Is there a way to obtain the v1.06 server files? or perhaps any global content?
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Is there a way to obtain the v1.06 server files? or perhaps any global content?
someone create private server ? Give me link if yes
sry for bad english. But i play on JTW , GTW , KRW. I'am big fun of this game
Is there a person who understands about the following?
* The way to add the ability of stab+3
* The way to assign a picture to equipment.
* The way to add Joshua's secondary skill
* The way to assign a picture to MOB
* About each price of the skill and the equipment.
* The GM command
Is it possibly necessary to alter a client as well as a server file dishonestly?
Hi eveyone,
Have you got the .sql file for the server ?
mysql> use jtales12_account
mysql> source /tw404/mysql/jtales12_account.sql
mysql> use jtales12_castle
mysql> source /tw404/mysql/jtales12_castle.sql
mysql> use jtales12_episode
mysql> source /tw404/mysql/jtales12_episode.sql
mysql> use jtales12_friendList
mysql> source /tw404/mysql/jtales12_friendList.sql
mysql> use jtales12_gamestat
mysql> source /tw404/mysql/jtales12_gamestat.sql
mysql> use jtales12_group
mysql> source /tw404/mysql/jtales12_group.sql
mysql> use jtales12_guild
mysql> source /tw404/mysql/jtales12_guild.sql
mysql> use jtales12_pet
mysql> source /tw404/mysql/jtales12_pet.sql
mysql> use jtales12_refuse
mysql> source /tw404/mysql/jtales12_refuse.sql
mysql> use jtales12_share
mysql> source /tw404/mysql/jtales12_share.sql
Thank you all :)
Shisui.
Hi iceblade,
At this moment, my server jp 404 turn well, my client 422 too. I can log in and select a character but after 1 minute the client close alone without information. .. when i create the databases jtales2, but i didn't inject table with .sql file like guide say... maybe it s the problem or maybe the client version..
I don't know hiw downgrade 422 to 404..
Thanks for your help all.
It's within the configuration files.
4.22 TW = 4.04 JP. For some reason they seem to have different client versions but their data is exactly the same aside from language.
I found out why new accounts can't be made, it's because the structure of the account database is different from the japanese version.
It seems that there isn't really anything much different from 3.50(structure-wise only), and that this is a shitty file. It's better to remake this entire server than to use these. Although they are from Nexon, I wouldn't use these because I do recall this has a backdoor(not being used but has access to delete these files for some reason. Seems to be derived from the previous 3.50 official server that was hacked and released after years of being stolen and sold for a couple thousand dollars.). I suspect that this isn't added by OP, but it was already implemented for some reason.
You need to change the structure of the login server files to support new accounts, and also you need to DMZ this for it to connect to WAN. This also causes the multiplayer problem of only japanese IP's.(This again supports the claim that these are official server files. I suspect that there is a set function that verifies the IP. Not sure because I haven't been researching these anymore. The server also has a IP block for any other ip's other than that Nexon 218.x.x.x shit.)
This is a small amount that I've told you. There are far more information but you need to research them and join a couple of private groups by proving your progress.(Although they've already given up on 4.22 and starting to develop these shitty files to 4.32 for some reason. I don't have the client of 4.32 yet but I'm planning on developing a new server for 5.XX. Sounds stupid and it is. Need to learn more about programming overall tho. (Yet to step into encryption,RE)
Good evening,
Can anyone help me ? I can play in LAN but on WAN..
Here is my configuration .. If a charitable soul can refer me to give access into Internet :)
First, I would like to thank many of you for your advice.
Then I get to run the game in LAN as you can see below, I change the IP of my server 192.168.1.18 (static IP) in all the repository DB, C0, C1, C2 and the machine got access to the Internet as you can see :
http://www.vaniseghem.fr/divers/server/screenshot1.jpg
http://www.vaniseghem.fr/divers/server/screenshot2.jpg
http://www.vaniseghem.fr/divers/server/screenshot3.jpg
http://www.vaniseghem.fr/divers/server/screenshot4.jpg
http://www.vaniseghem.fr/divers/server/screenshot5.jpg
http://www.vaniseghem.fr/divers/server/screenshot6.jpg
http://www.vaniseghem.fr/divers/server/screenshot8.jpg
http://www.vaniseghem.fr/divers/server/screenshot10.jpg
http://www.vaniseghem.fr/divers/server/serverOK.jpg
Here my VM config :
http://www.vaniseghem.fr/divers/server/solarisCOnf.jpg
The game is OK in LAN 192.168.1.18 => ip2long => 302098624 :
http://www.vaniseghem.fr/divers/server/appliOK.jpg
http://www.vaniseghem.fr/divers/server/gameOK.jpg
But when i try to call with External IP like 185.16.223.110 => ip2long => 1860112569
http://www.vaniseghem.fr/divers/server/CallExtern.JPG
Here is my router config :
http://www.vaniseghem.fr/divers/server/routeur.jpg
As you can see, i got IP static for my windows computer 192.168.1.2 and IP static for my server 192.168.1.18.
No firewall, DMZ for my server.
Remote Ports from external IP to my server 192.168.1.18.
Anyone can help me please.. i would like to play with my familly..
Thank you so much.
Shisui.
Tested LAN play successfully, going try pub IP.
Try to translate Chinese 3.5 into English but it seems I have yet explore whole definition files. Allow me further translate.
Hopefully can have the ctales/jtales source code :)
how to change my character into GM ?
I can't figure it out for like 3 days and it doesn't work at all!
TalesWeaver Server Install on Solaris 11 / OpenSolaris / OpenIndiana
天翼之鍊 4.04 版單機板架設 (Solaris 11 / OpenIndiana) @ とらちよ - 小猛虎俱樂部 :: 痞客邦 ::
https://i.imgur.com/n9aQZey.jpg