Rappelz The Rift - Mobile Source Code - Unity

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  1. #1
    Hardcore Member FelipeLuzentti is online now
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    information Rappelz The Rift - Mobile Source Code - Unity

    Rappelz The Rift - Mobile Source Code - Unity


    Rappelz The Rift Original Source Code CBT

    These files were leaked from the original server, but I could never make them work!
    I decided to free everyone for everyone to help!

    Required programs:

    - SQL Server 2017
    - Unity 2018.1.5f1 (64-bit)
    - Java jdk1.8.0_201
    - IIS

    -----------------------------------------------------------

    Downloads:

    Files full of changes made by me:
    (You can get to the character creation, but the DB error when creating)
    https://drive.google.com/open?id=1w3...93sK6LJwpVSeDR

    Original files without any changes:
    (There are files missing, but you can find them in the other folder)
    (I recommend working on this project)
    https://drive.google.com/open?id=1pi...gsPtETdC_bjW0E

    Databases:
    https://drive.google.com/open?id=1lm...mfSErk5tvKv12r

    WebSite, API:
    You need to create 3 web on iis
    - Auth
    - Gate
    - Logs
    https://drive.google.com/open?id=12_...JfLPwa35dkvdya

    Photon (Server):
    https://drive.google.com/open?id=1NJ...d1WppOlrtLPaSh

    -----------------------------------------------------------

    Config IPs:

    DBs
    Rappelz_Gate
    s_StageFarm - URL Auth

    Rappelz_User:
    s_SystemSetting
    authApiUrl , authUrl ( URL Auth)
    loggingUrl ( URL Logs)

    s_GameServer
    apiUrl ( URL Auth)
    proxyServer ( Photon IP )
    gameDBConnection ( Ip, User, Pass from SQL Rappelz_Game1 )
    gameLogDBConnection ( Ip, User, Pass from SQL Rappelz_Logs )


    Web:

    Auth/Web.config
    Gate/Web.config
    Log/Web.config

    IP, Login, Pass from SQL

    Unity:

    Assets\Scripts\1. Common\CsConfiguration.cs
    public string GateServerApiUrl ( Gate URL )

    Photon:

    Photon-OnPremise-Server-SDK_v4-0-29-11263\deploy\RappelzRiftStg\GameServer_1\bin\GameServer.dll.config

    IP, Login, Pass from SQL

    -----------------------------------------------------------

    Open Server:

    Photon-OnPremise-Server-SDK_v4-0-29-11263\deploy\bin_Win64\PhotonControl.exe

    RappelzRiftStg > Install Service > Start Service

    Logs:
    Photon-OnPremise-Server-SDK_v4-0-29-11263\deploy\bin_Win64\log
    and
    Photon-OnPremise-Server-SDK_v4-0-29-11263\deploy\log

    -----------------------------------------------------------
    Sources:
    https://drive.google.com/open?id=14i...1pt9m-ZFMeGr26

    ClientCommon - File responsible for almost all current Unity errors
    Assets\Plugins\

    WebCommon - It contained some errors
    Assets\Plugins\

    GameServer - I couldn't compile a new version, However you can use it as a query for possible errors
    Photon-OnPremise-Server-SDK_v4-0-29-11263\deploy\RappelzRiftStg\GameServer_1\bin

    Please, if anyone has any progress, post the content here!
    Discord: https://discord.gg/4gyH2Vb
    -----------------------------------------------------------
    OLDs Links:

    Link: https://drive.google.com/open?id=1aI...FU5544-ulh-jOa
    Pass: ragezone.com

    Link DB Rappelz_User : https://drive.google.com/open?id=1Um...Goehx28rTt0-ql

    Last edited by FelipeLuzentti; 18-02-20 at 07:20 PM. Reason: New links, updates


  2. #2
    Ancient One cmb is offline
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    Nice, great release! If I find some time I'll mess around with the files and make a tutorial if I get them running.

  3. #3
    JScoder exe19890522 is offline
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    does this have server + client sourcecode ??

  4. #4
    Hardcore Member FelipeLuzentti is online now
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    Quote Originally Posted by exe19890522 View Post
    does this have server + client sourcecode ??
    Yes! Gameserver source code + client source code (unity)

  5. #5
    Viserion is online now
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    Why GameServerSVN it's decompiled? Not have original version only *.exe? Can you to confirm if only has GameServer (strange only not has something like LoginServer and etc)?

  6. #6
    Hardcore Member FelipeLuzentti is online now
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    Quote Originally Posted by Viserion View Post
    Why GameServerSVN it's decompiled? Not have original version only *.exe? Can you to confirm if only has GameServer (strange only not has something like LoginServer and etc)?
    This game works with the program Photon Engine (https://www.photonengine.com)
    Game login works with API via website

    IP of API on UNITY: Assembly-CSharp > Scripts > 1. Common > CsConfiguration.cs

  7. #7
    Ancient One cmb is offline
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    Quote Originally Posted by Viserion View Post
    Why GameServerSVN it's decompiled? Not have original version only *.exe? Can you to confirm if only has GameServer (strange only not has something like LoginServer and etc)?
    All the auth is handled in IIS it seems, as for the gameserver being decompiled, I dunno, it looked that way to me when I first looked at it.

  8. #8
    Viserion is online now
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    I saw that it's using Photon Server, is there any possibility that this version has no limitation? I never used Photon before but all dlls from "..\riftbuild\GameServer\v0_13" can be decompiled.

  9. #9
    Hardcore Member superspace is online now
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    Can you compile full server files and apk from this file and share it please thanks

  10. #10
    Hardcore Member FelipeLuzentti is online now
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    Quote Originally Posted by Viserion View Post
    I saw that it's using Photon Server, is there any possibility that this version has no limitation? I never used Photon before but all dlls from "..\riftbuild\GameServer\v0_13" can be decompiled.
    I think this version is limited, but it seems to me that you can use up to 100 online users for free

  11. #11
    Member tdarkscorpion is offline
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    nice share i will try this

    - - - Updated - - -

    anyone can post short hint about how to make it work ?

  12. #12
    Ultimate Member cuidaniu is offline
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    please reupload to mega

  13. #13
    Account Upgraded | Title Enabled! askmyleg is offline
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    At the moment, viewing and downloading this file is not available.Recently, this file has been viewed or downloaded too often. Please try again later. If the file is very large or is open for access to a wide range of users, access to it may be denied within the next 24 hours. If after 24 hours the situation does not change, contact your domain administrator.

  14. #14
    Hardcore Member infranox is offline
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    Quote Originally Posted by askmyleg View Post
    At the moment, viewing and downloading this file is not available.Recently, this file has been viewed or downloaded too often. Please try again later. If the file is very large or is open for access to a wide range of users, access to it may be denied within the next 24 hours. If after 24 hours the situation does not change, contact your domain administrator.
    https://drive.google.com/open?id=1aI...FU5544-ulh-jOa

  15. #15
    Account Upgraded | Title Enabled! Aznkidd235 is offline
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    Re: Rappelz The Rift - Mobile Source Code - Unity

    Thanks, but your new link is also saying too many views/downloads.

    edit: ah nvm it's not a new link it's the same link.

    can anyone reupload the files to another site?



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