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Tbmmorpg source code

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Just the Billing is running without any error for me.
All the other services giving strange errors after compiling them.
 
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Just the Billing is running without any error for me.
All the other services giving strange errors after compiling them.

I'll probably release the code I have for this game soon, I havn't compiled my code so I don't know if it works better than what was released here.
 
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And here is the unpacked client link again.

I have been looking and i didn't found a way to change the ip it connects to.
Also i don't know if this is even the right client for it.


cmb, in your package there are also some client things, there is also a Game.exe but it shows a weird window that has something to do with the gameserver, and it also asks for a ip address there. do u know more about how to use this to change the client ip?
I seen in the client there is a file named server.ini but sadly its encrypted.
 
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This looks really nice. Definitely downloading and checking this one out. Reminds me of Jade Dynasty (aesthetically).

@cmb thank you for the release of the source code. I'd prefer to work on this than RaiderZ, as I'm a fan of this style of gaming to that of RaiderZ.
 
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so i worked several days on this, i might have got the source compiled & running, altough, there might be problems for future developpement of server : a proprietary engine bits are in, it notably reference to foxscript (which i could get rid of) but its unlinkable without the library lualibdll.lib which i can on my side not find any good reference too. altough, i compiled the client & the server and it should be running so ... contact me anyone interested
 
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so i worked several days on this, i might have got the source compiled & running, altough, there might be problems for future developpement of server : a proprietary engine bits are in, it notably reference to foxscript (which i could get rid of) but its unlinkable without the library lualibdll.lib which i can on my side not find any good reference too. altough, i compiled the client & the server and it should be running so ... contact me anyone interested

there will be update : soon i'll duplicate & fork it, i almost compiled it, and i am 2 errors aways of fully have it runnable
 
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there will be update : soon i'll duplicate & fork it, i almost compiled it, and i am 2 errors aways of fully have it runnable

Hai, i'm pleased to announce that i compiled server fully and i am now finishing client (should be a matter of an hour or so).

However, i must warn you people : there is NO unpacking tool and as such, there might
be the need to code one to unpack the ressources (all infos are in WXPakFileSystem.cpp &
WXPakFileSystem.h) OR change the ressource system to load .zip files, but that do mean extracting them first).

i will post changes tommorrow.
 
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is this work on linux ?

greetings! well, there is a slight chance that it will be compilable & runnable on linux, i havent (girlfriends & nephews sucks my life forces) finished yet to compile but its unlikely IF there are system calls.

if you want to join my efforts add me on skype : dragutux
 
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Re: Tbmmorpg source code [Linux update]

greetings! well, there is a slight chance that it will be compilable & runnable on linux, i havent (girlfriends & nephews sucks my life forces) finished yet to compile but its unlikely IF there are system calls.

if you want to join my efforts add me on skype : dragutux

Hello again fellas, so after a deep analysis, here are the first results.
First of all, i am sorry but unless we rewrite most of the winapi calls, there
will be no run of this game under linux, several functions do use winapi calls.

As for the server, i am not sure yet, i will have to get back to you later.

Want to join the effort ? add me on skype :)
 
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sorry for bumping an old thread but does anyone have client for the game , i can't seem to find any working link out there
 
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