I'm not a dev but can I play the game, When I download the client.
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I'm not a dev but can I play the game, When I download the client.
need to the .map terrains for enter on game
@vladiks9
this are from this game : http://forum.ragezone.com/f111/3d-ba...server-861328/
not MuX
ftp://ftpuser:ftpuser@121.78.119.4/SDGameServer.zip with some sources
I think the fact that you have many source, because it is Chinese, where 90% of games are developed.
There must be thousands of forums with source codes of games released.
But thanks anyway for this is the forum to share what they can. ^^
SDGameServer.zip is fake not mux source
dump db please!
this is not mux, please correct games name ))))
Are MUX
=)
@edit
translating...
http://i45.tinypic.com/2dlksaf.png
Interesting, so this is the New MU Online?
yes it is keith :)
/me scrambles to find dedi login information
Anyone have any in-game screenshots?
sh!t nice so this is the new mu online now
Hello,
I fixed the "ShopSrv" and "LogSrv" to do "MapSrv" functions must handle the maps that I believe to be the date of the client and in the "Map" in the directory mapsrv \ config \ mapconfig \ map
if you want to connect the "MapSrv" without the maps go in "mapmanconfig.xml" and remove all maps.
ShopSrv
Quote:
DROP TABLE IF EXISTS shopcustomerconf;
CREATE TABLE IF NOT EXISTS `shopcustomerconf` (
`CustID` tinyint(4) DEFAULT NULL,
`CustLevel` tinyint(4) DEFAULT NULL,
`ReqMinExp` int(10) DEFAULT NULL,
`ReqMaxExp` int(10) DEFAULT NULL,
`SaleDisc` float(0) DEFAULT NULL,
`Outros` char(20) DEFAULT NULL,
PRIMARY KEY (`CustID`)
);
LogSrv
Quote:
CREATE TABLE `mail_exchange` (
`send_id` int(20) DEFAULT NULL,
`recv_id` int(20) DEFAULT NULL,
`mail_id` int(20) DEFAULT NULL,
`time` int(20) DEFAULT NULL
);
Att Hellsinghell - RagezoneBR. Skype. Jeffsynister
Wasn't MUX abandon.
And the sequel is MU2
Quote:
Webzen is currently developing a sequel known as MU2. Rumours about it appeared in 2004 and its development was held back until 2009. MU2's debut trailer was showcased at the G-Star 2011 Expo in Busan on November 10, 2011. Like its predecessor, MU2 is developed by the Korean gaming company Webzen. The game is based on Unreal Engine 3 and is expected to share familiar features with MU Online as distinctive UI and controls. MU2 is expected to be released as early as 2013.