What is KBEngine?
An open source MMOG server engine, Using a simple protocol will be able to make the client and server interaction, To use the KBEngine-plugins quick combine with (Unity3D, OGRE, Cocos2d, HTML5, etc.) to form a complete client. Engine framework written using c++, Game logic layer using Python(Support the hotfix), developers do not need to re-implement some common server technology, Allows developers to concentrate on the game logic development, quickly create a variety of games.
KBEngine: http://www.kbengine.org/
Src Warring: https://github.com/kbengine/kbengine_unity3d_warring
My opinion -
If you want to start anything new MMORPG in Unity, this simple design is excellent.
Warring is a simple MMORPG with Server framework in C++. If you start up a project from scratch, you would need to write your own framework or use these frameworks Unity (Photon, Smartfox and others), they are limited framework of Unity.
Good luck :)



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