You will need to modify both client and server source do to the 5v5 its a lot of work tho its really possible. the source is really a good one. working even on latest 2018.3 unity with modifications and fixes needed of course
You will need to modify both client and server source do to the 5v5 its a lot of work tho its really possible. the source is really a good one. working even on latest 2018.3 unity with modifications and fixes needed of course
Hi All,
This is the version we work on.
Regards,
Anyone who has this server file can share it with me, please
i have a server file
Its work, but login process wrong, working but not save.
can someone post here instruduction in which files w need to change the local 127.0.0.1 IP to the Static Puplic ip?
Can i contact you somwhere? discord or something
Anyone know how to fix this error:
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg, Int32 retriesOnFailure) UnityEditor.HostView:OnGUI()
it appears when i try to build android app
Wich version of Android SDK tool i should use cause i got error everytime i try to build i dont know what is the version to choose
please i have this error
https://imgur.com/xJOVawS
and i installed the lasted jdk version and now get this error
commandInvokationFailure: Failed to recompile android resource files.
C:/Program Files/Java/jdk-13.0.1\bin\javac.exe -bootclasspath "C:/Users/Savate/AppData/Local/Android/sdk\platforms\android-23\android.jar" -d "C:\Users\Savate\Desktop\Client\Temp\StagingArea\bin\classes" -source 1.6 -target 1.6 -encoding UTF-8 ".resources\R.java" "com\uc\blzhyz\R.java"
stderr[
error: Source option 6 is no longer supported. Use 7 or later.
error: Target option 6 is no longer supported. Use 7 or later.
]
stdout[
]
exit code: 2
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg, Int32 retriesOnFailure)
UnityEditor.HostView:OnGUI()
Last edited by Bruno Martins; 24-12-19 at 06:35 PM.