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Mobile [Share]Dragon Nest Mobile Server Source

Experienced Elementalist
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Hi Guys. Today i will release Dragon Nest Mobile Server Source. I dont really know exactly about the version of this but checking the version text it says 0.1.0 and 1.16.14 . This works well, You just need to figure it out yourself (Windows/Linux server). This also works on the latest client source code out there. And some Pre-Compiled APK out there.

Ill just put it here.

Download :

Password : md5(ragezone2020);

Have Fun!
 
Initiate Mage
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Good job dude Karl7 thank you for share this source code server 100%
 
Junior Spellweaver
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Has there been any server source released yet? Anyhow nice release!
 
Newbie Spellweaver
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Who can make a video guide on setting up a server?
 
Initiate Mage
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hello. anyone knows what are the tools to be used in making a private server and what are the editing tools for dragon nest mobile for the items and everything?
 
Experienced Elementalist
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@ninekinsen
Source can be compiled fine.
Ms27urP - [Share]Dragon Nest Mobile Server Source - RaGEZONE Forums
 

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We need to translate the Unity client...
and the easiest way is modifying Unity script to accept multi language table
Is there someone who can make it?
 
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The main issue of Unity client source is language.
It only supports Chinese and it doesn't have multi language functions in C# scripts.
I am trying to modify it to support multi language
If we can modify it to use multi language table, it means we can build a totally new game ^^
 
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@loveomg
its not hard adding it. Only time consuming. The only tedious part is getting all those translations from an english client. The structure is ready for multi language already.
 
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@karl7, you can use this multi language text files


this file has all text tables
and you can find 4 language text files in lang folder

copy these text files to XProject/Assets/Table (don't forget to copy StringTable.txt also)
then Unity client automatically create all .bytes files

If you can modify the C# scripts for reading this files, please sharer the source with us
Thank you
 
Experienced Elementalist
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@loveomg
Thanks! but i already finished translating everything in english!. But these things will help people translate the client! kudos!

Ps. its not enough to just replace the files because its in english. you have to make sure both server and client understand whats inside every files. and its properly implemented in the server
 
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@karl7
Do you mean that I have to arrange the text files in server and client?
Don't I need to modify C# script on Unity client?
Can you explain me detaily how to apply multi language text table?
 
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