anyone managed to compie source code? pls share the steps, thank you~
anyone managed to compie source code? pls share the steps, thank you~
Last edited by xmaths; 11-08-21 at 11:46 AM.
from what I've read and heard, the FIFA code can not be compiled due to lacking a significant number of packages required. Most of these packages are behind EA's perforce server, so they are unable to be acquired.
Did you Download and see and try to compile? cmb brother, no see no truth
Yes, I did download it, and I have it on good faith from trustworthy sources that tried to compile it, that it is missing a large number of required packages, which makes it impossible to compile, at least not without ripping out huge chunks of game features. By all means however, you can choose to not believe me and try to compile the game, and see for yourself if you can get it to work.
what about frostbite engine,Is it full sourcecode?
Upload the frostbite source code and debug tools without the data and resources. That will be plenty if someone can do this.
is real include frostbite engine source code????
Yes it does include frostbite engine sourcecode
It will be good if some one post a mirror of Frostbite Engine and Debug tools. I don't like this game very much, but its engine is probably a very attractive one. Thanks
Frostbite Engine and Debug tools please upload separatly ! thank you i will wait
well how to say that , you will need to recompile the engine and remove the fucking preforce (svn) connection from it, becuse the build one is connecting to the studio
so if you cant compile the engine you can forget from frostbite.
@Neliel Tu It is enough for people and me the pleasure to have frostbite engine and debug tools. The discovery and education of engine code worth a lot more than tailoring game. You cannot assume that nobody can compile, it is improper to generalize others using your fictional assumptions. Anything else won't matter as long as there is a chance to study a new piece of a top rated software. Especially if it is a source code of popular games. People are free to use it at their best of interest. People and me only wished if somebody was generous enough and would be able to separate the code. Don't get offended please. hahaha, thank you for your concern. ^^
there is one missing library called "job_manager" which is heavily used in engine code, if we can find this library source then there is great posibility to compile engine source. if we can not find it,another option is decompiling "job_manager.dll" and see if can rewrite in c++, It's time to test the ability of this forum^_^,anybody who is interesed in this, let's get moving and make it work!
Last edited by xmaths; 25-08-21 at 06:26 AM.
best way is use ida decompiling "job_manager.dll".
and can you share your build tutorial.