP (none). I offer this in hopes someone will improve it as there is no error handling at the moment. Implementing this fix also requires a client side edit to point to a custom web address.
EDIT: Steps revised. I didn't realize we had data folder redirection active on the client.
1. Download UiUpload.php here: https://mega.nz/#!6loGBQJQ!9GPfcdwL6...vw2E2-Yqkb0rdY and place it on a webserver capable of serving PHP files. XAMPP works just fine. Keep in mind this will create a UI directory to store client UI settings.
2. Startup your web server.
3. Download MabiPacker 1.2.1.7z from here: https://github.com/logue/MabiPack/downloads to the computer with the ProjectM200JP client. I find the newer version do not run well on newer operating systems.
4. Open MabiPacker and switch to the Unpack tab. This tool allows one to browse and extract these pack files for client edits. Load ProjectM200JPClient\Client\package\198_full.pack. You may specify a extraction loacation then press unpack if you wanted all of the files extracted. we only need one so instead click Check Content to open the package browser.
5. Browse to and select data\db\urls.xml then click Export in the top right of the window. Save this wherever you want.
6. Edit urls.xml in your favorite text editor. Scroll to the <URL Locale ="japan" section first. Then locate UploadUIPage and DownloadUIAddress. Modify them to point to your PHP page and ui directory.
eg: UploadUIPage="http://127.0.0.1/UiUpload.php
DownloadUIAddress="http://127.0.0.1/ui/"
7. Save your urls.xml changes
8. Move the urls.xml to the \data\db folder of the client (ProjectM200JPClient\Client\data\db\urls.xml)
Load the game up and modify your hotkey bar or window positions. exit the game then log back in to verify they are saved and loaded correctly.
Last edited by kohu; 03-01-17 at 05:57 AM. Reason: Revised instructions
Fcking new year gift for us
awesome !!
Can someone confirm wether it has virus or not? I was about to start downloading but read woot's post saying it got virus and got that weird feeling saying dont down this hahaha.
Ill better wait for someone's confirmation....
Enviado desde mi SM-G531M mediante Tapatalk
Soso MMORPG nothing special.