MMO MOBA - Client and Server code (Unity3d)

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  1. #1
    Apprentice EimyFabiolacr is offline
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    MMO MOBA - Client and Server code (Unity3d)

    Another Proyect Moba maybe can Use i want a make moba for play with my friends








    Links for Download
    https://github.com/exmex/UnityMoba
    https://github.com/exmex/UnityMoba-server



  2. #2
    Viserion is online now
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    Re: Moba Fuentes de juegos MMO móviles chinos: Moba - Código fuente del cliente (Uni

    This github is from @GigaToni

  3. #3
    Apprentice EimyFabiolacr is offline
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    Re: Moba Fuentes de juegos MMO móviles chinos: Moba - Código fuente del cliente (Uni

    i dont have idea

  4. #4
    Moderator GigaToni is offline
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    Re: Moba Fuentes de juegos MMO móviles chinos: Moba - Código fuente del cliente (Uni

    Yep its from my github. Proper images:




    Never got into the game with my server emulator though. Also the server is just an emulator and not the original one. Also it is just sending fake data
    Last edited by GigaToni; 17-02-19 at 10:33 PM.

  5. #5
    Member ImpoSsSible is offline
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    Re: MMO MOBA - Client and Server code (Unity3d)

    The login works, after data entry there is no connection, it says that it could not connect to the remote computer, although at first it doesn't matter and even registration works. Is there a normal server, if yes give a link?

  6. #6
    Moderator GigaToni is offline
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    Re: MMO MOBA - Client and Server code (Unity3d)

    As I said. It's my repository, I know the server doesnt work correct/is only 5% done. The server never got shared so I looked what the client is expecting and replicating it. But the only thing that was ever working due to lack of interest is the lobby/login. Which I clearly marked in the repository if you would just read:


  7. #7
    Apprentice EimyFabiolacr is offline
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    Re: MMO MOBA - Client and Server code (Unity3d)

    i am working with this proyect

  8. #8
    Apprentice final501 is offline
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    Re: MMO MOBA - Client and Server code (Unity3d)

    What version is appropriate
    (Unity3d)


  9. #9
    Apprentice rasielbr is offline
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    Re: MMO MOBA - Client and Server code (Unity3d)

    up complete server compliled,apk, etc
    compiled

  10. #10
    Moderator GigaToni is offline
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    Re: MMO MOBA - Client and Server code (Unity3d)

    Quote Originally Posted by final501 View Post
    What version is appropriate
    (Unity3d)
    2 seconds of work:
    https://github.com/exmex/UnityMoba/b...ectVersion.txt

  11. #11
    Apprentice final501 is offline
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    Re: MMO MOBA - Client and Server code (Unity3d)



    I have Unity 5.4.6f3 (64-bit)
    There is a line I have searched for a solution I have not found

  12. #12
    Novice dwizone99 is offline
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    Re: MMO MOBA - Client and Server code (Unity3d)

    I tried it, but I can't connect with 127.0.0.1 server, can anyone tell me how to set the server, thanks
    https://drive.google.com/open?id=1IMixYkzl7yX8ETJqhnKsnv8Kv5rNTCXd
    Last edited by dwizone99; 17-01-20 at 04:29 AM. Reason: can't connect with 127.0.0.1 server

  13. #13
    Member ImpoSsSible is offline
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    Re: MMO MOBA - Client and Server code (Unity3d)

    These are far from complete sources. And nobody deals with these files. If you can’t understand how to connect, I advise you to pass by.

  14. #14
    Novice c0br4chan is offline
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    Re: MMO MOBA - Client and Server code (Unity3d)

    how to open / test this source code? i try to hit play button, but nothing happen.



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