[RELASE] Precompiled Need for Speed World - Soapbox - Server

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  1. #91
    Enthusiast Logan is offline
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    Re: [RELASE] Precompiled Need for Speed World - Soapbox - Server

    Is this fixes the treasure hunt event?

  2. #92
    Apprentice versdoxxer is offline
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    Re: [RELASE] Precompiled Need for Speed World - Soapbox - Server

    Quote Originally Posted by Logan View Post
    Is this fixes the treasure hunt event?
    it is.
    for the other problem you can read previous post

    - - - Updated - - -

    also can someone pm me the discord link again? im back from inactive now

  3. #93
    Enthusiast Logan is offline
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    Re: [RELASE] Precompiled Need for Speed World - Soapbox - Server

    so, the main post has gone from here; I found and using this:
    https://github.com/0P3N50URC3-F0R3V3R/SBRW-COMPILED

    All the needy files in the relases section on github...

    As it seems this is the same as the relased one here before... but the original post link hasgone...
    my only problem that, how are you using in this the api... so if i have webpage, how i get records/best drivers/statistics in this? i do downloaded from other repost the api files but that was not working. i mean that was not ment to use on custom servers... so other servers like nightriderz has online map and driver leaderboards and so on... how can you query your server for this data?

    And yes the event has been fixed by that small fix posted before i can reassure everyone. I am tested it, so ty for it.
    Last edited by Logan; 29-04-22 at 09:08 PM.

  4. #94
    Proficient Member gda123123 is offline
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    Re: [RELASE] Precompiled Need for Speed World - Soapbox - Server

    Quote Originally Posted by Flyer8472 View Post
    Here, this is a fixed mod for the disappearing traffic mod for the modpack i uploaded before:

    Download: https://mega.nz/file/oEomhSBK#kdoxql...Ctm-oS1mT1le_A

    The file name is global_nr.mods


    Put the mod file in your htdocs folder, and add this section for your index.json as a new section in json in between Entries [] section. :

    Code:
    {
        "Name": "global_nr.mods",
        "Checksum": "0814388217cef43c87d64b5327e37ac308c185f5",
        "Size": 68014861
    }
    I recommend this to not to use beside other mods exept for example visual ones like GFX or sound or music and tracks. that is ok but the rest may break the game.


    Have fun!
    would anyone kindly share this mod since URL isn't working anymore?

  5. #95
    Enthusiast Logan is offline
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    Re: [RELASE] Precompiled Need for Speed World - Soapbox - Server

    I have it somewhere, ill check it up 1 moment...

    I haven't found it but that is not in the CDN files perhaps?
    https://github.com/0P3N50URC3-F0R3V3...ag/NFSW_Server

    AFAIK global_nr.mods is not mandatory... Also, the files in cdn contains some fixes for traffic... not? :\ IDK just guessing....

    --- UPDATE ---

    I did extraced 3 files from the cdn it contains fixes i guess...

    Check this 3 files:
    https://mega.nz/folder/ZMEHRCyZ#tQgfZkyWdZ2DR66RUmw9wg

    Also ther is hashes.txt to add to your htdocs/index.json mods section...

    I think the nexus_mw.mods contains fixes for the traffic and such....
    Last edited by Logan; 15-06-22 at 09:55 PM.

  6. #96
    Proficient Member gda123123 is offline
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    Re: [RELASE] Precompiled Need for Speed World - Soapbox - Server

    Quote Originally Posted by Logan View Post
    I have it somewhere, ill check it up 1 moment...

    I haven't found it but that is not in the CDN files perhaps?
    https://github.com/0P3N50URC3-F0R3V3...ag/NFSW_Server

    AFAIK global_nr.mods is not mandatory... Also, the files in cdn contains some fixes for traffic... not? :\ IDK just guessing....

    --- UPDATE ---

    I did extraced 3 files from the cdn it contains fixes i guess...

    Check this 3 files:
    https://mega.nz/folder/ZMEHRCyZ#tQgfZkyWdZ2DR66RUmw9wg

    Also ther is hashes.txt to add to your htdocs/index.json mods section...

    I think the nexus_mw.mods contains fixes for the traffic and such....
    Hi Logan, thank you for reply, I'm using the portable version from the git that you provied, it works like a charm !
    I disabled the GLOBAL.mods and GLOBAL_gc_vaults in htdocs, this is my index.json right now.


    PHP Code:
    {
      
    "built_at""2021-07-30T11:58:50.6792302-04:00",
      
    "entries": [
        {
          
    "Name""nexus_addons.mods",
          
    "Checksum""28fa50dc4bee259c18f9d32d3d666dba8fb45a48",
          
    "Size"29699998
        
    },
        {
          
    "Name""nexus.mods",
          
    "Checksum""b020a7ff9b3054257192659d807f9540ab173c07",
          
    "Size"40825728
        
    },
        {
          
    "Name""nexus_MW.mods",
          
    "Checksum""8882428d900273952b139196189de27ca19599e9",
          
    "Size"1421687
        
    },
        {
          
    "Name""GFX.mods",
          
    "Checksum""c6e95398dca24e2a591ed1ea02df9cec6215afce",
          
    "Size"37142103
        
    },    
        {
          
    "Name""GFX-FIX.mods",
          
    "Checksum""6d1b89bf961b3de8e8e41a87aa7c2e74da9bc833",
          
    "Size"62710703
        
    },    
        {
          
    "Name""Sound_Engine.mods",
          
    "Checksum""72380c524fcd5a7c68dd1afcb7cc9841ca8c9c6b",
          
    "Size"160080537
        
    },
        {
          
    "Name""Sound_Music.mods",
          
    "Checksum""856c69666c84c5acbe2947b0aa66e9ee384f2034",
          
    "Size"312211986
        
    },
        {
          
    "Name""Tracks.mods",
          
    "Checksum""ab3ecba7d73558ce432c727b71fca6902e48f4fe",
          
    "Size"2044036
        
    }
      ]

    It seems worked, But I have 2 questions about those mods
    1. Are those mods offering the same features as "global_nr.mods" that Flyer8472 shared before?

    PHP Code:
    Changes race routes to yellow on minimap (Better Visibility)
    Makes the police a BIT more agressive(But not much)
    Fixes the Civilain traffic.(It was not working on my previous mods pack there was a ghost town XD)
    Adds single player support for Team Escape and fixes some AI players with you.
    Fixes Streaks(you can respawn on bots in Team Escape)
    Changes some buttons and GFX in menus
    2. The UI layout has be changed, how do I swap the UI back to Official style?

  7. #97
    Enthusiast Logan is offline
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    Re: [RELASE] Precompiled Need for Speed World - Soapbox - Server

    Well, it is not my work, i just found it on Github. The ui is in the mod files. the mod files can be edited with winrar... but anything you do in those you need to do a hash calculation it is SHA1 and size for the index.js. You need to change the values for the new one.

    Your list:AFAIK I guess that your feature list is a yes for every item, but idk exactly, try them yourself. And the gfx and ui, you need to edit the mods files it is definetly in nexus_addons.mods or simple nexus.mods, so you need to delete the gfx files:

    nexus.mods - > Delete media, and Tracks folder. If you want you can delete Cars folder, since in that there is most wanted based cops.
    nexus_addons.mods - > Delete files from GFX folder, but do not touch Global in this one it has fixes for the rims and licence plates. But i do not know wich one you need to delete from GFX for the GUI, as it not all containing the ui, there is a lot if interface fixes in this one. So just beware, if you delete the wrong one you might kill some button fixes!
    Last edited by Logan; 16-06-22 at 09:20 AM.

  8. #98
    Proficient Member gda123123 is offline
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    Re: [RELASE] Precompiled Need for Speed World - Soapbox - Server

    Quote Originally Posted by Logan View Post
    Well, it is not my work, i just found it on Github. The ui is in the mod files. the mod files can be edited with winrar... but anything you do in those you need to do a hash calculation it is SHA1 and size for the index.js. You need to change the values for the new one.

    Your list:AFAIK I guess that your feature list is a yes for every item, but idk exactly, try them yourself. And the gfx and ui, you need to edit the mods files it is definetly in nexus_addons.mods or simple nexus.mods, so you need to delete the gfx files:

    nexus.mods - > Delete media, and Tracks folder. If you want you can delete Cars folder, since in that there is most wanted based cops.
    nexus_addons.mods - > Delete files from GFX folder, but do not touch Global in this one it has fixes for the rims and licence plates. But i do not know wich one you need to delete from GFX as it not all containing the ui, there is a lot if interface fixes in this one.

    Okay, thank you for reply, I guess I'll look into the mods files and do some search since I never actually play the retail version NFSW.

    Still looking for "global_nr.mods" file, if anyone has a backup of it, I'll be really appreciated for your sharing

  9. #99
    Apprentice RoadK1LL is offline
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    Re: [RELASE] Precompiled Need for Speed World - Soapbox - Server

    Quote Originally Posted by gda123123 View Post
    Still looking for "global_nr.mods" file, if anyone has a backup of it, I'll be really appreciated for your sharing
    Hi. Here's "global_nr.mods":
    https://anonfiles.com/Lec7gcq1y2/global_nr_mods

    Mirror:
    https://www.mediafire.com/file/c2uxt...l_nr.mods/file

    Code:
    {
        "Name": "global_nr.mods",
        "Checksum": "0814388217cef43c87d64b5327e37ac308c185f5",
        "Size": 68014861
    }

  10. #100
    Proficient Member gda123123 is offline
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    Re: [RELASE] Precompiled Need for Speed World - Soapbox - Server

    Quote Originally Posted by RoadK1LL View Post
    Hi. Here's "global_nr.mods":
    https://anonfiles.com/Lec7gcq1y2/global_nr_mods

    Mirror:
    https://www.mediafire.com/file/c2uxt...l_nr.mods/file

    Code:
    {
        "Name": "global_nr.mods",
        "Checksum": "0814388217cef43c87d64b5327e37ac308c185f5",
        "Size": 68014861
    }

    Thank you sir, you really save my day.
    Also big thank to logan, I did found something important in mods files, thank you for sharing the github since flyer delete the original post.

  11. #101
    Enthusiast Logan is offline
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    Re: [RELASE] Precompiled Need for Speed World - Soapbox - Server

    Quote Originally Posted by gda123123 View Post
    Thank you sir, you really save my day.
    Also big thank to logan, I did found something important in mods files....
    My only wish left with this; is the webpage side, since i cannot access the race records and driver profiles on my server, idk how to do it. And ingame there is no way to access those.(Leaderboards, track records ect ect)I found some Github stuff, but that is for the real servers and/or for the sbrw api, so it is not working with the server itself.

    I found this but i wasn't able to use it or compile it or how to query it:
    https://github.com/SoapboxRaceWorld/WebServices

    There is this for server status...:
    https://github.com/SoapboxRaceWorld/ServerStatus

    And i found this too but i am not able to make it work with our server:
    https://github.com/Scrik/Need-For-Sp...istics-Website
    Last edited by Logan; 17-06-22 at 07:35 PM.

  12. #102
    Proficient Member gda123123 is offline
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    May 2011 Join Date
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    Re: [RELASE] Precompiled Need for Speed World - Soapbox - Server

    Quote Originally Posted by Logan View Post
    My only wish left with this; is the webpage side, since i cannot access the race records and driver profiles on my server, idk how to do it. And ingame there is no way to access those.(Leaderboards, track records ect ect)I found some Github stuff, but that is for the real servers and/or for the sbrw api, so it is not working with the server itself.

    I found this but i wasn't able to use it or compile it or how to query it:
    https://github.com/SoapboxRaceWorld/WebServices

    There is this for server status...:
    https://github.com/SoapboxRaceWorld/ServerStatus

    And i found this too but i am not able to make it work with our server:
    https://github.com/Scrik/Need-For-Sp...istics-Website

    Thank you for the information, I'll try those files later, currently solving some IME problems.

  13. #103
    Novice jonyxxx is offline
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    Guys help please!





    Installed everything seems to be correct, no errors were found at startup but when I enter the game, I need to complete the first race, then the endless loading screen


    in one cmd window noticed 2022/08/26 19:30:08 Removing inactive client That is how it should be?

  14. #104
    Novice jonyxxx is offline
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    I figured out the problem mentioned above, who has a full htdocs assembly, unfortunately the avatar is not displayed and a lot of things in the game, I'm ready to pay

    - - - Updated - - -

    Still need help, indicated in the screenshot
    How to fix it?


  15. #105
    Enthusiast Logan is offline
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    Afaik THIS is the complete server with everything(exept maybe the webpage stats for races):
    https://github.com/0P3N50URC3-F0R3V3...ag/NFSW_Server

    (The client is in the CDN files. BTW if anyone wondering)

    Also if you have problems after the race remove/replace all mods from the game with the one from github... :\ do not use the underground mods. And if you have more problems try using the portable server...

    This is all i can say and can do for you, also you wont get any much help from no one regarding this subject, i learned this in the hard way. So basicly you are your on your own... :\ Also no one is "selling" any server, especially here since it is against the rules, try it on some discord regarding this subject...



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