Implemented packets for ingame messenger, partially done crew (guild) system and rewrote networking abit to provide a fast path for relay server.
Updated links in the first post.
Clothes and map selection still doesn't work.
To select map you can type
map 15
where 15 can be any number from -1 to like 32
And a little about client modding:
To get more tracks, download SnowboundOnline_Client_20.exe from this nice website: Snowbound Online
Copy the newer tracks from datafiles\Tracks from the snowbound client to the Project Powder one.
Than in the Project Powder client, find cfgs.BlueCat, and extract it to a directory of your choice.
Code:
blackcat.exe cfgs.BlueCat
Find File43.txt. (You are looking for a file containing the word "TrackDefine")
Open it, it is a lua script. Uncomment every commented track (Lua uses --[[ and --]] for multiline comments)
Save File43.txt, and import it back to cfgs.BlueCat:
Code:
blackcat.exe cfgs.BlueCat 43 File43.txt
(The resulting file will be bigger, blackcat removes the compression in the bluecat file at importing)
This will produce a cfgs.BlueCat.out file, copy it back to Project Powder and rename it to cfgs.BlueCat.
Start the client and youll have more maps (mapid's range from 0 to like 32).
Or if you are too lazy (or maybe i made a mistake in the above text) you can just download this: cfgs.zip at Share Send
(Youll still need the sbo client to copy the newer tracks from)
This client still doesn't have sand madness, giant ruins and shangri-la. If anyone finds those share please:P
Also any information on the fashion clothes would be very helpful. (or maybe even old logs from an old and used client's /Logs subdirectory)