[RELEASE] [Unity3D] 《降临》/Rise of Mana - Source code.

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  1. #31
    Valued Member antohhh93 is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.

    server link is dead. You can download it again?

  2. #32
    Enthusiast tetsunoony is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.

    Line ID :Mitako
    1. Client : Android / Confirmed. working
    2. Client : iOS / Confirmed. working
    3. Server MySQL 5.0->5.5 is working
    4.Server CentralServer.exe is working
    5.Server BillingServer is working
    6. Server DBSERVER is missing mysqlpp.dll

    so.
    how to fix mysqlpp.dll ?

    or someone already has?

  3. #33
    Developer Eperty123 is offline
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    [Unity3D] 《降临》/Rise of Mana - Source code.

    Quote Originally Posted by tetsunoony View Post
    Line ID :Mitako
    1. Client : Android / Confirmed. working
    2. Client : iOS / Confirmed. working
    3. Server MySQL 5.0->5.5 is working
    4.Server CentralServer.exe is working
    5.Server BillingServer is working
    6. Server DBSERVER is missing mysqlpp.dll

    so.
    how to fix mysqlpp.dll ?

    or someone already has?
    Mind creating a mirror for the server files source?

  4. #34
    Enthusiast tetsunoony is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.

    bittorrent

    magnet:?xt=urn:btih:B15ADEEB442DBE89875357D0D7F8C832A8DC50ED&dn=unity+asset+rise+of+mana+unity+project+akd&tr=udp%3A%2F%2Ftracker.publicbt.com%2Fannounce&tr=udp%3A%2F%2Fglotorrents.pw%3A6969%2Fannounce

    - - - Updated - - -

    DBSERVER SOURCECODE is missing

    - - - Updated - - -



    who already fix this?
    Last edited by tetsunoony; 05-02-16 at 10:23 AM.

  5. #35
    Account Upgraded | Title Enabled! InCube is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.

    Quote Originally Posted by tetsunoony View Post
    bittorrent

    magnet:?xt=urn:btih:B15ADEEB442DBE89875357D0D7F8C832A8DC50ED&dn=unity+asset+rise+of+mana+unity+project+akd&tr=udp%3A%2F%2Ftracker.publicbt.com%2Fannounce&tr=udp%3A%2F%2Fglotorrents.pw%3A6969%2Fannounce

    - - - Updated - - -

    DBSERVER SOURCECODE is missing

    - - - Updated - - -



    who already fix this?
    MySQL Connector C++

  6. #36
    Enthusiast tetsunoony is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.

    i knew i knew
    can u provide any of that correct version links

    - - - Updated - - -

    Anyone has dbserver source code?

  7. #37
    Enthusiast tetsunoony is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.



    Any idea to fix this ?

  8. #38
    Enthusiast tetsunoony is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.

    Current Alive link

    bittorrent magnet link

    BitTorrent

    step 1. install bittorrent
    step 2 import below link into bittorrent

    magnet:?xt=urn:btih:B15ADEEB442DBE89875357D0D7F8C832A8DC50ED&dn=unity+asset+rise+of+mana+unity+project+akd&tr=udp%3A%2F%2Ftracker.publicbt.com%2Fannounce&tr=udp%3A%2F%2Fglotorrents.pw%3A6969%2Fannounce

  9. #39
    Connoisseur of Fine Code SanGawku is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.

    Could someone please re-up the source. Torrent Magnet is unavailable

  10. #40
    My Status --> LukasCCB is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.

    Link is off.
    Thank you for share.

  11. #41
    Enthusiast tetsunoony is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.

    Any one success run DBServer?

    - - - Updated - - -



    Help for this?
    who knew how to fix this?

  12. #42
    Account Upgraded | Title Enabled! InCube is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.

    Quote Originally Posted by tetsunoony View Post
    Any one success run DBServer?

    - - - Updated - - -



    Help for this?
    who knew how to fix this?
    Compile in Release instead of Debug and check credentials of your mysql

  13. #43
    Enthusiast tetsunoony is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.

    According FileMonitor...
    it need a filename "UPGRADE.EXE or UPGRADE"
    it's a file not found exception.

    do u have any idea?

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    Exception throw from here

    void __usercall CDbUpgrade::DoUpgrade(CDbUpgrade *this@<ecx>, int a2@<ebx>)
    {
    int v2; // eax@1
    int v3; // eax@1
    int v4; // eax@1
    CGameDbMgr *v5; // eax@1
    CMysql *v6; // eax@1
    CGameDbMgr *v7; // eax@1
    CMysql *v8; // eax@1
    CGameDbMgr *v9; // eax@1
    CMysql *v10; // eax@1
    CGameDbMgr *v11; // eax@1
    CMysql *v12; // eax@1
    CGameDbMgr *v13; // eax@1
    CMysql *v14; // eax@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > v15; // [sp-A4h] [bp-130h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > v16; // [sp-84h] [bp-110h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > v17; // [sp-64h] [bp-F0h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > v18; // [sp-44h] [bp-D0h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > v19; // [sp-40h] [bp-CCh]@1
    unsigned int v20; // [sp-24h] [bp-B0h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > v21; // [sp-20h] [bp-ACh]@1
    int v22; // [sp+0h] [bp-8Ch]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v23; // [sp+8h] [bp-84h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v24; // [sp+Ch] [bp-80h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v25; // [sp+10h] [bp-7Ch]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v26; // [sp+14h] [bp-78h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v27; // [sp+18h] [bp-74h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v28; // [sp+1Ch] [bp-70h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v29; // [sp+20h] [bp-6Ch]@1
    int v30; // [sp+24h] [bp-68h]@1
    int v31; // [sp+28h] [bp-64h]@1
    int v32; // [sp+2Ch] [bp-60h]@1
    int v33; // [sp+30h] [bp-5Ch]@1
    int v34; // [sp+34h] [bp-58h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v35; // [sp+38h] [bp-54h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v36; // [sp+3Ch] [bp-50h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v37; // [sp+40h] [bp-4Ch]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v38; // [sp+44h] [bp-48h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v39; // [sp+48h] [bp-44h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v40; // [sp+4Ch] [bp-40h]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > *v41; // [sp+50h] [bp-3Ch]@1
    std::basic_string<char,std::char_traits<char>,std::allocator<char> > findExtFile; // [sp+58h] [bp-34h]@1
    CDbUpgrade *const thisa; // [sp+7Ch] [bp-10h]@1
    int v44; // [sp+88h] [bp-4h]@1

    memset(&v23, 0xCCu, 0x78u);
    thisa = this;
    _printf("execute db upgrade!\n");
    thisa->upgradeType = 0;
    CDbUpgrade::DoFree(thisa);
    std::basic_string<char,std::char_traits<char>,std::allocator<char>>::basic_string<char,std::char_traits<char>,std::allocator<char>>(
    &findExtFile,
    "*.sql");
    v44 = 0;
    v41 = &v21;
    std::basic_string<char,std::char_traits<char>,std::allocator<char>>::basic_string<char,std::char_traits<char>,std::allocator<char>>(
    &v21,
    &findExtFile);
    v34 = v2;
    v33 = v2;
    LOBYTE(v44) = 1;
    v40 = &v19;
    std::basic_string<char,std::char_traits<char>,std::allocator<char>>::basic_string<char,std::char_traits<char>,std::allocator<char>>(
    &v19,
    &thisa->m_strUpgradePath);
    v32 = v3;
    LOBYTE(v44) = 0;
    CDbUpgrade::ListFiles(thisa, v19, v21);
    CDbUpgrade::LoadUpgraded(thisa, a2, (int)&v22);
    CDbUpgrade::GetCanUpgred(thisa);
    CDbUpgrade::SortUpgred(thisa);
    v39 = &v21;
    std::basic_string<char,std::char_traits<char>,std::allocator<char>>::basic_string<char,std::char_traits<char>,std::allocator<char>>(
    &v21,
    &thisa->m_strUpgradePath);
    v31 = v4;
    v30 = v4;
    LOBYTE(v44) = 2;
    v5 = CGameDbMgr::GetInstance(a2, (int)&v22);
    v6 = CGameDbMgr::GetMysqlInstance(v5);
    v20 = CMysql::getPort(v6);
    v38 = &v18;
    v7 = CGameDbMgr::GetInstance(a2, (int)&v22);
    v8 = CGameDbMgr::GetMysqlInstance(v7);
    v29 = CMysql::getName(v8, &v18);
    v28 = v29;
    LOBYTE(v44) = 3;
    v37 = &v17;
    v9 = CGameDbMgr::GetInstance(a2, (int)&v22);
    v10 = CGameDbMgr::GetMysqlInstance(v9);
    v27 = CMysql::getPassword(v10, &v17);
    v26 = v27;
    LOBYTE(v44) = 4;
    v36 = &v16;
    v11 = CGameDbMgr::GetInstance(a2, (int)&v22);
    v12 = CGameDbMgr::GetMysqlInstance(v11);
    v25 = CMysql::getUser(v12, &v16);
    v24 = v25;
    LOBYTE(v44) = 5;
    v35 = &v15;
    v13 = CGameDbMgr::GetInstance(a2, (int)&v22);
    v14 = CGameDbMgr::GetMysqlInstance(v13);
    v23 = CMysql::getHostName(v14, &v15);
    LOBYTE(v44) = 0;
    CDbUpgrade::Import(thisa, a2, v15, v16, v17, v18, v20, v21);
    _printf("db upgrade done!\n");
    v44 = -1;
    std::basic_string<char,std::char_traits<char>,std::allocator<char>>::~basic_string<char,std::char_traits<char>,std::allocator<char>>(&findExtFile);
    }

    - - - Updated - - -

    im trying to nop nop this DoUpgrade function and try again

    - - - Updated - - -

    success..
    fixed

    - - - Updated - - -



    GUIDE FOR WINDOWS DEVELOPER
    CLIENT DEVELOPMENT : UNITY 4.6.1 -> UNITY 5.1
    SERVER ENVIROMENT : VISUAL STUDIO 2010
    MYSQLPP 3.1 (DEBUG MODE)

    DBSERVER.EXE
    LOCATION FROM 5F83F VALUE E8 EC B1 FC FF CHANGE TO 90 90 90 90 90
    LOCATION FROM 5F847 VALUE E8 04 B4 FC FF CHANGE TO 90 90 90 90 90
    ----------------------------------------------------------------------------------------------------------

    NOW... NEED FIX SHACO 18200 PORT PROBLEM.
    Last edited by tetsunoony; 07-02-16 at 05:24 PM.

  14. #44
    Enthusiast tetsunoony is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.

    Yes...25% are Many missings.

  15. #45
    Enthusiast tetsunoony is offline
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    Re: [Unity3D] 《降临》/Rise of Mana - Source code.

    Game Server in this platform... need to try
    Linux platform....
    According analyzing... is
    x86_64-redhat-linux/4.4.6 Red Hat 4.4.6-4



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